Player Matchup

Tiberius
Tiberius
GempkA06
Tiberius
Level 55
Champion Stats
21W - 18L
1,625 SR
Queue Stats
29W - 34L
1,520 Elo+
Solo
Vora
Vora
Karmarão
Vora
Level 97
Champion Stats
56W - 59L
1,543 SR
Queue Stats
267W - 226L
1,549 Elo+
Party 3
Inara
Inara
MLKppta
Inara
Level 129
Champion Stats
12W - 10L
1,580 SR
Queue Stats
264W - 208L
1,549 Elo+
Party 3
Azaan
Azaan
Tch-Dylan_Benja
Azaan
Level 105
Champion Stats
9W - 8L
1,559 SR
Queue Stats
206W - 172L
1,641 Elo+
Solo
Grover
Grover
pedroperna7
Grover
Level 88
Champion Stats
29W - 11L
1,689 SR
Queue Stats
271W - 246L
1,563 Elo+
Party 3
Team Averages
Level 95
1,599 SR
1,564 Elo+

VS

Team Averages
Level 138
1,554 SR
1,561 Elo+
Fernando
Fernando
EL-DiABL0-D-SaNT
Fernando
Level 451
Champion Stats
28W - 13L
1,688 SR
Queue Stats
1,447W - 1,399L
1,514 Elo+
Party 1
Corvus
Corvus
Jack337
Corvus
Level 42
Champion Stats
10W - 6L
1,657 SR
Queue Stats
15W - 13L
1,618 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Matiasas20
Betty la Bomba
Level 112
Champion Stats
5W - 6L
1,461 SR
Queue Stats
84W - 80L
1,591 Elo+
Solo
Jenos
Jenos
Talyson887
Jenos
Level 50
Champion Stats
2W - 3L
1,512 SR
Queue Stats
15W - 16L
1,611 Elo+
Party 2
Vora
Vora
Xx--WiKeRo--xX
Vora
Level 33
Champion Stats
10W - 16L
1,452 SR
Queue Stats
40W - 42L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
GempkA06
Tiberius
41
8 / 16 / 7
3,535
208
75,195
72,904
1,260
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Vora
30
19 / 11 / 8
4,458
262
91,650
70,146
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Inara
MLKppta
Inara
53
5 / 8 / 20
4,635
273
103,250
145,264
26,985
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 500.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

51
8 / 17 / 14
3,886
229
69,655
103,285
39,042
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Piety

Piety

Heal for 150 after activating Conviction.

Level 2

True Conviction

True Conviction

Reduce the damage your other allies take by 15% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 3

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Grover
59
1 / 10 / 23
4,303
253
24,267
68,516
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Chopper

Chopper

Crippling Throw

Heal for 50 after hitting an enemy with Crippling Throw.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
8 / 8 / 21
4,224
248
107,097
180,778
62,855
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Corvus
Jack337
Corvus
28
10 / 9 / 33
4,358
256
57,536
50,122
1,560
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Betty la Bomba
Matiasas20
Betty la Bomba
49
21 / 8 / 19
4,694
276
155,320
46,286
0
Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 200%.

Level 5

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 4%.

Level 2

Stylish Destruction

Stylish Destruction

Explosive Personality

Increase your Air Control for 2s after using Explosive Personality by 60%.

Level 3

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 160%.

Level 4

Level 1

Jenos
35
7 / 7 / 33
4,319
254
65,190
45,285
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

25
16 / 9 / 15
3,725
219
74,972
41,546
1,350
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 40s
Objective Time
8m 18s
113
Kill Participation
183
41
Kills
62
62
Deaths
41
72
Assists
121
Player
Kills
Deaths
Assists
KDA
W
8
8
21
2.31
L
Tiberius
GempkA06
Tiberius
8
16
7
0.72
W
Corvus
Jack337
Corvus
10
9
33
2.94
L
Vora
19
11
8
2.09
L
Inara
MLKppta
Inara
5
8
20
1.88
W
Betty la Bomba
Matiasas20
Betty la Bomba
21
8
19
3.81
W
Jenos
7
7
33
3.36
L
8
17
14
0.88
W
16
9
15
2.61
L
Grover
1
10
23
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

364,017
Damage
460,115
460,115
Taken
364,017
67,287
Shielding
65,765
240,627
Healing
237,829
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
107,097
80,418
0
11,873
180,778
62,855

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tiberius
GempkA06
Tiberius
75,195
51,582
0
8,952
72,904
1,260
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Corvus
Jack337
Corvus
57,536
45,805
87,073
9,198
50,122
1,560

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Vora
91,650
73,051
500
10,128
70,146
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
MLKppta
Inara
103,250
89,087
0
7,889
145,264
26,985
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Betty la Bomba
Matiasas20
Betty la Bomba
155,320
96,950
194
1,686
46,286
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Jenos
65,190
49,681
108,106
17,591
45,285
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
69,655
50,844
0
4,334
103,285
39,042

Level 2

Level 2

W
74,972
59,028
0
2,108
41,546
1,350
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Level 1

L
Grover
24,267
18,317
163,426
45,398
68,516
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role