Player Matchup

Khan
Khan
Adamatic
Khan
Level 57
Champion Stats
22W - 11L
1,596 SR
Queue Stats
89W - 79L
1,396 Elo+
Solo
Dredge
Dredge
Arceus91
Dredge
Level 780
Champion Stats
3W - 1L
1,484 SR
Queue Stats
53W - 49L
1,581 Elo+
Party 1
VII
VII
Digitally_unknow
VII
Level 57
Champion Stats
1W - 2L
1,500 SR
Queue Stats
131W - 120L
1,500 Elo+
Party 2
Octavia
Octavia
Intoned
Octavia
Level 944
Champion Stats
3W - 0L
1,500 SR
Queue Stats
53W - 45L
1,580 Elo+
Party 1
Pip
Pip
OrasillI
Pip
Level 78
Champion Stats
38W - 27L
1,544 SR
Queue Stats
172W - 155L
1,494 Elo+
Party 2
Team Averages
Level 383
1,525 SR
1,510 Elo+

VS

Team Averages
Level 207
1,592 SR
1,537 Elo+
Vivian
Vivian
P3rsonal1ssue
Vivian
Level 59
Champion Stats
6W - 5L
1,785 SR
Queue Stats
61W - 64L
1,515 Elo+
Solo
Grover
Grover
SquirtleGang139
Grover
Level 181
Champion Stats
10W - 4L
1,666 SR
Queue Stats
54W - 52L
1,558 Elo+
Solo
Ash
Ash
maori79
Ash
Level 176
Champion Stats
36W - 37L
1,511 SR
Queue Stats
108W - 113L
1,539 Elo+
Solo
Zhin
Zhin
sdfadsgasdgasd
Zhin
Level 73
Champion Stats
1W - 1L
1,749 SR
Queue Stats
12W - 7L
1,565 Elo+
Solo
Lian
Lian
xDopeBoyMagik
Lian
Level 545
Champion Stats
1W - 5L
1,250 SR
Queue Stats
83W - 88L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
37
4 / 9 / 24
3,871
228
53,199
123,110
62,344
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 320 after activating Battle Shout.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Dredge
Arceus91
Dredge
59
18 / 12 / 18
4,358
256
115,979
52,958
4,200
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

41
18 / 13 / 10
3,765
221
61,248
61,387
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Octavia
Intoned
Octavia
57
14 / 8 / 11
3,618
213
69,378
60,839
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

55
8 / 6 / 27
5,338
314
42,661
36,766
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1s.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
19 / 12 / 14
6,578
387
113,267
54,916
28,536
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 3.2s.

Level 4

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 15% faster.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

42
4 / 7 / 26
3,890
229
36,487
58,679
2,350
Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ash
53
5 / 13 / 12
3,695
217
43,634
111,444
63,291
Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 40%.

Level 5

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

42
12 / 16 / 10
3,493
205
70,234
61,578
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 5.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 12% for 4s after getting an Elimination.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

59
8 / 14 / 11
3,405
200
71,438
55,848
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 26s
Objective Time
9m 53s
152
Kill Participation
121
62
Kills
48
48
Deaths
62
90
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Khan
4
9
24
1.78
W
Dredge
Arceus91
Dredge
18
12
18
2.25
W
18
13
10
1.77
W
Octavia
Intoned
Octavia
14
8
11
2.44
W
8
6
27
3.58
L
19
12
14
2.17
L
4
7
26
2.43
L
Ash
5
13
12
0.85
L
12
16
10
1.06
L
8
14
11
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

342,465
Damage
335,060
335,060
Taken
342,465
66,544
Shielding
94,177
200,707
Healing
163,977
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Khan
53,199
48,869
4,606
24,826
123,110
62,344
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
Arceus91
Dredge
115,979
89,248
1,635
7,045
52,958
4,200
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
61,248
58,635
0
6,329
61,387
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Octavia
Intoned
Octavia
69,378
64,328
992
22,901
60,839
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
42,661
37,851
110,148
22,225
36,766
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
113,267
109,239
1,625
7,841
54,916
28,536

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
36,487
27,928
83,555
41,672
58,679
2,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Ash
43,634
37,656
0
6,580
111,444
63,291
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
70,234
57,329
165
14,892
61,578
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
71,438
70,340
0
7,647
55,848
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role