Player Matchup

Rei
Rei
Platinum III
NickVenancio
Rei
Platinum III
Level 252
Champion Stats
6W - 4L
1,529 SR
Queue Stats
221W - 187L
1,529 Elo+
Party 4
Lian
Lian
Gold II
YgonaFrancesinha
Lian
Gold II
Level 655
Champion Stats
12W - 15L
1,543 SR
Queue Stats
173W - 170L
1,539 Elo+
Party 4
Atlas
Atlas
Gold V
arigatosempai
Atlas
Gold V
Level 61
Champion Stats
1W - 1L
1,317 SR
Queue Stats
119W - 137L
1,403 Elo+
Party 3
Maeve
Maeve
Gold III
jrosales2312
Maeve
Gold III
Level 999
Champion Stats
6W - 12L
1,595 SR
Queue Stats
585W - 562L
1,485 Elo+
Solo
Nyx
Nyx
Silver III
llDarkfeell
Nyx
Silver III
Level 843
Champion Stats
63W - 58L
1,542 SR
Queue Stats
442W - 463L
1,438 Elo+
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 562
1,505 SR
1,479 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 189
1,589 SR
1,474 Elo+
Torvald
Torvald
Silver II
AleeRM101
Torvald
Silver II
Level 295
Champion Stats
28W - 18L
1,702 SR
Queue Stats
81W - 89L
1,419 Elo+
Party 2
Mal'Damba
Mal'Damba
Gold III
GabrielDEMON
Mal'Damba
Gold III
Level 200
Champion Stats
7W - 7L
1,567 SR
Queue Stats
119W - 104L
1,502 Elo+
Party 1
Tyra
Tyra
Platinum V
HEISENBERG07884
Tyra
Platinum V
Level 240
Champion Stats
29W - 42L
1,527 SR
Queue Stats
515W - 503L
1,494 Elo+
Solo
Silver I
OBonng
Unknown
Silver I
Level 159
Champion Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,470 Elo+
Party 2
Inara
Inara
Gold V
TruePaidoCarlos
Inara
Gold V
Level 52
Champion Stats
10W - 9L
1,650 SR
Queue Stats
66W - 69L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
4 / 3 / 17
3,361
306
25,481
22,562
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

58
16 / 2 / 15
4,332
394
84,152
24,367
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

40
4 / 5 / 7
2,742
249
31,869
73,023
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

59
18 / 4 / 11
3,541
322
66,772
39,729
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Level 1

59
1 / 5 / 8
2,850
259
21,042
51,128
19,764
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Bans
Bomb KingBetty la Bomba
Team 1 Score

4

VS

Team 2 Score

1

Bans
YingDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
AleeRM101
Torvald
54
2 / 8 / 5
1,967
179
39,995
37,141
96,979
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Mal'Damba
GabrielDEMON
Mal'Damba
58
0 / 8 / 8
2,396
218
16,404
28,873
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

48
7 / 10 / 7
2,453
223
78,366
44,438
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

OBonng
Unknown
54
5 / 10 / 6
1,932
176
39,487
40,707
0

Level 2

Level 5

Level 3

Level 1

Level 4

Level 1

35
4 / 7 / 5
2,184
199
36,557
78,157
17,429
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 31s
Objective Time
3m 3s
101
Kill Participation
49
43
Kills
18
19
Deaths
43
58
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Torvald
AleeRM101
Torvald
2
8
5
0.56
L
Mal'Damba
GabrielDEMON
Mal'Damba
0
8
8
0.5
L
7
10
7
1.05
W
4
3
17
4.17
L
OBonng
Unknown
5
10
6
0.8
L
4
7
5
0.93
W
16
2
15
11.75
W
4
5
7
1.5
W
18
4
11
5.88
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

229,316
Damage
210,809
210,809
Taken
229,316
19,764
Shielding
114,408
135,501
Healing
98,146
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Torvald
AleeRM101
Torvald
39,995
29,987
4,497
2,730
37,141
96,979

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Mal'Damba
GabrielDEMON
Mal'Damba
16,404
12,528
68,652
8,613
28,873
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
78,366
45,141
0
1,722
44,438
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
25,481
22,920
98,060
16,518
22,562
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
OBonng
Unknown
39,487
27,934
0
1,656
40,707
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
36,557
26,733
0
10,276
78,157
17,429
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
84,152
79,958
0
1,239
24,367
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
31,869
31,869
0
6,873
73,023
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
66,772
64,410
0
10,385
39,729
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
21,042
14,708
0
2,426
51,128
19,764
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Damage Done by Role

Damage Taken by Role