Player Matchup

Fernando
Fernando
Geedog181
Fernando
Level 12
Champion Stats
3W - 4L
1,874 SR
Queue Stats
16W - 19L
1,449 Elo+
Solo
Ying
Ying
HAVAL-D
Ying
Level 12
Champion Stats
2W - 2L
1,860 SR
Queue Stats
4W - 4L
1,507 Elo+
Solo
Bomb King
Bomb King
RJA316
Bomb King
Level 17
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,794 Elo+
Party 1
Maeve
Maeve
UMPALUMPANOOB
Maeve
Level 13
Champion Stats
0W - 3L
1,351 SR
Queue Stats
0W - 7L
1,060 Elo+
Solo
Skye
Skye
skirmie
Skye
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,446 Elo+
Party 1
Team Averages
Level 12
1,617 SR
1,451 Elo+

VS

Team Averages
Level 12
1,494 SR
1,547 Elo+
Skye
Skye
CraftyPlaysZ
Skye
Level 9
Champion Stats
2W - 1L
1,628 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 2
Seris
Seris
S2ALVES
Seris
Level 13
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,380 Elo+
Solo
Khan
Khan
TheSodaSalesman
Khan
Level 18
Champion Stats
1W - 4L
1,343 SR
Queue Stats
13W - 7L
1,304 Elo+
Party 2
Tyra
Tyra
best_skills4
Tyra
Level 13
Champion Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,702 Elo+
Party 3
Lex
Lex
willOtow
Lex
Level 9
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,847 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Geedog181
Fernando
8
8 / 11 / 12
7,419
674
56,493
106,746
98,433
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
HAVAL-D
Ying
5
4 / 9 / 19
3,481
316
27,997
47,313
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Bomb King
RJA316
Bomb King
17
7 / 9 / 5
4,818
438
38,525
38,264
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

16
5 / 13 / 7
3,539
322
24,632
36,354
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Skye
skirmie
Skye
8
13 / 11 / 8
6,060
551
64,081
55,851
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
2
22 / 4 / 14
5,736
521
78,275
38,813
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Seris
S2ALVES
Seris
17
4 / 1 / 12
4,513
410
48,918
15,290
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

11
5 / 11 / 17
7,577
689
35,236
76,994
110,798
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

8
18 / 7 / 13
5,928
539
80,719
41,597
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

11
4 / 14 / 14
5,169
470
41,380
39,034
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 28s
Objective Time
13m 47s
88
Kill Participation
123
37
Kills
53
53
Deaths
37
51
Assists
70
Player
Kills
Deaths
Assists
KDA
W
22
4
14
7.25
L
Fernando
Geedog181
Fernando
8
11
12
1.27
L
Ying
HAVAL-D
Ying
4
9
19
1.5
L
Bomb King
RJA316
Bomb King
7
9
5
1.06
W
Seris
S2ALVES
Seris
4
1
12
10
W
5
11
17
1.23
L
5
13
7
0.65
W
18
7
13
3.5
L
Skye
skirmie
Skye
13
11
8
1.55
W
4
14
14
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,728
Damage
284,528
284,528
Taken
211,728
98,433
Shielding
110,798
107,741
Healing
85,888
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
78,275
55,068
0
21,002
38,813
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Fernando
Geedog181
Fernando
56,493
43,249
0
0
106,746
98,433

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Ying
HAVAL-D
Ying
27,997
26,016
72,630
23,881
47,313
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Bomb King
RJA316
Bomb King
38,525
24,189
1,079
4,345
38,264
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Seris
S2ALVES
Seris
48,918
45,978
12,394
9,241
15,290
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
35,236
32,176
6,221
20,552
76,994
110,798

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Level 2

L
24,632
19,167
0
5,684
36,354
0
W
80,719
48,176
0
11,230
41,597
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Skye
skirmie
Skye
64,081
40,957
0
122
55,851
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
41,380
40,064
0
5,248
39,034
0

Level 1

Damage Done by Role

Damage Taken by Role