Player Matchup

Fernando
Fernando
Butmena23
Fernando
Level 293
Champion Stats
6W - 5L
1,787 SR
Queue Stats
85W - 83L
1,635 Elo+
Solo
Rei
Rei
C77ro4
Rei
Level 990
Champion Stats
7W - 5L
1,632 SR
Queue Stats
71W - 89L
1,546 Elo+
Solo
Saati
Saati
Diabhal
Saati
Level 206
Champion Stats
66W - 59L
1,659 SR
Queue Stats
215W - 189L
1,649 Elo+
Solo
VII
VII
Mein_C_tut_W13
VII
Level 64
Champion Stats
1W - 0L
1,272 SR
Queue Stats
15W - 11L
1,542 Elo+
Solo
Grohk
Grohk
edenSpamsLT1627
Grohk
Level 423
Champion Stats
2W - 1L
1,461 SR
Queue Stats
18W - 17L
1,454 Elo+
Solo
Team Averages
Level 395
1,562 SR
1,565 Elo+

VS

Team Averages
Level 415
1,573 SR
1,592 Elo+
Tiberius
Tiberius
DURKA2002
Tiberius
Level 261
Champion Stats
0W - 1L
1,241 SR
Queue Stats
6W - 8L
1,450 Elo+
Solo
Lex
Lex
McWeasel32
Lex
Level 200
Champion Stats
4W - 2L
1,781 SR
Queue Stats
179W - 133L
1,691 Elo+
Solo
Corvus
Corvus
Michael Miyuke
Corvus
Level 398
Champion Stats
5W - 5L
1,589 SR
Queue Stats
113W - 95L
1,653 Elo+
Solo
Skye
Skye
SparklyBoomMan
Skye
Level 219
Champion Stats
23W - 19L
1,596 SR
Queue Stats
120W - 110L
1,566 Elo+
Solo
Barik
Barik
mfetz
Barik
Level 999
Champion Stats
2W - 3L
1,659 SR
Queue Stats
113W - 159L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Butmena23
Fernando
56
10 / 3 / 15
4,905
545
52,427
83,715
30,053
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Rei
C77ro4
Rei
59
4 / 2 / 20
5,213
579
16,063
30,734
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Saati
Diabhal
Saati
56
14 / 4 / 12
4,771
530
60,116
44,210
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

44
8 / 5 / 13
4,015
446
48,683
34,416
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

58
8 / 9 / 17
4,456
495
55,628
51,149
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
DURKA2002
Tiberius
52
8 / 11 / 5
4,241
471
47,077
45,986
900
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

47
5 / 5 / 11
4,523
503
60,588
48,997
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 6%.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

59
5 / 10 / 13
4,623
514
45,684
39,430
1,430
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
4 / 12 / 7
4,632
515
47,882
43,180
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 2.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Barik
mfetz
Barik
59
1 / 6 / 7
4,513
501
42,993
55,324
75,745
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 29s
Objective Time
6m 37s
121
Kill Participation
66
44
Kills
23
23
Deaths
44
77
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fernando
Butmena23
Fernando
10
3
15
5.83
W
Rei
C77ro4
Rei
4
2
20
7
L
Tiberius
DURKA2002
Tiberius
8
11
5
0.95
W
Saati
Diabhal
Saati
14
4
12
5
L
5
5
11
2.1
W
8
5
13
2.9
L
5
10
13
1.15
L
4
12
7
0.63
W
8
9
17
1.83
L
Barik
mfetz
Barik
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

232,917
Damage
244,224
244,224
Taken
232,917
30,053
Shielding
78,075
172,019
Healing
120,888
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Butmena23
Fernando
52,427
25,058
0
1,080
83,715
30,053
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Rei
C77ro4
Rei
16,063
13,856
115,012
22,447
30,734
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Tiberius
DURKA2002
Tiberius
47,077
35,526
0
1,023
45,986
900

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
Diabhal
Saati
60,116
34,503
0
2,043
44,210
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

L
60,588
56,041
0
4,900
48,997
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
48,683
44,563
486
1,311
34,416
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
45,684
40,110
71,525
13,664
39,430
1,430
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
47,882
31,148
1,930
10,304
43,180
0

Level 1

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
55,628
29,904
14,522
15,118
51,149
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Barik
mfetz
Barik
42,993
42,993
0
17,542
55,324
75,745
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Damage Done by Role

Damage Taken by Role