Player Matchup

Rei
Rei
K-the-Healer
Rei
Level 69
Champion Stats
47W - 27L
1,662 SR
Queue Stats
89W - 60L
1,662 Elo+
Party 1
Raum
Raum
Mac_OTJ
Raum
Level 71
Champion Stats
2W - 3L
1,540 SR
Queue Stats
23W - 15L
1,556 Elo+
Party 1
Imani
Imani
SKLFSpeedy16
Imani
Level 60
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,476 Elo+
Party 1
Nyx
Nyx
Waybreeze
Nyx
Level 44
Champion Stats
2W - 1L
1,500 SR
Queue Stats
22W - 23L
1,530 Elo+
Party 1
Talus
Talus
odvan21
Talus
Level 284
Champion Stats
14W - 9L
1,688 SR
Queue Stats
63W - 63L
1,610 Elo+
Solo
Team Averages
Level 106
1,578 SR
1,567 Elo+

VS

Team Averages
Level 299
1,560 SR
1,549 Elo+
Grover
Grover
Bonxxcleaa
Grover
Level 61
Champion Stats
6W - 3L
1,602 SR
Queue Stats
285W - 270L
1,503 Elo+
Solo
Ying
Ying
Frost754
Ying
Level 238
Champion Stats
9W - 17L
1,510 SR
Queue Stats
577W - 539L
1,613 Elo+
Solo
Terminus
Terminus
SoreSwingYT
Terminus
Level 239
Champion Stats
0W - 2L
1,593 SR
Queue Stats
251W - 239L
1,576 Elo+
Solo
Koga
Koga
ladrichh
Koga
Level 314
Champion Stats
0W - 1L
1,333 SR
Queue Stats
179W - 206L
1,508 Elo+
Solo
Lian
Lian
mrlethal09
Lian
Level 645
Champion Stats
2W - 1L
1,759 SR
Queue Stats
149W - 150L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
8 / 8 / 28
5,647
314
75,739
56,700
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Raum
Mac_OTJ
Raum
38
10 / 11 / 29
6,118
340
81,205
238,826
5,100
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

50
16 / 11 / 9
4,905
273
102,672
61,729
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

53
10 / 11 / 21
5,728
318
97,039
119,637
77,339
Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.

Level 4

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 8% for 5s after casting Rift Slash.

Level 2

The New Order

The New Order

Royal Presence

Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.

Level 2

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Talus
odvan21
Talus
58
16 / 14 / 10
6,907
384
99,502
60,174
0
Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.

Level 1

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Bonxxcleaa
Grover
56
6 / 12 / 32
4,006
223
70,886
90,713
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ying
59
16 / 7 / 23
4,364
242
128,356
68,791
900
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Terminus
SoreSwingYT
Terminus
58
5 / 8 / 16
5,661
315
105,705
162,125
0
It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Koga
57
18 / 15 / 13
3,761
209
126,084
72,938
3,300
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
8 / 14 / 13
2,970
165
106,035
61,590
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 32s
Objective Time
7m 16s
157
Kill Participation
150
60
Kills
53
55
Deaths
56
97
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Grover
Bonxxcleaa
Grover
6
12
32
1.83
L
Ying
16
7
23
3.93
W
8
8
28
2.75
W
Raum
Mac_OTJ
Raum
10
11
29
2.23
W
16
11
9
1.86
L
Terminus
SoreSwingYT
Terminus
5
8
16
1.63
W
10
11
21
1.86
L
Koga
18
15
13
1.63
L
8
14
13
1.04
W
Talus
odvan21
Talus
16
14
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

456,157
Damage
537,066
537,066
Taken
456,157
82,439
Shielding
4,200
286,140
Healing
323,161
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Bonxxcleaa
Grover
70,886
60,908
123,357
42,413
90,713
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Ying
128,356
128,356
100,443
31,915
68,791
900
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
75,739
71,476
168,699
33,011
56,700
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
Raum
Mac_OTJ
Raum
81,205
65,805
36,344
26,145
238,826
5,100

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
102,672
76,873
0
4,740
61,729
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Terminus
SoreSwingYT
Terminus
105,705
86,530
0
15,550
162,125
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
97,039
69,738
0
125
119,637
77,339
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Koga
126,084
105,535
0
3,869
72,938
3,300
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

L
106,035
98,651
1,175
4,439
61,590
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Talus
odvan21
Talus
99,502
90,371
0
17,076
60,174
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role