Player Matchup

Rei
Rei
EDTalley1
Rei
Level 131
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,564 Elo+
Party 3
Vatu
Vatu
McKeepUp
Vatu
Level 49
Champion Stats
6W - 6L
1,500 SR
Queue Stats
17W - 21L
1,446 Elo+
Party 3
Lex
Lex
Spaghettknee
Lex
Level 176
Champion Stats
14W - 5L
1,700 SR
Queue Stats
244W - 227L
1,589 Elo+
Solo
Willo
Willo
Tiarium
Willo
Level 365
Champion Stats
70W - 67L
1,523 SR
Queue Stats
1,034W - 1,050L
1,459 Elo+
Party 1
Fernando
Fernando
woshiwinni
Fernando
Level 172
Champion Stats
352W - 324L
1,647 SR
Queue Stats
881W - 845L
1,619 Elo+
Party 1
Team Averages
Level 179
1,574 SR
1,535 Elo+

VS

Team Averages
Level 601
1,558 SR
1,569 Elo+
Torvald
Torvald
AriesOnslaught
Torvald
Level 999
Champion Stats
4W - 3L
1,546 SR
Queue Stats
358W - 390L
1,475 Elo+
Solo
Grohk
Grohk
DieGeileMutter
Grohk
Level 870
Champion Stats
8W - 7L
1,569 SR
Queue Stats
267W - 259L
1,702 Elo+
Party 2
Azaan
Azaan
Joh-Erik
Azaan
Level 82
Champion Stats
0W - 1L
1,500 SR
Queue Stats
95W - 68L
1,558 Elo+
Party 2
Dredge
Dredge
RequiemForAKill
Dredge
Level 999
Champion Stats
48W - 47L
1,520 SR
Queue Stats
875W - 903L
1,566 Elo+
Solo
Lillith
Lillith
X_Nachtblut_X
Lillith
Level 55
Champion Stats
27W - 19L
1,656 SR
Queue Stats
58W - 56L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
0 / 7 / 22
4,295
253
7,604
64,575
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Vatu
38
14 / 5 / 13
3,952
232
73,733
53,846
0
Infiltration

Infiltration

Ambush

Heal for 70 after activating Ambush. This applies to each Ambush in the chain.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Level 1

50
16 / 12 / 10
4,458
262
70,361
55,903
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Willo
Tiarium
Willo
57
7 / 6 / 19
5,329
313
92,333
41,887
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Germination

Germination

Seedling

Generate 3 Ammo after using Seedling.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Fernando
woshiwinni
Fernando
14
12 / 10 / 18
4,966
292
106,333
165,130
86,284
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 8 / 13
4,999
294
64,804
37,676
144,026
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 10% for 2s.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Timeshaper

Timeshaper

Protection

Generate 8 Ammo for the target of your Protection.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

59
17 / 9 / 13
4,859
286
145,110
85,170
1,650
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Azaan
Joh-Erik
Azaan
54
5 / 9 / 13
3,925
231
60,046
115,155
90,584
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
11 / 11 / 5
2,927
172
77,965
57,731
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Lillith
40
0 / 12 / 10
2,623
154
33,416
54,632
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 17s
Objective Time
7m 51s
131
Kill Participation
94
49
Kills
40
40
Deaths
49
82
Assists
54
Player
Kills
Deaths
Assists
KDA
L
7
8
13
1.69
L
17
9
13
2.61
W
0
7
22
1.57
L
Azaan
Joh-Erik
Azaan
5
9
13
1.28
W
Vatu
14
5
13
4.1
L
11
11
5
1.23
W
16
12
10
1.75
W
Willo
Tiarium
Willo
7
6
19
2.75
L
Lillith
0
12
10
0.42
W
Fernando
woshiwinni
Fernando
12
10
18
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

350,364
Damage
381,341
381,341
Taken
350,364
86,284
Shielding
236,260
248,637
Healing
174,948
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
64,804
47,159
0
0
37,676
144,026
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
145,110
73,311
24,252
51,094
85,170
1,650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

W
7,604
6,913
140,957
45,649
64,575
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Azaan
Joh-Erik
Azaan
60,046
49,861
0
18,983
115,155
90,584

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vatu
73,733
59,288
0
21,478
53,846
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
77,965
15,748
0
19,169
57,731
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
70,361
65,238
2,530
11,043
55,903
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Willo
Tiarium
Willo
92,333
41,755
0
4,511
41,887
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
33,416
5,724
59,782
1,668
54,632
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Fernando
woshiwinni
Fernando
106,333
38,016
0
22,469
165,130
86,284
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role