Player Matchup

VII
VII
Gold II
APOCALIPTO1018
VII
Gold II
Level 495
Champion Stats
18W - 23L
1,529 SR
Queue Stats
514W - 544L
1,528 Elo+
Solo
Lillith
Lillith
Qualifying
ICEcoldJAY99poin
Lillith
Qualifying
Level 154
Champion Stats
0W - 1L
1,574 SR
Queue Stats
2W - 3L
1,733 Elo+
Solo
Makoa
Makoa
Silver II
TTV-Toxic-Ale67
Makoa
Silver II
Level 90
Champion Stats
1W - 2L
1,540 SR
Queue Stats
9W - 13L
1,493 Elo+
Solo
Ying
Ying
Platinum III
Xòchîlt
Ying
Platinum III
Level 709
Champion Stats
2W - 9L
1,448 SR
Queue Stats
101W - 94L
1,632 Elo+
Solo
Lian
Lian
Gold I
theslimshaddy
Lian
Gold I
Level 396
Champion Stats
16W - 16L
1,664 SR
Queue Stats
175W - 161L
1,591 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 369
1,551 SR
1,595 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 368
1,538 SR
1,533 Elo+
Ash
Ash
Silver I
Edward_1024
Ash
Silver I
Level 281
Champion Stats
2W - 0L
1,500 SR
Queue Stats
63W - 65L
1,442 Elo+
Party 1
Vora
Vora
Diamond V
Gaboaguadeuwu
Vora
Diamond V
Level 306
Champion Stats
17W - 27L
1,649 SR
Queue Stats
392W - 380L
1,645 Elo+
Solo
Drogoz
Drogoz
Diamond V
Young Michis
Drogoz
Diamond V
Level 139
Champion Stats
746W - 724L
1,696 SR
Queue Stats
847W - 878L
1,635 Elo+
Solo
Seris
Seris
Gold I
danielcastro0612
Seris
Gold I
Level 408
Champion Stats
4W - 6L
1,410 SR
Queue Stats
141W - 144L
1,467 Elo+
Party 1
Inara
Inara
Gold V
soulphantom_26
Inara
Gold V
Level 705
Champion Stats
6W - 6L
1,433 SR
Queue Stats
56W - 47L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 8 / 10
1,968
179
47,337
30,136
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

28
0 / 7 / 8
1,723
157
21,005
39,728
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

47
2 / 6 / 3
1,620
147
19,200
95,279
7,870
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.4s for every 1000 damage Absorbed.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Sea Legs

Sea Legs

Dredge Anchor

Heal for 360 after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Ying
59
7 / 2 / 11
2,426
221
52,164
21,626
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
8 / 6 / 6
2,211
201
86,766
40,101
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
AzaanVatu
Team 1 Score

1

VS

Team 2 Score

4

Bans
KinessaAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
4 / 5 / 6
2,791
254
36,315
62,829
17,302
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

56
11 / 6 / 7
3,054
278
52,524
41,418
1,050
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Drogoz
17
8 / 7 / 6
4,242
386
55,209
35,720
0
Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.

Level 4

Bask

Bask

Salvo

Heal for 175 for each enemy hit by your Salvo rockets.

Level 5

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

53
2 / 3 / 14
3,238
294
31,194
20,821
300
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

59
4 / 3 / 7
3,250
295
51,628
65,684
7,767
Summit

Summit

Impasse

Apply a Knockback of 1200 to yourself after using Impasse underneath yourself.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 43s
Objective Time
7m 37s
62
Kill Participation
69
24
Kills
29
29
Deaths
24
38
Assists
40
Player
Kills
Deaths
Assists
KDA
L
7
8
10
1.5
W
4
5
6
1.4
W
11
6
7
2.42
L
0
7
8
0.57
L
2
6
3
0.58
L
Ying
7
2
11
6.25
W
Drogoz
8
7
6
1.57
W
2
3
14
3
W
4
3
7
2.5
L
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

226,472
Damage
226,870
226,870
Taken
226,472
7,870
Shielding
26,419
116,338
Healing
130,971
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
47,337
45,217
358
3,198
30,136
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
36,315
27,315
0
4,540
62,829
17,302
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
52,524
42,362
0
10,138
41,418
1,050
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
21,005
5,144
46,765
981
39,728
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
19,200
13,990
0
2,890
95,279
7,870
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
52,164
47,264
48,603
13,376
21,626
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

W
Drogoz
55,209
42,246
0
9,327
35,720
0

Level 2

Level 2

Level 1

W
31,194
25,647
93,281
13,685
20,821
300
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
51,628
39,132
0
0
65,684
7,767

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
86,766
82,750
0
167
40,101
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role