Player Matchup

Rei
Rei
Gold II
KnightOfHope01
Rei
Gold II
Level 141
Champion Stats
10W - 14L
1,526 SR
Queue Stats
92W - 86L
1,524 Elo+
Solo
Ash
Ash
Qualifying
PeDXavier
Ash
Qualifying
Level 33
Champion Stats
1W - 0L
1,534 SR
Queue Stats
2W - 1L
1,491 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Gold IV
TÔBI
Betty la Bomba
Gold IV
Level 584
Champion Stats
52W - 108L
1,473 SR
Queue Stats
1,513W - 1,493L
1,514 Elo+
Solo
Inara
Inara
Qualifying
bskiller888
Inara
Qualifying
Level 483
Champion Stats
22W - 18L
1,600 SR
Queue Stats
137W - 128L
1,497 Elo+
Solo
Buck
Buck
Qualifying
oDgMorskoy
Buck
Qualifying
Level 158
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,309 Elo+
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 280
1,527 SR
1,467 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 212
1,545 SR
1,465 Elo+
Fernando
Fernando
Gold V
JACKYESTRIPAD0R
Fernando
Gold V
Level 163
Champion Stats
67W - 43L
1,668 SR
Queue Stats
748W - 774L
1,374 Elo+
Solo
Saati
Saati
Gold I
Max1m07291
Saati
Gold I
Level 229
Champion Stats
3W - 7L
1,470 SR
Queue Stats
70W - 83L
1,500 Elo+
Solo
Torvald
Torvald
Gold V
PedGouvea
Torvald
Gold V
Level 319
Champion Stats
6W - 11L
1,482 SR
Queue Stats
136W - 139L
1,462 Elo+
Solo
Seris
Seris
Gold IV
Sergeyeviich
Seris
Gold IV
Level 287
Champion Stats
40W - 43L
1,609 SR
Queue Stats
135W - 158L
1,488 Elo+
Solo
Maeve
Maeve
Qualifying
SzOto
Maeve
Qualifying
Level 63
Champion Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
4 / 9 / 26
4,574
269
24,812
57,147
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Desperate Defense

Desperate Defense

Envelop

Heal for 50 when you use Envelop.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

16
7 / 10 / 13
4,213
248
66,949
107,758
28,471
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 32% for 2s after using Shoulder Bash.

Level 4

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1000.

Level 4

Level 1

Betty la Bomba
TÔBI
Betty la Bomba
49
8 / 15 / 6
3,478
205
74,456
73,804
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Ride the Rocket

Ride the Rocket

Cluster Grenade

Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 80.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 50.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.30000000000000004s for each enemy hit by the initial and secondary explosions.

Level 3

Level 1

55
14 / 11 / 12
4,983
293
70,529
136,622
36,532
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 5.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
10 / 11 / 12
3,576
210
54,118
70,533
0
Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Bans
Bomb KingKoga
Team 1 Score

4

VS

Team 2 Score

3

Bans
DrogozYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
56
13 / 5 / 14
4,744
279
113,038
102,162
59,651
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
59
13 / 12 / 23
4,128
243
117,834
51,296
1,350
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.3s.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Torvald
PedGouvea
Torvald
40
14 / 4 / 25
4,219
248
96,598
24,199
138,597
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

38
8 / 8 / 29
4,376
257
52,498
55,497
0
Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Maeve
SzOto
Maeve
28
7 / 14 / 12
3,117
183
65,896
57,710
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 17s
Objective Time
12m 32s
112
Kill Participation
158
43
Kills
55
56
Deaths
43
69
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Fernando
13
5
14
4
W
4
9
26
1.89
L
Saati
13
12
23
2.04
W
7
10
13
1.35
L
Torvald
PedGouvea
Torvald
14
4
25
6.63
L
8
8
29
2.81
L
Maeve
SzOto
Maeve
7
14
12
0.93
W
Betty la Bomba
TÔBI
Betty la Bomba
8
15
6
0.73
W
14
11
12
1.82
W
10
11
12
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

290,864
Damage
445,864
445,864
Taken
290,864
65,003
Shielding
199,598
249,749
Healing
172,366
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
113,038
47,759
120
15,747
102,162
59,651
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
24,812
23,515
189,113
36,421
57,147
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Saati
117,834
43,929
0
2,112
51,296
1,350
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
66,949
62,784
0
619
107,758
28,471
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Torvald
PedGouvea
Torvald
96,598
80,310
6,180
1,988
24,199
138,597
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
52,498
47,849
107,613
34,403
55,497
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Maeve
SzOto
Maeve
65,896
59,116
0
4,203
57,710
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Betty la Bomba
TÔBI
Betty la Bomba
74,456
27,978
0
3,740
73,804
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
70,529
58,263
0
5,046
136,622
36,532
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
54,118
44,067
0
14,810
70,533
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role