Player Matchup

Khan
Khan
Platinum IV
Athêna
Khan
Platinum IV
Level 940
Champion Stats
2W - 4L
1,617 SR
Queue Stats
212W - 205L
1,489 Elo+
Party 2
Octavia
Octavia
Platinum III
CaptainSkyJack
Octavia
Platinum III
Level 82
Champion Stats
3W - 5L
1,500 SR
Queue Stats
72W - 70L
1,517 Elo+
Party 2
Grover
Grover
Diamond IV
EleKQ
Grover
Diamond IV
Level 315
Champion Stats
70W - 49L
1,694 SR
Queue Stats
272W - 246L
1,601 Elo+
Solo
Lex
Lex
Platinum IV
RASHOGEN
Lex
Platinum IV
Level 462
Champion Stats
8W - 6L
1,656 SR
Queue Stats
228W - 219L
1,544 Elo+
Party 2
Fernando
Fernando
Gold III
nova_254
Fernando
Gold III
Level 513
Champion Stats
12W - 11L
1,669 SR
Queue Stats
82W - 76L
1,529 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 462
1,627 SR
1,536 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 471
1,660 SR
1,577 Elo+
Ash
Ash
Gold IV
ALXDelRey
Ash
Gold IV
Level 686
Champion Stats
12W - 8L
1,762 SR
Queue Stats
436W - 439L
1,514 Elo+
Party 1
Pip
Pip
Gold I
ICat4clysmI
Pip
Gold I
Level 826
Champion Stats
9W - 5L
1,634 SR
Queue Stats
17W - 13L
1,576 Elo+
Solo
Sha Lin
Sha Lin
Platinum V
Namidada
Sha Lin
Platinum V
Level 96
Champion Stats
16W - 10L
1,711 SR
Queue Stats
414W - 348L
1,602 Elo+
Party 1
Ruckus
Ruckus
Platinum III
Skarchitect
Ruckus
Platinum III
Level 262
Champion Stats
92W - 87L
1,638 SR
Queue Stats
1,357W - 1,249L
1,638 Elo+
Party 1
Koga
Koga
Platinum III
lidrisl
Koga
Platinum III
Level 485
Champion Stats
117W - 126L
1,556 SR
Queue Stats
689W - 667L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
Athêna
Khan
57
2 / 10 / 20
1,364
85
40,567
82,771
26,622
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

40
12 / 11 / 12
3,284
205
102,152
60,207
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Grover
EleKQ
Grover
55
1 / 6 / 36
3,750
234
50,388
67,402
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

54
24 / 10 / 8
4,222
264
92,391
63,258
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Fernando
nova_254
Fernando
59
9 / 8 / 18
3,739
234
55,767
102,647
109,774
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
AzaanAndroxus
Team 1 Score

3

VS

Team 2 Score

4

Bans
VIIEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
6 / 7 / 16
5,473
342
93,980
99,695
41,425
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

55
10 / 5 / 16
4,153
260
47,791
39,146
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Sha Lin
Namidada
Sha Lin
35
13 / 12 / 11
4,188
262
98,883
52,226
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Ruckus
35
5 / 10 / 16
3,500
219
49,861
96,161
36,782
Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Koga
lidrisl
Koga
52
11 / 14 / 10
3,856
241
85,770
54,037
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 29s
Objective Time
7m 53s
142
Kill Participation
114
48
Kills
45
45
Deaths
48
94
Assists
69
Player
Kills
Deaths
Assists
KDA
W
6
7
16
2
L
Khan
Athêna
Khan
2
10
20
1.2
L
12
11
12
1.64
L
Grover
EleKQ
Grover
1
6
36
3.17
W
10
5
16
3.6
W
Sha Lin
Namidada
Sha Lin
13
12
11
1.54
L
24
10
8
2.8
W
Ruckus
5
10
16
1.3
W
Koga
lidrisl
Koga
11
14
10
1.14
L
Fernando
nova_254
Fernando
9
8
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

341,265
Damage
376,285
376,285
Taken
341,265
136,396
Shielding
78,207
223,117
Healing
177,747
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
93,980
87,100
0
10,104
99,695
41,425
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

L
Khan
Athêna
Khan
40,567
38,447
12,062
13,610
82,771
26,622
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
102,152
97,309
352
7,424
60,207
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Grover
EleKQ
Grover
50,388
38,514
132,396
51,749
67,402
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
47,791
41,083
112,874
27,591
39,146
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Sha Lin
Namidada
Sha Lin
98,883
98,883
0
2,759
52,226
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
92,391
83,480
0
1,119
63,258
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Ruckus
49,861
31,893
0
14,466
96,161
36,782
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Koga
lidrisl
Koga
85,770
70,256
0
9,953
54,037
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
nova_254
Fernando
55,767
40,810
0
4,405
102,647
109,774
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role