Player Matchup

Willo
Willo
HazelAxe
Willo
Level 485
Champion Stats
9W - 10L
1,529 SR
Queue Stats
151W - 139L
1,603 Elo+
Solo
Evie
Evie
Kènt
Evie
Level 688
Champion Stats
51W - 33L
1,725 SR
Queue Stats
404W - 379L
1,603 Elo+
Party 2
VII
VII
THENJ
VII
Level 521
Champion Stats
30W - 12L
1,813 SR
Queue Stats
180W - 156L
1,729 Elo+
Party 2
Seris
Seris
Zachard
Seris
Level 472
Champion Stats
257W - 185L
1,573 SR
Queue Stats
705W - 678L
1,609 Elo+
Solo
Fernando
Fernando
МаФФФиНн
Fernando
Level 120
Champion Stats
52W - 35L
1,675 SR
Queue Stats
497W - 467L
1,653 Elo+
Party 2
Team Averages
Level 457
1,663 SR
1,639 Elo+

VS

Team Averages
Level 503
1,635 SR
1,662 Elo+
Ying
Ying
ConsigliereVC
Ying
Level 626
Champion Stats
64W - 47L
1,733 SR
Queue Stats
1,301W - 1,109L
1,814 Elo+
Party 1
Raum
Raum
S4SIK
Raum
Level 116
Champion Stats
11W - 11L
1,553 SR
Queue Stats
227W - 227L
1,564 Elo+
Solo
Strix
Strix
TWOATG
Strix
Level 182
Champion Stats
304W - 261L
1,636 SR
Queue Stats
673W - 538L
1,765 Elo+
Party 1
Moji
Moji
TyZzzeR
Moji
Level 999
Champion Stats
10W - 8L
1,559 SR
Queue Stats
622W - 666L
1,609 Elo+
Solo
Bomb King
Bomb King
golden-Kang
Bomb King
Level 592
Champion Stats
12W - 7L
1,693 SR
Queue Stats
297W - 281L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
HazelAxe
Willo
58
13 / 12 / 20
3,961
264
88,293
46,949
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 4 Ammo after activating Flutter.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Evie
Kènt
Evie
59
15 / 7 / 18
4,011
267
111,303
38,847
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 30% for 2s after using Blink.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

VII
THENJ
VII
59
20 / 16 / 11
4,844
323
110,880
51,613
3,584
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Equivocate

Equivocate

Grappling Hook

Heal for 100 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Seris
Zachard
Seris
59
7 / 8 / 22
3,910
261
49,292
40,391
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

52
4 / 8 / 24
4,500
300
65,303
103,991
148,667
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
1 / 11 / 28
3,660
244
18,920
35,747
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Raum
S4SIK
Raum
44
5 / 14 / 14
3,779
252
62,626
204,735
13,347
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Strix
TWOATG
Strix
42
13 / 9 / 17
3,426
228
68,100
47,378
0
Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 20%.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Moji
TyZzzeR
Moji
59
22 / 10 / 10
4,094
273
73,726
69,267
0
Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 10% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 2

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 9% for 2s after Magic Barrier ends.

Level 3

Boop

Boop

Scamper

Increase your Movement Speed by 24% for 2s after using Scamper.

Level 3

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 1.6s.

Level 4

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Bomb King
golden-Kang
Bomb King
59
9 / 15 / 14
3,263
218
58,419
67,944
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 30% until you land after launching yourself with Poppy Bomb.

Level 3

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 8% for 3s after using Detonate.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 52s
Objective Time
7m 29s
154
Kill Participation
133
59
Kills
50
51
Deaths
59
95
Assists
83
Player
Kills
Deaths
Assists
KDA
L
1
11
28
1.36
W
Willo
HazelAxe
Willo
13
12
20
1.92
W
Evie
Kènt
Evie
15
7
18
3.43
L
Raum
S4SIK
Raum
5
14
14
0.86
W
VII
THENJ
VII
20
16
11
1.59
L
Strix
TWOATG
Strix
13
9
17
2.39
L
Moji
TyZzzeR
Moji
22
10
10
2.7
W
Seris
Zachard
Seris
7
8
22
2.25
L
Bomb King
golden-Kang
Bomb King
9
15
14
1.07
W
4
8
24
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

425,071
Damage
281,791
281,791
Taken
425,071
152,251
Shielding
13,347
139,812
Healing
163,270
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
18,920
18,920
99,416
10,808
35,747
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Willo
HazelAxe
Willo
88,293
75,047
0
4,087
46,949
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Evie
Kènt
Evie
111,303
106,755
0
11,110
38,847
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Raum
S4SIK
Raum
62,626
40,654
0
24,397
204,735
13,347

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
VII
THENJ
VII
110,880
109,630
0
4,213
51,613
3,584
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
Strix
TWOATG
Strix
68,100
67,139
0
5,789
47,378
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Moji
TyZzzeR
Moji
73,726
73,726
3,012
9,115
69,267
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Seris
Zachard
Seris
49,292
39,543
90,587
24,585
40,391
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Bomb King
golden-Kang
Bomb King
58,419
50,959
0
10,733
67,944
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
65,303
42,995
0
5,230
103,991
148,667
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role