Player Matchup

Lillith
Lillith
CaptainLunyki
Lillith
Level 677
Champion Stats
63W - 58L
1,557 SR
Queue Stats
2,316W - 2,090L
1,656 Elo+
Party 2
Koga
Koga
Irrhythmic
Koga
Level 75
Champion Stats
399W - 157L
1,810 SR
Queue Stats
537W - 289L
1,779 Elo+
Party 2
Fernando
Fernando
Windbolt
Fernando
Level 947
Champion Stats
60W - 54L
1,660 SR
Queue Stats
263W - 273L
1,637 Elo+
Solo
Ash
Ash
otetsuman2
Ash
Level 177
Champion Stats
105W - 140L
1,518 SR
Queue Stats
657W - 667L
1,700 Elo+
Party 4
Androxus
Androxus
rakimaln
Androxus
Level 431
Champion Stats
36W - 35L
1,654 SR
Queue Stats
497W - 501L
1,663 Elo+
Party 4
Team Averages
Level 461
1,640 SR
1,687 Elo+

VS

Team Averages
Level 656
1,785 SR
1,753 Elo+
Grover
Grover
Dðggy
Grover
Level 999
Champion Stats
97W - 38L
1,882 SR
Queue Stats
1,179W - 497L
1,799 Elo+
Party 3
Buck
Buck
FullonDrifty
Buck
Level 999
Champion Stats
7W - 5L
1,574 SR
Queue Stats
349W - 356L
1,641 Elo+
Party 1
Viktor
Viktor
KindaBlue
Viktor
Level 256
Champion Stats
119W - 74L
1,685 SR
Queue Stats
871W - 849L
1,695 Elo+
Party 1
Octavia
Octavia
MyDadDidThings
Octavia
Level 26
Champion Stats
2W - 0L
1,842 SR
Queue Stats
26W - 13L
1,800 Elo+
Party 1
Atlas
Atlas
PORGS
Atlas
Level 999
Champion Stats
6W - 0L
1,940 SR
Queue Stats
307W - 110L
1,830 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
59
0 / 8 / 7
1,985
221
26,725
46,298
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

23
9 / 12 / 7
2,451
272
68,266
47,657
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Level 1

Fernando
Windbolt
Fernando
59
3 / 7 / 4
2,347
261
41,911
81,904
126,492
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

36
1 / 10 / 4
2,605
289
52,701
67,282
53,018
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

Androxus
rakimaln
Androxus
58
9 / 12 / 3
2,524
280
52,132
44,453
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Dðggy
Grover
59
7 / 2 / 39
5,048
561
45,246
29,652
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
2 / 10 / 13
2,950
328
21,469
42,118
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 12% for 2s after using Recovery.

Level 2

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 3s.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Viktor
KindaBlue
Viktor
58
12 / 3 / 20
4,085
454
84,510
35,618
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

16
10 / 5 / 19
4,028
448
82,418
50,419
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Atlas
PORGS
Atlas
59
18 / 2 / 11
4,119
458
53,951
83,928
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 13s
Objective Time
7m 23s
47
Kill Participation
151
22
Kills
49
49
Deaths
22
25
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Lillith
0
8
7
0.44
W
Grover
Dðggy
Grover
7
2
39
13.25
W
2
10
13
0.85
L
9
12
7
1.04
W
Viktor
KindaBlue
Viktor
12
3
20
7.33
W
10
5
19
3.9
W
Atlas
PORGS
Atlas
18
2
11
11.75
L
Fernando
Windbolt
Fernando
3
7
4
0.71
L
1
10
4
0.3
L
Androxus
rakimaln
Androxus
9
12
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,735
Damage
287,594
287,594
Taken
241,735
179,510
Shielding
0
95,607
Healing
169,232
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
26,725
10,044
76,588
254
46,298
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
Dðggy
Grover
45,246
38,249
109,472
25,006
29,652
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
21,469
20,069
2,209
6,389
42,118
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
68,266
63,766
0
7,500
47,657
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Viktor
KindaBlue
Viktor
84,510
67,459
0
7,450
35,618
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
82,418
79,868
1,067
5,837
50,419
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Atlas
PORGS
Atlas
53,951
53,951
0
11,802
83,928
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
Windbolt
Fernando
41,911
28,810
0
2,530
81,904
126,492
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
52,701
46,601
0
900
67,282
53,018

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Androxus
rakimaln
Androxus
52,132
40,987
0
7,835
44,453
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role