Player Matchup

Fernando
Fernando
AngelicRose_444
Fernando
Level 540
Champion Stats
4W - 1L
1,690 SR
Queue Stats
77W - 67L
1,554 Elo+
Party 2
Ying
Ying
HupsoniX
Ying
Level 108
Champion Stats
1W - 1L
1,345 SR
Queue Stats
140W - 140L
1,559 Elo+
Solo
Seris
Seris
Landr0_InSannus
Seris
Level 584
Champion Stats
4W - 3L
1,525 SR
Queue Stats
92W - 87L
1,543 Elo+
Party 2
Kasumi
Kasumi
Purekartoffel
Kasumi
Level 168
Champion Stats
10W - 5L
1,706 SR
Queue Stats
215W - 205L
1,545 Elo+
Solo
Willo
Willo
alvaroperezz_05
Willo
Level 476
Champion Stats
2W - 3L
1,458 SR
Queue Stats
44W - 53L
1,481 Elo+
Party 2
Team Averages
Level 375
1,545 SR
1,536 Elo+

VS

Team Averages
Level 122
1,641 SR
1,603 Elo+
VII
VII
Killer41234
VII
Level 86
Champion Stats
49W - 32L
1,732 SR
Queue Stats
221W - 190L
1,667 Elo+
Party 1
Makoa
Makoa
LugoSieben
Makoa
Level 35
Champion Stats
87W - 67L
1,644 SR
Queue Stats
93W - 76L
1,641 Elo+
Party 1
Seris
Seris
Monster_10Hunter
Seris
Level 59
Champion Stats
19W - 10L
1,683 SR
Queue Stats
102W - 79L
1,653 Elo+
Party 1
Octavia
Octavia
ZenoParadoxical
Octavia
Level 191
Champion Stats
18W - 17L
1,578 SR
Queue Stats
820W - 817L
1,562 Elo+
Solo
Dredge
Dredge
ИгОрЬсОкОл
Dredge
Level 239
Champion Stats
37W - 47L
1,565 SR
Queue Stats
624W - 571L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
58
12 / 4 / 13
4,584
287
71,382
118,434
119,404
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
59
6 / 8 / 20
5,642
353
49,256
35,344
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
4 / 6 / 28
4,005
250
68,020
46,323
510
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

55
19 / 9 / 9
4,077
255
72,179
54,141
0
Limitless

Limitless

Decrease the Cooldown of Body and Soul by 3s.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

58
7 / 8 / 7
3,152
197
57,090
38,028
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
23 / 12 / 4
3,756
235
95,811
54,470
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Makoa
7
0 / 17 / 7
4,819
301
33,553
145,671
96,446
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 200.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

46
0 / 8 / 15
4,332
271
30,035
46,816
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

54
7 / 5 / 9
4,178
261
75,522
30,651
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

44
5 / 7 / 1
2,428
152
57,349
40,319
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 30s
Objective Time
5m 13s
125
Kill Participation
71
48
Kills
35
35
Deaths
49
77
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fernando
12
4
13
4.63
W
Ying
6
8
20
2
L
23
12
4
2.08
W
4
6
28
3
L
Makoa
0
17
7
0.21
L
0
8
15
0.94
W
19
9
9
2.61
L
7
5
9
2.3
W
7
8
7
1.31
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

317,927
Damage
292,270
292,270
Taken
317,927
119,914
Shielding
96,446
191,444
Healing
149,798
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
71,382
39,052
0
3,751
118,434
119,404
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

W
Ying
49,256
49,256
84,233
11,911
35,344
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
95,811
85,238
0
9,056
54,470
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
68,020
56,460
60,001
13,166
46,323
510
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Level 1

L
Makoa
33,553
31,074
0
937
145,671
96,446

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
30,035
25,328
88,301
28,174
46,816
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
72,179
51,123
0
17,054
54,141
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 2

L
75,522
69,350
0
5,682
30,651
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
57,090
26,277
0
1,328
38,028
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
57,349
42,421
0
17,648
40,319
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role