Player Matchup

VII
VII
Gold I
Fongus_FR
VII
Gold I
Level 355
Champion Stats
31W - 40L
1,551 SR
Queue Stats
547W - 492L
1,528 Elo+
Party 2
Corvus
Corvus
Silver IV
NeoKolt
Corvus
Silver IV
Level 682
Champion Stats
7W - 7L
1,588 SR
Queue Stats
236W - 253L
1,394 Elo+
Solo
Azaan
Azaan
Gold II
VTS-_-LULU
Azaan
Gold II
Level 151
Champion Stats
74W - 61L
1,650 SR
Queue Stats
342W - 347L
1,553 Elo+
Party 2
Dredge
Dredge
Silver I
hansyousif
Dredge
Silver I
Level 215
Champion Stats
277W - 222L
1,608 SR
Queue Stats
414W - 422L
1,438 Elo+
Solo
Fernando
Fernando
Gold III
sergei2282
Fernando
Gold III
Level 113
Champion Stats
61W - 46L
1,664 SR
Queue Stats
67W - 63L
1,495 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 303
1,612 SR
1,481 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,573 SR
1,456 Elo+
Grover
Grover
Qualifying
ShadyKinqSTR
Grover
Qualifying
Level 62
Champion Stats
4W - 1L
1,560 SR
Queue Stats
12W - 11L
1,584 Elo+
Solo
Pip
Pip
Qualifying
beelzbub_PVP
Pip
Qualifying
Level 38
Champion Stats
10W - 10L
1,438 SR
Queue Stats
17W - 13L
1,456 Elo+
Solo
Ruckus
Ruckus
Silver II
bhrush
Ruckus
Silver II
Level 31
Champion Stats
1W - 1L
1,609 SR
Queue Stats
4W - 8L
1,375 Elo+
Party 1
Tyra
Tyra
Bronze II
hechem1771
Tyra
Bronze II
Level 75
Champion Stats
23W - 19L
1,633 SR
Queue Stats
101W - 117L
1,312 Elo+
Party 1
Koga
Koga
Platinum IV
yacineyc
Koga
Platinum IV
Level 299
Champion Stats
63W - 47L
1,627 SR
Queue Stats
709W - 671L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
24 / 15 / 6
4,334
255
93,642
65,625
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 40%.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Corvus
NeoKolt
Corvus
56
7 / 9 / 26
3,845
226
51,064
32,913
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Azaan
56
7 / 9 / 16
3,151
185
78,931
108,569
14,830
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Dredge
hansyousif
Dredge
41
5 / 13 / 10
3,517
207
64,825
68,119
4,500
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 500 after exiting a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Fernando
sergei2282
Fernando
55
8 / 12 / 12
4,017
236
64,575
116,509
187,219
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
KhanYing
Team 1 Score

4

VS

Team 2 Score

3

Bans
LianEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
43
10 / 10 / 27
6,556
386
65,361
95,498
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

24
9 / 8 / 25
3,775
222
93,235
50,488
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Ruckus
bhrush
Ruckus
24
10 / 12 / 15
4,566
269
77,312
103,261
83,549
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Level 1

38
9 / 8 / 11
3,642
214
66,127
44,266
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Koga
57
20 / 13 / 10
4,559
268
89,700
59,524
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 7s
Objective Time
10m 8s
121
Kill Participation
146
51
Kills
58
58
Deaths
51
70
Assists
88
Player
Kills
Deaths
Assists
KDA
W
24
15
6
1.8
W
Corvus
NeoKolt
Corvus
7
9
26
2.22
L
Grover
10
10
27
2.35
W
Azaan
7
9
16
1.67
L
9
8
25
2.69
L
Ruckus
bhrush
Ruckus
10
12
15
1.46
W
Dredge
hansyousif
Dredge
5
13
10
0.77
L
9
8
11
1.81
W
Fernando
sergei2282
Fernando
8
12
12
1.17
L
Koga
20
13
10
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

353,037
Damage
391,735
391,735
Taken
353,037
206,549
Shielding
83,549
187,762
Healing
202,420
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
93,642
88,350
0
7,902
65,625
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Corvus
NeoKolt
Corvus
51,064
47,697
114,890
8,651
32,913
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Grover
65,361
51,985
76,430
61,101
95,498
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Azaan
78,931
69,811
0
23,053
108,569
14,830

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
93,235
85,501
18,786
19,364
50,488
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Ruckus
bhrush
Ruckus
77,312
64,279
0
16,174
103,261
83,549
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Dredge
hansyousif
Dredge
64,825
44,388
0
26,360
68,119
4,500
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
66,127
43,297
468
5,626
44,266
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Fernando
sergei2282
Fernando
64,575
34,163
0
6,906
116,509
187,219
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Koga
89,700
77,707
0
4,471
59,524
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role