Player Matchup

Ying
Ying
SHOGUN__974
Ying
Level 20
Champion Stats
10W - 15L
1,674 SR
Queue Stats
242W - 276L
1,511 Elo+
Solo
Tyra
Tyra
SuperRussianMAN
Tyra
Level 47
Champion Stats
12W - 5L
1,658 SR
Queue Stats
26W - 15L
1,561 Elo+
Solo
Vatu
Vatu
erwinzk
Vatu
Level 38
Champion Stats
9W - 8L
1,670 SR
Queue Stats
31W - 21L
1,625 Elo+
Party 1
Torvald
Torvald
frothy_yam5
Torvald
Level 38
Champion Stats
21W - 23L
1,483 SR
Queue Stats
61W - 107L
1,291 Elo+
Solo
Grover
Grover
krkm07
Grover
Level 23
Champion Stats
6W - 1L
1,949 SR
Queue Stats
34W - 20L
1,633 Elo+
Party 1
Team Averages
Level 33
1,687 SR
1,524 Elo+

VS

Team Averages
Level 71
1,547 SR
1,477 Elo+
Talus
Talus
BIBIBIK
Talus
Level 241
Champion Stats
67W - 49L
1,658 SR
Queue Stats
224W - 199L
1,568 Elo+
Solo
Maeve
Maeve
Böğe
Maeve
Level 33
Champion Stats
21W - 17L
1,738 SR
Queue Stats
134W - 134L
1,535 Elo+
Solo
Vora
Vora
Fluje
Vora
Level 15
Champion Stats
14W - 5L
1,551 SR
Queue Stats
28W - 20L
1,389 Elo+
Solo
Barik
Barik
PeR41K228
Barik
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,406 Elo+
Solo
Ying
Ying
kballero1
Ying
Level 59
Champion Stats
0W - 2L
1,289 SR
Queue Stats
15W - 12L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
16 / 6 / 40
4,439
222
72,505
60,600
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

41
17 / 10 / 28
4,311
216
105,611
59,148
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Vatu
erwinzk
Vatu
28
40 / 7 / 19
5,160
258
120,881
74,886
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 12% for 2s after activating Shadow Bombs.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Extraction

Extraction

Dash

Increase your Movement Speed by 25% for 2s after Dash ends.

Level 5

Level 1

Torvald
frothy_yam5
Torvald
44
3 / 8 / 19
3,037
152
22,685
29,911
66,511
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Grover
krkm07
Grover
9
16 / 11 / 40
4,361
218
62,220
74,808
2,090
Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Chopper

Chopper

Crippling Throw

Heal for 250 after hitting an enemy with Crippling Throw.

Level 5

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
BIBIBIK
Talus
49
21 / 17 / 7
5,393
270
93,644
68,143
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 1s.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1.5s.

Level 3

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Maeve
Böğe
Maeve
23
6 / 19 / 9
3,870
194
62,877
59,622
900
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Vora
Fluje
Vora
16
10 / 19 / 10
4,683
234
104,683
79,570
4,005
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
PeR41K228
Barik
5
5 / 18 / 7
2,928
146
26,815
91,849
66,832
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ying
46
0 / 19 / 6
3,057
153
11,334
84,718
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 24s
Objective Time
5m 37s
238
Kill Participation
81
92
Kills
42
42
Deaths
92
146
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Talus
BIBIBIK
Talus
21
17
7
1.44
L
Maeve
Böğe
Maeve
6
19
9
0.55
L
Vora
Fluje
Vora
10
19
10
0.79
L
Barik
PeR41K228
Barik
5
18
7
0.47
W
16
6
40
6
W
17
10
28
3.1
W
Vatu
erwinzk
Vatu
40
7
19
7.07
W
Torvald
frothy_yam5
Torvald
3
8
19
1.56
L
Ying
0
19
6
0.16
W
Grover
krkm07
Grover
16
11
40
3.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

383,902
Damage
299,353
299,353
Taken
383,902
68,601
Shielding
71,737
196,679
Healing
88,428
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Talus
BIBIBIK
Talus
93,644
91,252
0
18,224
68,143
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
Böğe
Maeve
62,877
57,954
0
15,013
59,622
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 2

L
Vora
Fluje
Vora
104,683
78,577
0
12,902
79,570
4,005
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
PeR41K228
Barik
26,815
26,815
0
8,481
91,849
66,832
W
72,505
59,951
53,278
34,099
60,600
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
105,611
72,216
0
6,628
59,148
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Vatu
erwinzk
Vatu
120,881
100,216
1,324
24,450
74,886
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Torvald
frothy_yam5
Torvald
22,685
19,798
1,308
1,951
29,911
66,511
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 2

Level 1

L
Ying
11,334
11,334
21,441
12,367
84,718
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
krkm07
Grover
62,220
52,916
41,968
31,673
74,808
2,090
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role