Player Matchup

Moji
Moji
Chillormy
Moji
Level 71
Champion Stats
79W - 71L
1,580 SR
Queue Stats
92W - 94L
1,482 Elo+
Party 2
Ash
Ash
HaneFlan
Ash
Level 20
Champion Stats
2W - 4L
1,421 SR
Queue Stats
10W - 22L
1,395 Elo+
Party 2
Lian
Lian
IndustriasWaifu
Lian
Level 243
Champion Stats
0W - 3L
1,228 SR
Queue Stats
351W - 353L
1,543 Elo+
Party 2
Saati
Saati
Not you
Saati
Level 77
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,651 Elo+
Solo
Ying
Ying
hanechi
Ying
Level 57
Champion Stats
1W - 2L
1,475 SR
Queue Stats
97W - 109L
1,529 Elo+
Party 2
Team Averages
Level 94
1,441 SR
1,520 Elo+

VS

Team Averages
Level 159
1,440 SR
1,488 Elo+
Vivian
Vivian
CreeperC00lkid
Vivian
Level 114
Champion Stats
348W - 303L
1,505 SR
Queue Stats
359W - 328L
1,470 Elo+
Solo
Ash
Ash
DaintyWhelp400
Ash
Level 175
Champion Stats
2W - 6L
1,148 SR
Queue Stats
146W - 131L
1,507 Elo+
Party 1
Grohk
Grohk
OKAI v2
Grohk
Level 63
Champion Stats
17W - 10L
1,655 SR
Queue Stats
116W - 104L
1,536 Elo+
Party 1
Viktor
Viktor
QuyHamVui211
Viktor
Level 374
Champion Stats
4W - 1L
1,529 SR
Queue Stats
130W - 147L
1,489 Elo+
Solo
Ying
Ying
Thee_Scoobz
Ying
Level 69
Champion Stats
7W - 7L
1,361 SR
Queue Stats
23W - 30L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
29
5 / 5 / 2
1,585
226
26,414
20,547
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

13
0 / 5 / 1
1,254
179
18,057
31,277
27,292
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

55
1 / 4 / 0
1,076
154
16,723
16,594
0
Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 3s.

Level 5

Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Saati
Not you
Saati
38
1 / 6 / 2
1,259
180
28,830
21,708
0
Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Ying
hanechi
Ying
30
1 / 6 / 1
1,088
155
16,642
20,463
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
9 / 2 / 5
2,078
297
32,234
13,780
7,733
Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 50.

Level 1

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 625.

Level 5

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 4s.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

59
6 / 0 / 9
2,587
370
26,881
43,976
37,262
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Grohk
OKAI v2
Grohk
38
5 / 1 / 14
2,201
314
12,732
15,840
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Viktor
58
3 / 4 / 6
1,846
264
20,591
15,059
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

51
3 / 1 / 17
2,312
330
18,151
18,011
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 33s
Objective Time
7m 1s
14
Kill Participation
77
8
Kills
26
26
Deaths
8
6
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Moji
5
5
2
1.2
W
9
2
5
5.75
W
6
0
9
10.5
L
0
5
1
0.1
L
1
4
0
0.25
L
Saati
Not you
Saati
1
6
2
0.33
W
Grohk
OKAI v2
Grohk
5
1
14
12
W
Viktor
3
4
6
1.5
W
3
1
17
11.5
L
Ying
hanechi
Ying
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,666
Damage
110,589
110,589
Taken
106,666
27,292
Shielding
44,995
28,901
Healing
85,598
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Moji
26,414
25,664
0
6,690
20,547
0

Level 1

Level 1

W
32,234
26,223
150
660
13,780
7,733
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
26,881
23,281
0
0
43,976
37,262
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
18,057
16,657
0
0
31,277
27,292
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
16,723
15,123
0
3,426
16,594
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Saati
Not you
Saati
28,830
22,646
0
2,700
21,708
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grohk
OKAI v2
Grohk
12,732
9,290
22,509
8,659
15,840
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
20,591
18,051
0
3,793
15,059
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
18,151
18,151
38,916
10,911
18,011
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
hanechi
Ying
16,642
12,142
10,022
6,063
20,463
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role