Player Matchup

Atlas
Atlas
Diamond V
Bankaî
Atlas
Diamond V
Level 435
Champion Stats
3W - 1L
1,500 SR
Queue Stats
20W - 18L
1,505 Elo+
Solo
Ruckus
Ruckus
Gold V
DefaultDanXD
Ruckus
Gold V
Level 304
Champion Stats
1W - 3L
1,594 SR
Queue Stats
37W - 45L
1,661 Elo+
Solo
Rei
Rei
Qualifying
UnstableMystery
Rei
Qualifying
Level 216
Champion Stats
0W - 1L
1,683 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Willo
Willo
Qualifying
ViperCK_
Willo
Qualifying
Level 456
Champion Stats
0W - 3L
1,566 SR
Queue Stats
3W - 7L
1,401 Elo+
Solo
Grover
Grover
Qualifying
ßröjä
Grover
Qualifying
Level 999
Champion Stats
0W - 1L
1,661 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 482
1,601 SR
1,513 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 857
1,712 SR
1,515 Elo+
Corvus
Corvus
Qualifying
Emystwalker
Corvus
Qualifying
Level 999
Champion Stats
1W - 0L
1,800 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Barik
Barik
Qualifying
Poovious
Barik
Qualifying
Level 999
Champion Stats
3W - 2L
1,605 SR
Queue Stats
3W - 2L
1,392 Elo+
Solo
Moji
Moji
Gold III
Suíauthon
Moji
Gold III
Level 999
Champion Stats
1W - 1L
1,699 SR
Queue Stats
69W - 70L
1,572 Elo+
Solo
Zhin
Zhin
Platinum IV
Whanny
Zhin
Platinum IV
Level 999
Champion Stats
3W - 0L
1,725 SR
Queue Stats
107W - 103L
1,614 Elo+
Solo
Azaan
Azaan
Qualifying
scoobs1
Azaan
Qualifying
Level 291
Champion Stats
1W - 0L
1,732 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Bankaî
Atlas
56
13 / 5 / 12
4,236
303
105,595
141,260
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ruckus
59
6 / 6 / 10
4,022
287
81,471
118,576
39,151
Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

53
3 / 5 / 13
2,461
176
23,853
35,295
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Willo
ViperCK_
Willo
59
9 / 6 / 8
2,342
167
83,309
33,327
0
Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 75 every 1s while standing in Dead Zone.

Level 1

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Grover
ßröjä
Grover
59
2 / 3 / 18
3,999
286
55,872
68,988
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
LexBomb King
Team 1 Score

2

VS

Team 2 Score

4

Bans
YingVII
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
58
0 / 4 / 14
3,932
281
21,138
27,910
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Barik
Poovious
Barik
57
5 / 7 / 1
4,792
342
68,496
86,047
84,038
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
10 / 10 / 4
3,697
264
119,832
89,452
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Boop

Boop

Scamper

Increase your Movement Speed by 8% for 2s after using Scamper.

Level 1

Scurry

Scurry

Scamper

Heal for 100 over the duration of Scamper.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Zhin
Whanny
Zhin
59
5 / 8 / 8
3,385
242
82,450
56,515
0
Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Azaan
scoobs1
Azaan
51
5 / 4 / 7
3,605
258
105,530
90,176
58,425
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 29s
Objective Time
10m 34s
94
Kill Participation
59
33
Kills
25
25
Deaths
33
61
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Atlas
Bankaî
Atlas
13
5
12
3.8
L
Ruckus
6
6
10
1.83
W
Corvus
0
4
14
1.75
W
Barik
Poovious
Barik
5
7
1
0.79
W
10
10
4
1.2
L
3
5
13
1.9
L
Willo
ViperCK_
Willo
9
6
8
2.17
W
Zhin
Whanny
Zhin
5
8
8
1.13
W
Azaan
scoobs1
Azaan
5
4
7
2.13
L
Grover
ßröjä
Grover
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

350,100
Damage
397,446
397,446
Taken
350,100
39,151
Shielding
142,463
291,182
Healing
233,974
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
Bankaî
Atlas
105,595
105,595
0
8,817
141,260
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Ruckus
81,471
50,360
0
4,792
118,576
39,151

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Corvus
21,138
20,426
189,256
9,817
27,910
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Barik
Poovious
Barik
68,496
68,496
0
873
86,047
84,038
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
119,832
108,407
0
11,400
89,452
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
23,853
20,502
99,182
10,148
35,295
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Willo
ViperCK_
Willo
83,309
39,657
419
2,954
33,327
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Level 1

W
Zhin
Whanny
Zhin
82,450
66,318
0
7,797
56,515
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Azaan
scoobs1
Azaan
105,530
78,687
0
14,831
90,176
58,425
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
ßröjä
Grover
55,872
44,705
122,000
42,870
68,988
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role