Player Matchup

Moji
Moji
Batataxxx
Moji
Level 66
Champion Stats
32W - 23L
1,635 SR
Queue Stats
120W - 93L
1,653 Elo+
Party 2
Dredge
Dredge
CoyoteBlack
Dredge
Level 459
Champion Stats
7W - 16L
1,490 SR
Queue Stats
258W - 247L
1,645 Elo+
Solo
Fernando
Fernando
FeKesterke
Fernando
Level 233
Champion Stats
5W - 6L
1,604 SR
Queue Stats
786W - 774L
1,623 Elo+
Party 2
Lex
Lex
GuiRippel
Lex
Level 97
Champion Stats
2W - 2L
1,987 SR
Queue Stats
331W - 304L
1,650 Elo+
Party 2
Rei
Rei
LadyKillary
Rei
Level 652
Champion Stats
11W - 9L
1,661 SR
Queue Stats
274W - 249L
1,596 Elo+
Solo
Team Averages
Level 301
1,675 SR
1,633 Elo+

VS

Team Averages
Level 260
1,558 SR
1,707 Elo+
Fernando
Fernando
Barbosa06
Fernando
Level 61
Champion Stats
2W - 0L
1,500 SR
Queue Stats
40W - 16L
1,685 Elo+
Party 1
Grover
Grover
MattheuzPvP
Grover
Level 166
Champion Stats
2W - 1L
1,482 SR
Queue Stats
129W - 135L
1,672 Elo+
Solo
Saati
Saati
cruelworlld
Saati
Level 990
Champion Stats
2W - 1L
1,528 SR
Queue Stats
220W - 126L
1,692 Elo+
Party 1
Lian
Lian
kpyrotinho
Lian
Level 31
Champion Stats
20W - 13L
1,656 SR
Queue Stats
99W - 53L
1,737 Elo+
Party 1
Skye
Skye
lFClMajestic
Skye
Level 51
Champion Stats
3W - 1L
1,623 SR
Queue Stats
89W - 42L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
32
9 / 6 / 7
2,347
213
33,322
46,979
0
Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 2s.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 14% while at or below 50% Health.

Level 2

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2.5s.

Level 5

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Dredge
57
7 / 5 / 8
2,487
226
68,924
45,246
2,390
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Fernando
FeKesterke
Fernando
44
3 / 6 / 7
2,615
238
25,273
68,923
126,756
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

32
5 / 12 / 11
2,659
242
30,802
44,055
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 50 for each shot hit while using In Pursuit.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

58
3 / 8 / 13
2,436
221
12,795
31,350
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Barbosa06
Fernando
43
0 / 4 / 7
2,538
231
13,144
49,407
86,884
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
49
2 / 5 / 16
3,831
348
24,121
27,784
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
13 / 5 / 5
3,029
275
71,584
34,025
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

19
9 / 4 / 11
2,964
269
77,969
27,927
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

45
13 / 9 / 3
2,738
249
49,735
31,973
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 8% for 2s after entering Smoke Screen.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 55s
Objective Time
4m 8s
73
Kill Participation
79
27
Kills
37
37
Deaths
27
46
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fernando
Barbosa06
Fernando
0
4
7
0.88
L
Moji
9
6
7
2.08
L
Dredge
7
5
8
2.2
L
Fernando
FeKesterke
Fernando
3
6
7
1.08
L
5
12
11
0.88
L
3
8
13
1.19
W
Grover
2
5
16
2
W
13
5
5
3.1
W
9
4
11
3.63
W
13
9
3
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,116
Damage
236,553
236,553
Taken
171,116
129,146
Shielding
86,884
125,403
Healing
101,911
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Barbosa06
Fernando
13,144
7,383
0
2,366
49,407
86,884
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Moji
33,322
33,322
3,032
8,992
46,979
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Dredge
68,924
55,103
0
19,075
45,246
2,390
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
FeKesterke
Fernando
25,273
14,223
0
2,176
68,923
126,756
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
30,802
30,802
0
6,556
44,055
0

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
12,795
10,595
72,582
12,990
31,350
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
24,121
20,566
66,299
18,385
27,784
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
71,584
59,264
0
2,044
34,025
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
77,969
76,449
0
3,411
27,927
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
49,735
42,312
0
9,406
31,973
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role