Player Matchup

Talus
Talus
BEAST 2180
Talus
Level 965
Champion Stats
1W - 1L
1,470 SR
Queue Stats
30W - 40L
1,474 Elo+
Party 4
Jenos
Jenos
Dragon708367
Jenos
Level 30
Champion Stats
2W - 2L
1,567 SR
Queue Stats
12W - 5L
1,722 Elo+
Party 3
Tyra
Tyra
MinxyLynxy
Tyra
Level 256
Champion Stats
5W - 2L
1,470 SR
Queue Stats
16W - 22L
1,402 Elo+
Party 4
Barik
Barik
ReaperBen
Barik
Level 116
Champion Stats
4W - 1L
1,764 SR
Queue Stats
29W - 24L
1,616 Elo+
Party 3
Atlas
Atlas
Risyrn
Atlas
Level 51
Champion Stats
5W - 3L
1,593 SR
Queue Stats
23W - 16L
1,636 Elo+
Party 3
Team Averages
Level 284
1,573 SR
1,570 Elo+

VS

Team Averages
Level 217
1,632 SR
1,525 Elo+
Ruckus
Ruckus
FastNutt
Ruckus
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,497 Elo+
Party 1
Koga
Koga
Odíto
Koga
Level 473
Champion Stats
1W - 2L
1,735 SR
Queue Stats
6W - 10L
1,537 Elo+
Party 2
VII
VII
Steve_Bread__
VII
Level 36
Champion Stats
0W - 1L
1,705 SR
Queue Stats
24W - 22L
1,473 Elo+
Party 1
Grohk
Grohk
ToiMeGame
Grohk
Level 74
Champion Stats
9W - 9L
1,571 SR
Queue Stats
135W - 142L
1,520 Elo+
Solo
Ying
Ying
kyogres
Ying
Level 453
Champion Stats
9W - 9L
1,647 SR
Queue Stats
144W - 159L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
59
16 / 6 / 5
4,668
584
76,640
38,864
0
Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

20
7 / 5 / 20
5,013
627
35,526
35,656
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
10 / 6 / 17
4,853
607
58,572
44,584
1,350
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Barik
ReaperBen
Barik
59
4 / 9 / 18
4,357
545
40,414
63,607
33,124
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Atlas
Risyrn
Atlas
40
7 / 6 / 10
4,307
538
28,207
70,865
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
FastNutt
Ruckus
55
9 / 7 / 9
4,763
595
64,467
70,832
46,737
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Koga
Odíto
Koga
59
13 / 15 / 8
4,671
584
79,146
39,017
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

18
5 / 9 / 7
3,670
459
46,370
34,298
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Grohk
ToiMeGame
Grohk
20
5 / 7 / 8
4,358
545
48,485
57,131
1,500
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Ying
kyogres
Ying
59
0 / 6 / 18
4,485
561
15,108
38,081
0
Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 55s
Objective Time
8m 20s
114
Kill Participation
82
44
Kills
32
32
Deaths
44
70
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Talus
16
6
5
3.08
W
7
5
20
3.4
L
Ruckus
FastNutt
Ruckus
9
7
9
1.93
W
10
6
17
3.08
L
Koga
Odíto
Koga
13
15
8
1.13
W
Barik
ReaperBen
Barik
4
9
18
1.44
W
Atlas
Risyrn
Atlas
7
6
10
2
L
5
9
7
0.94
L
Grohk
ToiMeGame
Grohk
5
7
8
1.29
L
Ying
kyogres
Ying
0
6
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

239,359
Damage
253,576
253,576
Taken
239,359
34,474
Shielding
48,237
141,869
Healing
152,578
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Talus
76,640
70,726
0
10,036
38,864
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 2

W
35,526
27,003
91,175
22,536
35,656
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Ruckus
FastNutt
Ruckus
64,467
47,516
0
4,472
70,832
46,737
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
58,572
27,543
0
800
44,584
1,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

L
Koga
Odíto
Koga
79,146
48,999
1,619
6,001
39,017
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Barik
ReaperBen
Barik
40,414
40,414
666
12,871
63,607
33,124
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Atlas
Risyrn
Atlas
28,207
28,207
0
3,785
70,865
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
46,370
41,532
0
7,200
34,298
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grohk
ToiMeGame
Grohk
48,485
20,025
16,402
28,536
57,131
1,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
kyogres
Ying
15,108
15,108
68,042
20,306
38,081
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Damage Done by Role

Damage Taken by Role