Player Matchup

Kasumi
Kasumi
AllureAnodyne
Kasumi
Level 110
Champion Stats
4W - 4L
1,431 SR
Queue Stats
44W - 61L
1,406 Elo+
Party 1
Ying
Ying
Eqiiii
Ying
Level 94
Champion Stats
3W - 7L
1,514 SR
Queue Stats
39W - 32L
1,587 Elo+
Party 2
GopherTopher94
Unknown
Level 68
Champion Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,440 Elo+
Party 1
Atlas
Atlas
INOSMOKING
Atlas
Level 999
Champion Stats
21W - 18L
1,591 SR
Queue Stats
89W - 82L
1,586 Elo+
Solo
Seris
Seris
iofox
Seris
Level 130
Champion Stats
6W - 1L
1,592 SR
Queue Stats
41W - 31L
1,582 Elo+
Party 2
Team Averages
Level 280
1,526 SR
1,520 Elo+

VS

Team Averages
Level 252
1,512 SR
1,527 Elo+
Lex
Lex
BIBIKO2
Lex
Level 904
Champion Stats
19W - 25L
1,454 SR
Queue Stats
192W - 196L
1,513 Elo+
Solo
Androxus
Androxus
FallenRaven2010
Androxus
Level 42
Champion Stats
1W - 1L
1,494 SR
Queue Stats
7W - 9L
1,511 Elo+
Solo
Saati
Saati
FleuShy
Saati
Level 111
Champion Stats
5W - 10L
1,566 SR
Queue Stats
13W - 14L
1,580 Elo+
Solo
Moji
Moji
Resuna
Moji
Level 70
Champion Stats
2W - 2L
1,351 SR
Queue Stats
45W - 27L
1,485 Elo+
Solo
Grohk
Grohk
nootnootbootboo
Grohk
Level 131
Champion Stats
4W - 3L
1,694 SR
Queue Stats
32W - 30L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
7 / 13 / 8
4,728
430
30,200
47,445
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Ying
Eqiiii
Ying
51
12 / 5 / 20
5,813
528
90,510
48,676
0
Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

55
10 / 18 / 8
5,127
466
50,206
76,304
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Atlas
59
6 / 5 / 21
7,521
684
50,876
129,376
4,889
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Seris
iofox
Seris
43
10 / 3 / 20
6,777
616
34,494
61,780
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
59
5 / 17 / 14
5,191
472
71,158
60,481
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Androxus
45
3 / 12 / 3
1,838
167
38,751
46,480
0
Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 50% of the damage Absorbed by Reversal.

Level 5

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Vengeance

Vengeance

Defiance

Heal for 60 after hitting at least one enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Saati
FleuShy
Saati
39
14 / 2 / 12
5,879
534
118,829
38,001
0
Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Moji
Resuna
Moji
42
14 / 7 / 10
5,470
497
82,202
44,911
0
Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 5

Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Fluffy

Fluffy

Armor

Increase your maximum Health by 100.

Level 2

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

56
8 / 7 / 20
6,220
565
52,641
66,413
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 750.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 26s
Objective Time
10m 59s
122
Kill Participation
103
45
Kills
44
44
Deaths
45
77
Assists
59
Player
Kills
Deaths
Assists
KDA
W
7
13
8
0.85
L
Lex
5
17
14
0.71
W
Ying
Eqiiii
Ying
12
5
20
4.4
L
Androxus
3
12
3
0.38
L
Saati
FleuShy
Saati
14
2
12
10
W
10
18
8
0.78
W
Atlas
6
5
21
3.3
L
Moji
Resuna
Moji
14
7
10
2.71
W
Seris
iofox
Seris
10
3
20
6.67
L
8
7
20
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,286
Damage
363,581
363,581
Taken
256,286
4,889
Shielding
0
214,368
Healing
146,827
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,200
25,369
0
3,396
47,445
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Lex
71,158
66,735
300
1,171
60,481
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Ying
Eqiiii
Ying
90,510
39,030
64,936
19,551
48,676
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Androxus
38,751
24,162
0
6,453
46,480
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
FleuShy
Saati
118,829
14,756
2,376
14,562
38,001
0

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
50,206
30,258
0
1,503
76,304
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Atlas
50,876
50,876
0
10,488
129,376
4,889
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Level 2

L
Moji
Resuna
Moji
82,202
73,295
0
7,679
44,911
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Seris
iofox
Seris
34,494
30,311
82,018
32,476
61,780
0

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
52,641
26,291
61,995
52,291
66,413
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role