Player Matchup
VS
Match Stats
![Footwork](https://static.paladins.guru/i/items/18610.jpg)
Footwork
Counter
Increase your Movement Speed by 40% for 3s after activating Counter.
Level 4
![Viciousness](https://static.paladins.guru/i/items/18611.jpg)
Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5
![Perfect Block](https://static.paladins.guru/i/items/18602.jpg)
Perfect Block
Counter
Heal for 400 after using Counter.
Level 4
![Infamy](https://static.paladins.guru/i/items/18573.jpg)
Infamy
Armor
Increase your maximum Health by 50.
Level 1
![Fan the Flames](https://static.paladins.guru/i/items/18629.jpg)
Fan the Flames
Billow
Reduce the Cooldown of Billow by 14% after getting an Elimination.
Level 1
![Yomi](https://static.paladins.guru/i/items/20222.jpg)
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
![Running Start](https://static.paladins.guru/i/items/13341.jpg)
Running Start
Charge
Increase your Movement Speed by 50% for 3s after using Charge.
Level 5
![Safe Travel](https://static.paladins.guru/i/items/12526.jpg)
Safe Travel
Charge
Gain a 300-Health Shield for 3s after you use Charge.
Level 2
![Incinerate](https://static.paladins.guru/i/items/11317.jpg)
Incinerate
Fireball
Reduce the Cooldown of Fireball by 1.35s.
Level 3
![Brand](https://static.paladins.guru/i/items/11630.jpg)
Brand
Fireball
Heal for 400 for each enemy hit with Fireball.
Level 4
![Cavalier](https://static.paladins.guru/i/items/11593.jpg)
Cavalier
Armor
Increase your maximum Health by 150.
Level 1
![Scorch](https://static.paladins.guru/i/items/16380.jpg)
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
![Countdown](https://static.paladins.guru/i/items/14355.jpg)
Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 4s.
Level 5
![Doomsday](https://static.paladins.guru/i/items/14370.jpg)
Doomsday
Grumpy Bomb
Heal for 260 after using Grumpy Bomb.
Level 2
![Uncontrolled](https://static.paladins.guru/i/items/14375.jpg)
Uncontrolled
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
![King's New Cloak](https://static.paladins.guru/i/items/14696.jpg)
King's New Cloak
Armor
Increase your maximum Health by 200.
Level 4
![Mad Bomber](https://static.paladins.guru/i/items/14366.jpg)
Mad Bomber
Grumpy Bomb
Increase your Movement Speed by 14% for 3s after using Grumpy Bomb.
Level 2
![Accelerant](https://static.paladins.guru/i/items/16427.jpg)
Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1
![Sacred Ground](https://static.paladins.guru/i/items/16612.jpg)
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
![Lodestone](https://static.paladins.guru/i/items/16620.jpg)
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
![Steadfast](https://static.paladins.guru/i/items/16674.jpg)
Steadfast
Armor
Increase your maximum Health by 450.
Level 3
![Rolling Stones](https://static.paladins.guru/i/items/16662.jpg)
Rolling Stones
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
![Standing Stones](https://static.paladins.guru/i/items/16624.jpg)
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4
![Treacherous Ground](https://static.paladins.guru/i/items/16600.jpg)
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
![Fatalis](https://static.paladins.guru/i/items/13052.jpg)
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Level 5
![Verdant Expanse](https://static.paladins.guru/i/items/12974.jpg)
Verdant Expanse
Blossom
Increase the radius of Blossom by 12%.
Level 3
![Adrenaline](https://static.paladins.guru/i/items/12442.jpg)
Adrenaline
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
![Perennial](https://static.paladins.guru/i/items/12988.jpg)
Perennial
Blossom
Reduce the Cooldown of Blossom by 0.4s.
Level 1
![Chop Down](https://static.paladins.guru/i/items/15161.jpg)
Chop Down
Crippling Throw
Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.
Level 3
![Rampant Blooming](https://static.paladins.guru/i/items/16402.jpg)
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
![Runic Ammunition](https://static.paladins.guru/i/items/20269.jpg)
Runic Ammunition
Weapon
Gain 8% Lifesteal.
Level 2
![Nowhere to Hide](https://static.paladins.guru/i/items/20303.jpg)
Nowhere to Hide
Sensor Drone
Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.
Level 2
![One Step Ahead](https://static.paladins.guru/i/items/20275.jpg)
One Step Ahead
Armor
Increase your Movement Speed by 20%.
Level 5
![Joyless Eyes](https://static.paladins.guru/i/items/20302.jpg)
Joyless Eyes
Sensor Drone
Increase the range at which Sensor Drone Reveals targets by 30%.
Level 3
![Unchecked Ambition](https://static.paladins.guru/i/items/20270.jpg)
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Level 3
![Opportunity in Chaos](https://static.paladins.guru/i/items/20315.jpg)
Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1
![Barrier Reef](https://static.paladins.guru/i/items/14864.jpg)
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5
![Salvage](https://static.paladins.guru/i/items/15067.jpg)
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
![Spring Tide](https://static.paladins.guru/i/items/14622.jpg)
Spring Tide
Shell Spin
Heal for 250 for each enemy hit with Shell Spin.
Level 1
![Tidal Grace](https://static.paladins.guru/i/items/14903.jpg)
Tidal Grace
Shell Shield
Heal for 165 every 1s while Shell Shield is active.
Level 3
![Ancient Resolve](https://static.paladins.guru/i/items/14906.jpg)
Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 3s.
Level 5
![Half Shell](https://static.paladins.guru/i/items/16525.jpg)
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
![Impact](https://static.paladins.guru/i/items/11886.jpg)
Impact
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
![Biting Cold](https://static.paladins.guru/i/items/14242.jpg)
Biting Cold
Ice Block
Generate 2 Ammo after activating Ice Block.
Level 1
![Cantrip](https://static.paladins.guru/i/items/14766.jpg)
Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1
![Swift Witch](https://static.paladins.guru/i/items/14770.jpg)
Swift Witch
Soar
Increase your Movement Speed during Soar by 35%.
Level 5
![Killing Frost](https://static.paladins.guru/i/items/12835.jpg)
Killing Frost
Soar
Reduce the Cooldown of Soar by 60% after getting an Elimination
Level 3
![Snow Globe](https://static.paladins.guru/i/items/20235.jpg)
Snow Globe
Ice Storm
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
Level 1
![Dark Whisper](https://static.paladins.guru/i/items/16834.jpg)
Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2
![Soul Forge](https://static.paladins.guru/i/items/16857.jpg)
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3
![Veil](https://static.paladins.guru/i/items/16830.jpg)
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
![Fade to Black](https://static.paladins.guru/i/items/16881.jpg)
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2
![Blood Pact](https://static.paladins.guru/i/items/16853.jpg)
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
![Mortal Reach](https://static.paladins.guru/i/items/16609.jpg)
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
![Blast Shower](https://static.paladins.guru/i/items/12213.jpg)
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5
![Lunge](https://static.paladins.guru/i/items/12765.jpg)
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2
![Somersault](https://static.paladins.guru/i/items/14687.jpg)
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
![Quiver](https://static.paladins.guru/i/items/11335.jpg)
Quiver
Weapon
Increase your maximum Ammo by 3.
Level 3
![Kinetics](https://static.paladins.guru/i/items/14683.jpg)
Kinetics
Blast Shot
Generate 2 Ammo for each enemy hit by Blast Shot.
Level 2
![Impulse](https://static.paladins.guru/i/items/16382.jpg)
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.