Player Matchup

VII
VII
Gold II
AndroxusRampaqe
VII
Gold II
Level 215
Champion Stats
36W - 28L
1,659 SR
Queue Stats
539W - 523L
1,506 Elo+
Solo
Jenos
Jenos
Platinum V
ChìckènKickèr
Jenos
Platinum V
Level 571
Champion Stats
69W - 81L
1,629 SR
Queue Stats
1,728W - 1,689L
1,539 Elo+
Solo
Drogoz
Drogoz
Qualifying
GgGqgqgq
Drogoz
Qualifying
Level 68
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,258 Elo+
Solo
Fernando
Fernando
Gold III
Missan98034504
Fernando
Gold III
Level 280
Champion Stats
42W - 38L
1,599 SR
Queue Stats
248W - 243L
1,493 Elo+
Solo
Dredge
Dredge
Platinum V
shotoxxxban
Dredge
Platinum V
Level 399
Champion Stats
36W - 19L
1,725 SR
Queue Stats
1,163W - 1,113L
1,541 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 307
1,622 SR
1,467 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 389
1,481 SR
1,483 Elo+
Saati
Saati
Gold V
AbeZero
Saati
Gold V
Level 554
Champion Stats
16W - 18L
1,623 SR
Queue Stats
61W - 61L
1,526 Elo+
Solo
Ash
Ash
Gold IV
Ein_Tomatenmann
Ash
Gold IV
Level 105
Champion Stats
12W - 7L
1,456 SR
Queue Stats
135W - 140L
1,466 Elo+
Party 2
Inara
Inara
Gold III
FinalDoom_Pascal
Inara
Gold III
Level 171
Champion Stats
12W - 15L
1,589 SR
Queue Stats
130W - 131L
1,494 Elo+
Party 2
Maeve
Maeve
Gold V
Raddj
Maeve
Gold V
Level 632
Champion Stats
3W - 4L
1,550 SR
Queue Stats
21W - 25L
1,472 Elo+
Party 1
Mal'Damba
Mal'Damba
Gold V
ScytTo
Mal'Damba
Gold V
Level 485
Champion Stats
0W - 4L
1,187 SR
Queue Stats
22W - 28L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
23 / 5 / 12
4,392
275
139,764
73,360
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 4% while in Automatic fire mode.

Level 1

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

56
5 / 0 / 31
4,465
279
17,447
19,304
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Drogoz
GgGqgqgq
Drogoz
46
5 / 11 / 5
3,098
194
47,156
51,231
0
Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Fernando
48
5 / 5 / 12
3,907
244
38,710
104,805
119,196
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
59
12 / 4 / 14
5,620
351
98,957
49,604
4,831
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Bans
KhanTorvald
Team 1 Score

4

VS

Team 2 Score

3

Bans
YingCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
AbeZero
Saati
56
7 / 8 / 9
4,069
254
114,152
31,659
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 50%.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

43
4 / 10 / 5
3,452
216
35,170
96,687
86,025
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

58
0 / 9 / 13
2,406
150
66,505
121,992
37,160
Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Maeve
Raddj
Maeve
55
14 / 15 / 2
2,785
174
64,581
50,049
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Level 1

Mal'Damba
ScytTo
Mal'Damba
51
0 / 8 / 5
2,511
157
17,896
41,647
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 55s
Objective Time
2m 22s
124
Kill Participation
59
50
Kills
25
25
Deaths
50
74
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Saati
AbeZero
Saati
7
8
9
1.44
W
23
5
12
5.8
W
5
0
31
20.5
L
4
10
5
0.65
L
0
9
13
0.72
W
Drogoz
GgGqgqgq
Drogoz
5
11
5
0.68
W
Fernando
5
5
12
2.2
L
Maeve
Raddj
Maeve
14
15
2
1
L
Mal'Damba
ScytTo
Mal'Damba
0
8
5
0.31
W
Dredge
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

342,034
Damage
298,304
298,304
Taken
342,034
124,027
Shielding
123,185
219,015
Healing
157,878
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
AbeZero
Saati
114,152
12,903
0
4,368
31,659
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
139,764
135,502
0
1,657
73,360
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
17,447
8,641
180,365
19,258
19,304
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
35,170
32,770
0
6,887
96,687
86,025
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
66,505
53,775
0
15,704
121,992
37,160
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Drogoz
GgGqgqgq
Drogoz
47,156
41,299
899
4,084
51,231
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
38,710
23,075
0
3,402
104,805
119,196
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Maeve
Raddj
Maeve
64,581
63,334
0
10,257
50,049
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Mal'Damba
ScytTo
Mal'Damba
17,896
11,151
99,547
21,115
41,647
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Dredge
98,957
68,750
0
9,350
49,604
4,831
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role