Player Matchup

Grover
Grover
JakeMont1200
Grover
Level 115
Champion Stats
3W - 10L
1,344 SR
Queue Stats
69W - 70L
1,625 Elo+
Party 2
Ying
Ying
NickO41102
Ying
Level 341
Champion Stats
9W - 7L
1,652 SR
Queue Stats
220W - 191L
1,579 Elo+
Party 2
Cassie
Cassie
Tulmak
Cassie
Level 113
Champion Stats
6W - 4L
1,658 SR
Queue Stats
158W - 136L
1,714 Elo+
Solo
Lex
Lex
ke-zi419
Lex
Level 341
Champion Stats
1W - 3L
1,331 SR
Queue Stats
138W - 107L
1,628 Elo+
Party 3
Terminus
Terminus
noba-men
Terminus
Level 32
Champion Stats
93W - 52L
1,704 SR
Queue Stats
127W - 108L
1,603 Elo+
Party 3
Team Averages
Level 188
1,538 SR
1,630 Elo+

VS

Team Averages
Level 693
1,633 SR
1,630 Elo+
Octavia
Octavia
Charles7eeRay
Octavia
Level 539
Champion Stats
2W - 3L
1,505 SR
Queue Stats
196W - 179L
1,530 Elo+
Party 1
Jenos
Jenos
Khalud
Jenos
Level 930
Champion Stats
24W - 19L
1,614 SR
Queue Stats
410W - 402L
1,705 Elo+
Solo
Vora
Vora
SenseiLorenzo
Vora
Level 304
Champion Stats
9W - 15L
1,565 SR
Queue Stats
359W - 326L
1,554 Elo+
Party 1
Evie
Evie
goofygobber1
Evie
Level 693
Champion Stats
3W - 4L
1,705 SR
Queue Stats
57W - 33L
1,724 Elo+
Solo
Ruckus
Ruckus
z_heddy
Ruckus
Level 999
Champion Stats
49W - 21L
1,773 SR
Queue Stats
1,548W - 1,431L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
39
1 / 4 / 6
2,032
339
7,878
15,210
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

59
5 / 1 / 8
2,744
457
24,102
13,200
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Cassie
Tulmak
Cassie
59
10 / 3 / 7
2,168
361
40,534
17,196
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

56
8 / 2 / 8
2,295
383
31,606
23,101
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 40%.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Terminus
noba-men
Terminus
14
0 / 2 / 3
1,988
331
8,534
18,553
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
58
0 / 4 / 3
1,088
181
18,824
20,274
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Jenos
Khalud
Jenos
59
2 / 3 / 4
782
130
10,189
13,708
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
3 / 8 / 4
653
109
14,493
23,851
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
6 / 6 / 0
899
150
18,675
20,997
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Ruckus
z_heddy
Ruckus
59
1 / 3 / 5
1,285
214
25,079
33,824
20,270
Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 45s
Objective Time
1m 12s
56
Kill Participation
28
24
Kills
12
12
Deaths
24
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Octavia
0
4
3
0.38
W
Grover
1
4
6
1
L
Jenos
Khalud
Jenos
2
3
4
1.33
W
5
1
8
9
L
3
8
4
0.63
W
Cassie
Tulmak
Cassie
10
3
7
4.5
L
6
6
0
1
W
8
2
8
6
W
Terminus
noba-men
Terminus
0
2
3
0.75
L
Ruckus
z_heddy
Ruckus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,654
Damage
87,260
87,260
Taken
112,654
0
Shielding
20,270
53,639
Healing
47,624
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
18,824
16,514
0
940
20,274
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Grover
7,878
7,878
14,008
3,838
15,210
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Jenos
Khalud
Jenos
10,189
5,170
34,671
4,429
13,708
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
24,102
24,102
19,030
9,819
13,200
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
14,493
11,099
0
2,529
23,851
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Cassie
Tulmak
Cassie
40,534
33,042
0
1,572
17,196
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
18,675
18,195
0
2,925
20,997
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
31,606
30,115
700
3,732
23,101
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
noba-men
Terminus
8,534
5,909
0
940
18,553
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ruckus
z_heddy
Ruckus
25,079
20,264
0
2,130
33,824
20,270

Level 1

Level 1

Damage Done by Role

Damage Taken by Role