Player Matchup

Inara
Inara
F7Dukaynho
Inara
Level 164
Champion Stats
6W - 3L
1,593 SR
Queue Stats
28W - 18L
1,603 Elo+
Party 1
Tyra
Tyra
Gabrielhos9
Tyra
Level 106
Champion Stats
0W - 1L
1,228 SR
Queue Stats
28W - 12L
1,704 Elo+
Party 1
Maeve
Maeve
KITANNA1900X
Maeve
Level 200
Champion Stats
6W - 6L
1,706 SR
Queue Stats
120W - 107L
1,565 Elo+
Solo
Bomb King
Bomb King
NormanDarkin
Bomb King
Level 165
Champion Stats
0W - 1L
1,500 SR
Queue Stats
145W - 119L
1,646 Elo+
Solo
Ying
Ying
mrfabricin
Ying
Level 78
Champion Stats
2W - 1L
1,767 SR
Queue Stats
14W - 6L
1,793 Elo+
Party 1
Team Averages
Level 143
1,559 SR
1,662 Elo+

VS

Team Averages
Level 138
1,545 SR
1,581 Elo+
Torvald
Torvald
BegamanX
Torvald
Level 57
Champion Stats
79W - 47L
1,684 SR
Queue Stats
137W - 128L
1,599 Elo+
Party 2
Fernando
Fernando
Polkstrov
Fernando
Level 78
Champion Stats
105W - 79L
1,617 SR
Queue Stats
135W - 123L
1,572 Elo+
Party 2
Lillith
Lillith
SpectreMagic
Lillith
Level 72
Champion Stats
2W - 6L
1,207 SR
Queue Stats
113W - 115L
1,567 Elo+
Party 2
Octavia
Octavia
Varthar
Octavia
Level 157
Champion Stats
33W - 48L
1,575 SR
Queue Stats
375W - 344L
1,569 Elo+
Party 2
Skye
Skye
spy__tf2
Skye
Level 324
Champion Stats
41W - 30L
1,643 SR
Queue Stats
133W - 130L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
56
2 / 8 / 15
4,159
277
56,280
151,948
13,849
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

57
11 / 9 / 18
3,830
255
96,578
49,794
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
9 / 10 / 4
821
55
38,178
56,725
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Bomb King
NormanDarkin
Bomb King
29
12 / 17 / 9
3,161
211
52,868
71,977
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

41
2 / 9 / 19
3,757
250
9,187
46,817
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
BegamanX
Torvald
30
13 / 8 / 20
3,996
266
85,835
34,834
109,284
Induction

Induction

Recharge

Generate 10 Ammo after activating Recharge.

Level 5

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 30% during Recharge and for 3s after it ends.

Level 3

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Arcane Etching

Arcane Etching

Nullify

Gain a 100-Health Shield after activating Nullify.

Level 1

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Fernando
Polkstrov
Fernando
16
7 / 6 / 17
4,606
307
64,628
106,996
164,145
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lillith
SpectreMagic
Lillith
29
2 / 6 / 16
3,274
218
24,178
38,685
1,200
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Octavia
Varthar
Octavia
36
16 / 5 / 18
3,876
258
94,401
30,194
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Skye
55
15 / 11 / 13
5,743
383
108,219
42,382
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.2s.

Level 2

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 48s
Objective Time
10m 20s
101
Kill Participation
137
36
Kills
53
53
Deaths
36
65
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Torvald
BegamanX
Torvald
13
8
20
2.88
L
Inara
2
8
15
1.19
L
11
9
18
2.22
L
9
10
4
1.1
L
Bomb King
NormanDarkin
Bomb King
12
17
9
0.97
W
Fernando
Polkstrov
Fernando
7
6
17
2.58
W
Lillith
SpectreMagic
Lillith
2
6
16
1.67
W
Octavia
Varthar
Octavia
16
5
18
5
L
2
9
19
1.28
W
Skye
15
11
13
1.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

253,091
Damage
377,261
377,261
Taken
253,091
13,849
Shielding
274,629
222,917
Healing
128,164
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Torvald
BegamanX
Torvald
85,835
68,780
0
2,661
34,834
109,284

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Inara
56,280
45,710
59
23,041
151,948
13,849
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
96,578
66,583
2,223
3,526
49,794
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
38,178
35,081
0
12,731
56,725
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Bomb King
NormanDarkin
Bomb King
52,868
44,449
482
10,222
71,977
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Fernando
Polkstrov
Fernando
64,628
46,768
0
5,502
106,996
164,145
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Lillith
SpectreMagic
Lillith
24,178
8,254
94,834
417
38,685
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Octavia
Varthar
Octavia
94,401
78,474
4,371
2,335
30,194
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
9,187
9,187
143,768
26,865
46,817
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Skye
108,219
80,306
0
18,044
42,382
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role