Player Matchup

Khan
Khan
CopeNopeÐog
Khan
Level 999
Champion Stats
98W - 50L
1,781 SR
Queue Stats
2,099W - 1,328L
1,713 Elo+
Party 1
Octavia
Octavia
JJxDaBest
Octavia
Level 58
Champion Stats
2W - 0L
1,773 SR
Queue Stats
8W - 2L
1,821 Elo+
Party 1
Atlas
Atlas
Mustpower
Atlas
Level 103
Champion Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,515 Elo+
Solo
Vora
Vora
Zartog11
Vora
Level 501
Champion Stats
1W - 1L
1,311 SR
Queue Stats
14W - 11L
1,662 Elo+
Party 1
Ying
Ying
aalsjdbf
Ying
Level 48
Champion Stats
5W - 2L
1,723 SR
Queue Stats
14W - 4L
1,814 Elo+
Party 1
Team Averages
Level 342
1,618 SR
1,705 Elo+

VS

Team Averages
Level 571
1,554 SR
1,627 Elo+
Ying
Ying
AdDarko
Ying
Level 883
Champion Stats
25W - 31L
1,563 SR
Queue Stats
667W - 681L
1,650 Elo+
Solo
Torvald
Torvald
Melandru_
Torvald
Level 999
Champion Stats
11W - 12L
1,713 SR
Queue Stats
549W - 550L
1,625 Elo+
Solo
Zhin
Zhin
S_Moxy
Zhin
Level 251
Champion Stats
0W - 1L
1,500 SR
Queue Stats
170W - 151L
1,613 Elo+
Party 2
Fernando
Fernando
ghostgamer4914
Fernando
Level 445
Champion Stats
5W - 6L
1,413 SR
Queue Stats
212W - 212L
1,606 Elo+
Solo
Rei
Rei
jobbermichael
Rei
Level 276
Champion Stats
13W - 16L
1,580 SR
Queue Stats
207W - 202L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
19 / 5 / 15
5,351
297
112,113
129,051
25,602
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Octavia
JJxDaBest
Octavia
41
12 / 6 / 15
6,505
361
112,591
60,178
2,250
Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 8%.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Atlas
Mustpower
Atlas
46
4 / 8 / 18
4,389
244
53,237
109,131
1,089
Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Vora
56
10 / 10 / 15
4,266
237
82,773
62,370
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
29
6 / 6 / 29
7,146
397
64,326
56,336
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
AdDarko
Ying
59
13 / 9 / 20
5,963
331
143,188
66,095
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Torvald
Melandru_
Torvald
57
6 / 10 / 16
3,615
201
75,079
56,498
146,710
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Zhin
S_Moxy
Zhin
58
9 / 15 / 12
3,301
183
96,152
89,029
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 10% for 2s after using Whirl.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Fernando
59
5 / 9 / 8
2,627
146
53,329
159,765
235,559
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
2 / 8 / 21
3,637
202
49,318
53,653
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 55s
Objective Time
6m 50s
143
Kill Participation
112
51
Kills
35
35
Deaths
51
92
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ying
AdDarko
Ying
13
9
20
2.56
W
19
5
15
5.3
W
Octavia
JJxDaBest
Octavia
12
6
15
3.25
L
Torvald
Melandru_
Torvald
6
10
16
1.4
W
Atlas
Mustpower
Atlas
4
8
18
1.63
L
Zhin
S_Moxy
Zhin
9
15
12
1
W
Vora
10
10
15
1.75
W
Ying
6
6
29
3.42
L
Fernando
5
9
8
1
L
2
8
21
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

425,040
Damage
417,066
417,066
Taken
425,040
28,941
Shielding
382,269
269,554
Healing
268,666
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
AdDarko
Ying
143,188
107,048
89,835
23,800
66,095
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
112,113
104,244
29,731
42,177
129,051
25,602
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Octavia
JJxDaBest
Octavia
112,591
94,491
0
1,157
60,178
2,250

Level 2

Level 2

Level 2

Level 2

L
Torvald
Melandru_
Torvald
75,079
61,309
7,478
0
56,498
146,710
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
Mustpower
Atlas
53,237
53,237
0
10,448
109,131
1,089
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Zhin
S_Moxy
Zhin
96,152
78,859
508
9,612
89,029
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
Vora
82,773
64,734
0
15,808
62,370
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Ying
64,326
45,825
140,967
29,266
56,336
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Fernando
53,329
31,147
0
3,851
159,765
235,559
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
49,318
46,802
112,023
21,559
53,653
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role