Player Matchup

Inara
Inara
Gold V
Brugadov
Inara
Gold V
Level 108
Champion Stats
4W - 5L
1,524 SR
Queue Stats
79W - 78L
1,525 Elo+
Party 1
Fernando
Fernando
Gold V
Fneify
Fernando
Gold V
Level 78
Champion Stats
23W - 22L
1,609 SR
Queue Stats
171W - 171L
1,469 Elo+
Party 1
Lian
Lian
Platinum V
Octonium
Lian
Platinum V
Level 268
Champion Stats
24W - 30L
1,581 SR
Queue Stats
238W - 225L
1,493 Elo+
Party 1
Ying
Ying
Platinum V
RooZJeaRLyy
Ying
Platinum V
Level 679
Champion Stats
8W - 18L
1,505 SR
Queue Stats
213W - 213L
1,534 Elo+
Solo
Zhin
Zhin
Gold IV
TemporalGoat
Zhin
Gold IV
Level 339
Champion Stats
25W - 15L
1,662 SR
Queue Stats
191W - 192L
1,455 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 294
1,576 SR
1,495 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 448
1,729 SR
1,497 Elo+
Furia
Furia
Gold IV
EroSennin16
Furia
Gold IV
Level 856
Champion Stats
5W - 1L
1,993 SR
Queue Stats
171W - 172L
1,475 Elo+
Solo
Koga
Koga
Gold V
GHOUL3sRANK
Koga
Gold V
Level 224
Champion Stats
6W - 14L
1,831 SR
Queue Stats
174W - 183L
1,471 Elo+
Party 2
Saati
Saati
Gold II
LorD ShybraX
Saati
Gold II
Level 861
Champion Stats
120W - 110L
1,639 SR
Queue Stats
608W - 591L
1,514 Elo+
Solo
Barik
Barik
Gold IV
Neevsez
Barik
Gold IV
Level 179
Champion Stats
4W - 8L
1,578 SR
Queue Stats
231W - 231L
1,481 Elo+
Party 2
Atlas
Atlas
Gold I
UxiiL DO
Atlas
Gold I
Level 120
Champion Stats
6W - 5L
1,604 SR
Queue Stats
93W - 102L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Brugadov
Inara
46
6 / 6 / 18
3,241
270
54,910
91,729
24,929
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
Fneify
Fernando
48
6 / 6 / 11
3,836
320
36,685
93,903
108,102
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lian
58
27 / 8 / 10
3,988
332
113,334
45,299
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
2 / 6 / 24
4,298
358
17,659
24,574
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
11 / 9 / 14
3,159
263
75,531
46,956
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
CaspianVatu
Team 1 Score

4

VS

Team 2 Score

2

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 10 / 14
2,772
231
30,801
31,230
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

58
8 / 10 / 9
2,744
229
75,216
40,177
1,561
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
12 / 12 / 8
3,009
251
78,019
52,825
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Barik
Neevsez
Barik
57
8 / 9 / 14
4,435
370
67,571
58,347
59,728
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Atlas
UxiiL DO
Atlas
55
4 / 11 / 10
2,678
223
50,854
115,540
0
Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 0s
Objective Time
6m 1s
129
Kill Participation
90
52
Kills
35
35
Deaths
52
77
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Inara
Brugadov
Inara
6
6
18
2.5
L
3
10
14
1
W
Fernando
Fneify
Fernando
6
6
11
1.92
L
8
10
9
1.25
L
12
12
8
1.33
L
Barik
Neevsez
Barik
8
9
14
1.67
W
Lian
27
8
10
4
W
2
6
24
2.33
W
11
9
14
2
L
Atlas
UxiiL DO
Atlas
4
11
10
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,119
Damage
302,461
302,461
Taken
298,119
133,031
Shielding
61,289
182,780
Healing
130,813
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Brugadov
Inara
54,910
42,900
0
7,157
91,729
24,929
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
30,801
18,023
89,892
7,195
31,230
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Fernando
Fneify
Fernando
36,685
24,133
0
13,312
93,903
108,102
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
75,216
65,911
600
7,534
40,177
1,561
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Level 1

L
78,019
62,851
0
4,491
52,825
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Barik
Neevsez
Barik
67,571
67,571
0
10,866
58,347
59,728
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

W
Lian
113,334
102,413
0
1,585
45,299
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
17,659
17,659
147,027
11,250
24,574
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
75,531
66,678
0
2,449
46,956
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Atlas
UxiiL DO
Atlas
50,854
50,854
0
10,235
115,540
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role