Player Matchup

Fernando
Fernando
Qualifying
Alandogo
Fernando
Qualifying
Level 31
Champion Stats
1W - 1L
1,809 SR
Queue Stats
4W - 5L
1,292 Elo+
Solo
Cassie
Cassie
Gold II
Colbinson
Cassie
Gold II
Level 25
Champion Stats
1W - 2L
1,645 SR
Queue Stats
13W - 14L
1,521 Elo+
Solo
Seris
Seris
Gold V
LegendFennec
Seris
Gold V
Level 41
Champion Stats
42W - 46L
1,512 SR
Queue Stats
225W - 243L
1,410 Elo+
Solo
Ying
Ying
Silver I
Mxsc
Ying
Silver I
Level 34
Champion Stats
7W - 8L
1,703 SR
Queue Stats
38W - 39L
1,425 Elo+
Solo
Inara
Inara
Gold V
beasted107
Inara
Gold V
Level 48
Champion Stats
9W - 7L
1,786 SR
Queue Stats
193W - 192L
1,457 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 36
1,691 SR
1,421 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 36
1,614 SR
1,471 Elo+
Pip
Pip
Qualifying
BuJusus
Pip
Qualifying
Level 19
Champion Stats
4W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Jenos
Jenos
Gold V
Jcupz
Jenos
Gold V
Level 33
Champion Stats
8W - 2L
1,563 SR
Queue Stats
13W - 11L
1,526 Elo+
Party 1
Moji
Moji
Silver II
STIMPY__2244
Moji
Silver II
Level 57
Champion Stats
32W - 24L
1,623 SR
Queue Stats
273W - 282L
1,373 Elo+
Solo
Tiberius
Tiberius
Gold III
SakuEFX
Tiberius
Gold III
Level 25
Champion Stats
5W - 3L
1,700 SR
Queue Stats
14W - 11L
1,557 Elo+
Party 1
Ash
Ash
Silver III
Satan5878
Ash
Silver III
Level 47
Champion Stats
6W - 3L
1,684 SR
Queue Stats
62W - 74L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Alandogo
Fernando
15
2 / 8 / 5
2,405
241
39,194
129,123
95,794
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Cassie
Colbinson
Cassie
22
12 / 7 / 6
2,833
283
101,567
31,951
0
Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.

Level 3

Sky Warden

Sky Warden

Disengage

Heal for 500 after hitting an enemy with Disengage.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 24%.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

10
0 / 7 / 7
2,264
226
7,236
35,736
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 250 every 1s while using Shadow Travel.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Ying
Mxsc
Ying
21
3 / 8 / 12
2,251
225
35,942
39,931
409
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Inara
35
4 / 11 / 6
2,722
272
45,338
129,337
27,570
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
KhanTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
VatuIo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
13
5 / 3 / 16
3,162
316
52,743
39,318
24,692
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Jenos
Jcupz
Jenos
16
12 / 2 / 23
3,655
366
91,601
26,063
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

27
8 / 7 / 11
2,746
275
71,664
50,400
0
Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 9% for 2s after Magic Barrier ends.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 14% while at or below 50% Health.

Level 2

Scurry

Scurry

Scamper

Heal for 400 over the duration of Scamper.

Level 4

Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Greater Good

Greater Good

Familiar Spit

Gain 6% Lifesteal against enemies with the maximum number of Magic Marks.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Tiberius
SakuEFX
Tiberius
17
15 / 6 / 8
3,461
346
98,972
45,375
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

37
1 / 3 / 21
3,444
344
51,098
68,121
71,119
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 58s
Objective Time
13m 53s
57
Kill Participation
120
21
Kills
41
41
Deaths
21
36
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Fernando
Alandogo
Fernando
2
8
5
0.56
W
Pip
5
3
16
4.33
L
Cassie
Colbinson
Cassie
12
7
6
2.14
W
Jenos
Jcupz
Jenos
12
2
23
11.75
L
0
7
7
0.5
L
Ying
Mxsc
Ying
3
8
12
1.13
W
8
7
11
1.93
W
Tiberius
SakuEFX
Tiberius
15
6
8
3.17
W
1
3
21
3.83
L
Inara
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

229,277
Damage
366,078
366,078
Taken
229,277
123,773
Shielding
95,811
223,737
Healing
146,726
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Alandogo
Fernando
39,194
30,096
0
8,227
129,123
95,794
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Pip
52,743
48,750
47,581
26,322
39,318
24,692
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Cassie
Colbinson
Cassie
101,567
82,560
0
2,443
31,951
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Jenos
Jcupz
Jenos
91,601
61,621
46,109
15,320
26,063
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
7,236
7,006
127,829
15,179
35,736
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
Mxsc
Ying
35,942
22,025
50,586
12,915
39,931
409
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

W
71,664
63,383
0
5,492
50,400
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
SakuEFX
Tiberius
98,972
78,884
0
4,015
45,375
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
51,098
44,138
0
1,887
68,121
71,119
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Inara
45,338
35,903
0
6,558
129,337
27,570
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role