Player Matchup
VS
Match Stats
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 100%.
Level 5
The Little Things
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 3
World Torn Asunder
Rift Slash
Increase the speed Rift Slash travels at by 20%.
Level 1
Forever Changed
Increase your maximum Health by 150.
Level 1
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 10%.
Level 5
Subjugation
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
Level 1
What May Come
Tendril
Reduce the damage you take by 20% for 3s after activating Tendril.
Level 5
Otherworldly Tether
Tendril
Gain a 75 Shield for 5s after activating Tendril.
Level 1
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 20 per stack.
Level 2
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3
New Purpose
Armor
Increase your maximum Health by 200.
Level 4
Relentless Presence
Tendril
Tendril gains a second charge, but its Cooldown is increased by 2s.
Level 1
Winddancer
Protection
Increase the Movement Speed of your Protection target by 50% for 2s.
Level 5
Rune Torrent
Nullify
Regenerate 2 Ammo every 1s while using Nullify.
Level 1
Glyph of Freedom
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Glyph of Health
Armor
Increase your maximum Health by 450.
Level 3
Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4
Quick Release
Nade Launcher
Generate 6 Ammo after using Nade Launcher.
Level 3
Napalm
Fire Bomb
Activating Fire Bomb heals you for 200 over 2s.
Level 2
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 3s.
Level 3
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Battle-Ready
Armor
Increase your maximum Health by 100.
Level 2
The Price of Salvation
Abyssal Reconstruction
Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.
Level 4
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.
Level 4
Grand Design
Mark of Fate
Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 4
Magistrate's Might
Armor
Gain a 130-Health Shield for 3s after dropping to or below 35% Health.
Level 1
Dark Gifts
Abyssal Reconstruction
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
Level 1
Team 1 Score
4
VS
Team 2 Score
2
Boop
Scamper
Increase your Movement Speed by 40% for 2s after using Scamper.
Level 5
Scurry
Scamper
Heal for 100 over the duration of Scamper.
Level 1
Shimmering
Magic Barrier
Reduce the Cooldown of Magic Barrier by 1s.
Level 2
Cozy
Magic Barrier
Heal for 100 every 1s while Magic Barrier is active.
Level 2
Peppy
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Boom Boom
Weapon
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
Level 1
Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 32%.
Level 4
Thunderlord
Weapon
Increase your maximum Ammo by 30%.
Level 3
Thunderstruck
Shock Pulse
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Level 2
Lightning Rod
Shock Pulse
Heal for 120 for each enemy hit with Shock Pulse.
Level 4
Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 20%.
Level 2
Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
Reckless Barrage
Broadside
Heal for 200 for each enemy hit by Broadside.
Level 4
Dreadnought
Armor
Increase your maximum Health by 100.
Level 2
Abyss Cannon
Broadside
Generate 1 Ammo for each enemy hit by Broadside.
Level 1
Dark Bargain
Shortcut
Heal for 150 every 1s while standing near a Shortcut.
Level 3
Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Arcane Focus
Spirit Link
Heal for 40 every 1s while Spirit Linked to an ally.
Level 2
Desperate Defense
Envelop
Heal for 100 when you use Envelop.
Level 2
Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 0.6s.
Level 2
Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 28%.
Level 4
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.5s.
Level 5
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Heavy Metal
Armor
Increase your maximum Health by 300.
Level 2
Battlement
Siege Shield
Increase the duration of Siege Shield by 1.2s.
Level 2
Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Level 4
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 1.6s.
Level 2
Watchtower
Siege Shield
Increase the Health of Siege Shield by 1250.
Level 5
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.