Player Matchup

Betty la Bomba
Betty la Bomba
Platinum IV
I10veY40i
Betty la Bomba
Platinum IV
Level 117
Champion Stats
41W - 36L
1,686 SR
Queue Stats
306W - 292L
1,549 Elo+
Solo
Lillith
Lillith
Gold III
StunGunGaming27
Lillith
Gold III
Level 319
Champion Stats
19W - 22L
1,576 SR
Queue Stats
790W - 765L
1,470 Elo+
Party 1
Azaan
Azaan
Bronze I
Sum1smom1300
Azaan
Bronze I
Level 394
Champion Stats
13W - 11L
1,596 SR
Queue Stats
436W - 470L
1,424 Elo+
Party 1
Khan
Khan
Silver I
WaldirQa
Khan
Silver I
Level 425
Champion Stats
0W - 1L
1,301 SR
Queue Stats
3W - 4L
1,556 Elo+
Solo
Buck
Buck
Platinum I
iquitcsgo
Buck
Platinum I
Level 654
Champion Stats
837W - 748L
1,639 SR
Queue Stats
1,575W - 1,514L
1,539 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 382
1,559 SR
1,508 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 249
1,526 SR
1,478 Elo+
Yagorath
Yagorath
Gold I
Dingenerate
Yagorath
Gold I
Level 397
Champion Stats
4W - 4L
1,696 SR
Queue Stats
22W - 19L
1,584 Elo+
Party 2
Fernando
Fernando
Gold IV
Gwenfara
Fernando
Gold IV
Level 212
Champion Stats
14W - 13L
1,531 SR
Queue Stats
182W - 163L
1,437 Elo+
Solo
Koga
Koga
Qualifying
MrManiatis_TV
Koga
Qualifying
Level 50
Champion Stats
1W - 0L
1,256 SR
Queue Stats
1W - 1L
1,293 Elo+
Solo
Grover
Grover
Platinum III
ZathenDother
Grover
Platinum III
Level 397
Champion Stats
2W - 0L
1,544 SR
Queue Stats
12W - 10L
1,579 Elo+
Party 2
Willo
Willo
Gold III
piero1924
Willo
Gold III
Level 190
Champion Stats
34W - 28L
1,605 SR
Queue Stats
75W - 66L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
I10veY40i
Betty la Bomba
52
2 / 7 / 3
2,056
257
92,770
33,841
0
He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.

Level 5

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 15% for 2s after activating Hail of Bombs.

Level 1

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 160%.

Level 4

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 160%.

Level 4

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 15%.

Level 1

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

56
1 / 5 / 3
1,732
217
17,510
28,686
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 2s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

58
0 / 10 / 2
1,560
195
31,084
62,922
30,161
Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 3s after using Reckoning.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 3s.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Khan
50
5 / 7 / 1
2,058
257
24,617
54,632
21,907
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Buck
41
9 / 6 / 5
2,349
294
75,206
39,457
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Bans
YingTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
CaspianSeris
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
Dingenerate
Yagorath
51
8 / 3 / 17
2,629
329
37,531
77,068
22,054
Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 4s after activating Hardening.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.

Level 1

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.15000000000000002s each time you hit an enemy with Caustic Spray.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Fernando
Gwenfara
Fernando
37
6 / 2 / 8
2,776
347
37,251
52,243
61,069
Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

45
7 / 4 / 14
2,591
324
42,386
38,507
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Grover
59
5 / 3 / 20
3,190
399
43,147
49,129
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Willo
piero1924
Willo
44
8 / 5 / 13
2,638
330
59,223
24,240
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 41s
Objective Time
8m 6s
31
Kill Participation
106
17
Kills
34
35
Deaths
17
14
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Yagorath
Dingenerate
Yagorath
8
3
17
5.5
W
Fernando
Gwenfara
Fernando
6
2
8
5
L
Betty la Bomba
I10veY40i
Betty la Bomba
2
7
3
0.5
W
7
4
14
3.5
L
1
5
3
0.5
L
0
10
2
0.1
L
Khan
5
7
1
0.79
W
Grover
5
3
20
5
L
Buck
9
6
5
1.92
W
Willo
piero1924
Willo
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,187
Damage
219,538
219,538
Taken
241,187
52,068
Shielding
83,123
91,721
Healing
174,404
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Yagorath
Dingenerate
Yagorath
37,531
19,359
0
20,965
77,068
22,054
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Gwenfara
Fernando
37,251
24,642
0
3,629
52,243
61,069
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Betty la Bomba
I10veY40i
Betty la Bomba
92,770
45,941
0
0
33,841
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
42,386
37,789
0
2,352
38,507
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
17,510
3,026
67,673
274
28,686
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

L
31,084
27,920
0
3,833
62,922
30,161
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Khan
24,617
22,317
1,613
7,123
54,632
21,907
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Grover
43,147
36,650
101,556
43,485
49,129
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Buck
75,206
63,399
0
11,205
39,457
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Willo
piero1924
Willo
59,223
52,344
480
1,937
24,240
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role