Player Matchup
VS
Match Stats
![Shadow Tribunal](https://static.paladins.guru/i/items/25380.jpg)
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5
![Priority Targets](https://static.paladins.guru/i/items/25378.jpg)
Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.
Level 1
![Grand Design](https://static.paladins.guru/i/items/25381.jpg)
Grand Design
Mark of Fate
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5
![Abyssal Effluxion](https://static.paladins.guru/i/items/25379.jpg)
Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.
Level 1
![The Price of Salvation](https://static.paladins.guru/i/items/25376.jpg)
The Price of Salvation
Abyssal Reconstruction
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Level 3
![Spreading Influence](https://static.paladins.guru/i/items/25366.jpg)
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
![Crystal Capacitor](https://static.paladins.guru/i/items/14970.jpg)
Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.8s.
Level 4
![Metal March](https://static.paladins.guru/i/items/14963.jpg)
Metal March
Missile Launcher
Reduce your damage taken by 3% for 2s after using Missile Launcher.
Level 1
![Opulence](https://static.paladins.guru/i/items/14971.jpg)
Opulence
Missile Launcher
Heal 180 health for each player hit by Missile Launcher.
Level 3
![Warden](https://static.paladins.guru/i/items/11471.jpg)
Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3
![Refraction](https://static.paladins.guru/i/items/12824.jpg)
Refraction
Emitter
Reduce the Cooldown of Emitter by 4s.
Level 4
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Latch and Fire](https://static.paladins.guru/i/items/27911.jpg)
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.
Level 2
![Unknown Caller](https://static.paladins.guru/i/items/27903.jpg)
Unknown Caller
Weapon
Increase your Reload Speed by 20%.
Level 4
![Rapid Response](https://static.paladins.guru/i/items/27921.jpg)
Rapid Response
Trigger Discipline
Decrease the recoil of Mag Dump by 50%.
Level 5
![Never Look](https://static.paladins.guru/i/items/27902.jpg)
Never Look
Armor
Increase your maximum Health by 150.
Level 3
![The Night](https://static.paladins.guru/i/items/27912.jpg)
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.
Level 1
![Tribunal Upgrades](https://static.paladins.guru/i/items/27929.jpg)
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
![Mystic Fire](https://static.paladins.guru/i/items/24121.jpg)
Mystic Fire
Frostfire Glide
Regenerate 20% Mana every 1s while using FrostFire Glide.
Level 4
![Pyretic Momentum](https://static.paladins.guru/i/items/24019.jpg)
Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 5% faster.
Level 1
![Pilgrimage](https://static.paladins.guru/i/items/24018.jpg)
Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 0.5s.
Level 1
![Ice in her Veins](https://static.paladins.guru/i/items/24047.jpg)
Ice in her Veins
Frostfire Glide
Heal for 250 every 1s while using FrostFire Glide.
Level 5
![Elemental Grace](https://static.paladins.guru/i/items/24011.jpg)
Elemental Grace
Armor
Gain a 400-health Shield for 3s after dropping to or below 50% Health.
Level 4
![Splitting Ice](https://static.paladins.guru/i/items/24145.jpg)
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
![Shattered Essence](https://static.paladins.guru/i/items/25003.jpg)
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 75.
Level 5
![Sinister Allies](https://static.paladins.guru/i/items/24988.jpg)
Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1
![Abyssal Connections](https://static.paladins.guru/i/items/25005.jpg)
Abyssal Connections
Ignition
Gain a 100-Health Shield for 3s after activating Ignition.
Level 1
![Hellish Lodestones](https://static.paladins.guru/i/items/25009.jpg)
Hellish Lodestones
Ignition
Reduce your damage taken by 9% for 3s after activating Ignition.
Level 3
![Void Lord](https://static.paladins.guru/i/items/25004.jpg)
Void Lord
Soul Harvest
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
Level 5
![Enforcer](https://static.paladins.guru/i/items/24778.jpg)
Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
![Moonlight Garden](https://static.paladins.guru/i/items/24554.jpg)
Moonlight Garden
Weapon
Generate 10% Moonlight for each enemy hit with Light Bow.
Level 5
![Protectors](https://static.paladins.guru/i/items/24561.jpg)
Protectors
Guardian Spirit
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 5
![Sky-Walker](https://static.paladins.guru/i/items/24553.jpg)
Sky-Walker
Armor
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Level 1
![Restored Faith](https://static.paladins.guru/i/items/24556.jpg)
Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3
![Moonwalk](https://static.paladins.guru/i/items/24550.jpg)
Moonwalk
Armor
Increase your maximum Moonlight capacity by 8%.
Level 1
![Goddess' Blessing](https://static.paladins.guru/i/items/24674.jpg)
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
![Quiver](https://static.paladins.guru/i/items/11335.jpg)
Quiver
Weapon
Increase your maximum Ammo by 3.
Level 3
![Incitement](https://static.paladins.guru/i/items/12736.jpg)
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 4s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 4
![Lunge](https://static.paladins.guru/i/items/12765.jpg)
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 30%.
Level 3
![Excitement](https://static.paladins.guru/i/items/12716.jpg)
Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.
Level 3
![Somersault](https://static.paladins.guru/i/items/14687.jpg)
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2
![Big Game](https://static.paladins.guru/i/items/16385.jpg)
Big Game
Disengage
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
Level 1
![Memento](https://static.paladins.guru/i/items/23466.jpg)
Memento
Weapon
Increase your maximum Ammo by 25.
Level 5
![Something to Prove](https://static.paladins.guru/i/items/23491.jpg)
Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1
![Swift Hands](https://static.paladins.guru/i/items/23471.jpg)
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 10%.
Level 1
![Unyielding](https://static.paladins.guru/i/items/23519.jpg)
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Level 5
![Trained Killer](https://static.paladins.guru/i/items/23470.jpg)
Trained Killer
Dragon Stance
While in Dragon Stance, regenerate 18 Ammo every 1s.
Level 3
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Lodestone](https://static.paladins.guru/i/items/16620.jpg)
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
![Steadfast](https://static.paladins.guru/i/items/16674.jpg)
Steadfast
Armor
Increase your maximum Health by 600.
Level 4
![Geomancer](https://static.paladins.guru/i/items/16658.jpg)
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
![Standing Stones](https://static.paladins.guru/i/items/16624.jpg)
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1
![Sacred Ground](https://static.paladins.guru/i/items/16612.jpg)
Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4
![Mother's Grace](https://static.paladins.guru/i/items/16601.jpg)
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
![Roost](https://static.paladins.guru/i/items/19472.jpg)
Roost
Scope
Hits with Talon Rifle generate 2% Ultimate charge.
Level 2
![Grizzled](https://static.paladins.guru/i/items/19379.jpg)
Grizzled
Armor
Increase your maximum Health by 50.
Level 1
![Infused Crystals](https://static.paladins.guru/i/items/19387.jpg)
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2
![Tactical Retreat](https://static.paladins.guru/i/items/19463.jpg)
Tactical Retreat
Stealth
Increase your Movement Speed by 50% for 2s after entering Stealth.
Level 5
![Guerrilla Tactics](https://static.paladins.guru/i/items/19475.jpg)
Guerrilla Tactics
Stealth
Generate 75 Energy after getting an Elimination.
Level 5
![Nocturnal](https://static.paladins.guru/i/items/19468.jpg)
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.