Player Matchup

Lian
Lian
ArcHunterr
Lian
Level 999
Champion Stats
0W - 2L
1,699 SR
Queue Stats
197W - 80L
1,846 Elo+
Solo
Saati
Saati
CFunk
Saati
Level 211
Champion Stats
8W - 13L
1,582 SR
Queue Stats
17W - 26L
1,538 Elo+
Party 1
Maeve
Maeve
R3DN3CKSONS420
Maeve
Level 109
Champion Stats
5W - 13L
1,429 SR
Queue Stats
19W - 29L
1,504 Elo+
Party 1
Ruckus
Ruckus
ShadedG
Ruckus
Level 598
Champion Stats
0W - 2L
1,608 SR
Queue Stats
47W - 33L
1,646 Elo+
Solo
Grover
Grover
uStaK
Grover
Level 999
Champion Stats
0W - 1L
1,305 SR
Queue Stats
32W - 54L
1,500 Elo+
Solo
Team Averages
Level 583
1,525 SR
1,607 Elo+

VS

Team Averages
Level 864
1,664 SR
1,587 Elo+
Tyra
Tyra
AldoTsuki
Tyra
Level 999
Champion Stats
2W - 0L
1,668 SR
Queue Stats
28W - 17L
1,514 Elo+
Solo
Skye
Skye
Krav298
Skye
Level 999
Champion Stats
20W - 6L
1,663 SR
Queue Stats
1,403W - 957L
1,621 Elo+
Party 2
Vatu
Vatu
Makimâ
Vatu
Level 528
Champion Stats
16W - 7L
1,591 SR
Queue Stats
207W - 133L
1,610 Elo+
Solo
Jenos
Jenos
QueenHera823
Jenos
Level 795
Champion Stats
53W - 29L
1,757 SR
Queue Stats
971W - 634L
1,642 Elo+
Party 2
Viktor
Viktor
twcpu
Viktor
Level 999
Champion Stats
21W - 24L
1,640 SR
Queue Stats
41W - 43L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 9 / 8
5,553
617
45,973
44,161
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Saati
CFunk
Saati
56
8 / 10 / 14
4,734
526
79,135
47,035
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

37
6 / 13 / 9
4,917
546
27,769
38,966
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Ruckus
ShadedG
Ruckus
58
10 / 7 / 9
6,004
667
39,733
62,096
50,285
Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Grover
uStaK
Grover
58
3 / 7 / 22
4,564
507
24,091
38,163
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
59
1 / 16 / 6
3,901
433
11,500
48,254
0
Skye
Krav298
Skye
59
9 / 6 / 17
4,687
521
41,539
53,453
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Vatu
Makimâ
Vatu
59
11 / 6 / 18
4,528
503
76,797
51,244
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
5 / 4 / 24
4,779
531
11,463
18,440
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Viktor
twcpu
Viktor
59
20 / 7 / 6
5,196
577
89,122
45,310
1,230
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 23s
Objective Time
8m 2s
101
Kill Participation
117
39
Kills
46
46
Deaths
39
62
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Tyra
1
16
6
0.25
L
12
9
8
1.78
L
Saati
CFunk
Saati
8
10
14
1.5
W
Skye
Krav298
Skye
9
6
17
2.92
W
Vatu
Makimâ
Vatu
11
6
18
3.33
W
5
4
24
4.25
L
6
13
9
0.81
L
Ruckus
ShadedG
Ruckus
10
7
9
2.07
W
Viktor
twcpu
Viktor
20
7
6
3.29
L
Grover
uStaK
Grover
3
7
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

216,701
Damage
230,421
230,421
Taken
216,701
50,285
Shielding
1,230
107,271
Healing
127,791
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
11,500
4,847
0
169
48,254
0
L
45,973
45,973
0
2,009
44,161
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
Saati
CFunk
Saati
79,135
23,020
0
636
47,035
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Skye
Krav298
Skye
41,539
24,303
0
17,241
53,453
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Vatu
Makimâ
Vatu
76,797
52,983
0
15,680
51,244
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
11,463
8,523
73,587
8,505
18,440
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
27,769
23,731
0
2,747
38,966
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Ruckus
ShadedG
Ruckus
39,733
30,141
0
12,789
62,096
50,285

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Viktor
twcpu
Viktor
89,122
67,204
0
12,609
45,310
1,230
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Grover
uStaK
Grover
24,091
19,824
67,009
22,081
38,163
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role