Player Matchup

VII
VII
KeeLDarK
VII
Level 597
Champion Stats
0W - 2L
1,500 SR
Queue Stats
235W - 210L
1,630 Elo+
Solo
Vora
Vora
moonrock0403
Vora
Level 24
Champion Stats
8W - 10L
1,451 SR
Queue Stats
51W - 58L
1,394 Elo+
Solo
Ash
Ash
stuffyguts
Ash
Level 11
Champion Stats
2W - 2L
1,464 SR
Queue Stats
5W - 6L
1,848 Elo+
Solo
Atlas
Atlas
weedalotofit
Atlas
Level 389
Champion Stats
52W - 62L
1,552 SR
Queue Stats
1,313W - 1,322L
1,598 Elo+
Solo
Ying
Ying
wqerzvcx4
Ying
Level 368
Champion Stats
1W - 9L
1,303 SR
Queue Stats
253W - 280L
1,580 Elo+
Solo
Team Averages
Level 278
1,454 SR
1,610 Elo+

VS

Team Averages
Level 423
1,723 SR
1,662 Elo+
Maeve
Maeve
DrCloser
Maeve
Level 30
Champion Stats
1W - 0L
1,767 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Willo
Willo
IMissJuice
Willo
Level 999
Champion Stats
7W - 1L
1,939 SR
Queue Stats
264W - 156L
1,742 Elo+
Solo
Barik
Barik
NTroast327
Barik
Level 999
Champion Stats
21W - 32L
1,573 SR
Queue Stats
1,295W - 1,365L
1,620 Elo+
Solo
Makoa
Makoa
RichardButtlic
Makoa
Level 70
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,638 Elo+
Solo
Pip
Pip
TimeofPrime
Pip
Level 15
Champion Stats
9W - 3L
1,838 SR
Queue Stats
10W - 5L
1,809 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
7 / 8 / 0
1,721
246
25,130
25,582
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

19
0 / 9 / 2
881
126
9,320
25,632
600
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

6
1 / 8 / 4
1,338
191
19,947
51,829
20,656
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Level 1

57
2 / 4 / 4
1,651
236
33,723
60,253
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Ravages of Time

Ravages of Time

Armor

Generate 8% Ultimate charge after getting an Elimination.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ying
57
1 / 7 / 3
998
143
13,237
23,358
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
DrCloser
Maeve
19
8 / 4 / 5
2,046
292
22,684
16,351
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Willo
53
14 / 2 / 10
3,493
499
72,913
14,657
0
Antics

Antics

Weapon

Increase your Reload Speed by 20%.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Barik
58
2 / 2 / 18
2,318
331
23,776
17,930
11,560
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

55
4 / 1 / 14
3,065
438
24,125
34,585
20,784
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

3
8 / 2 / 12
2,450
350
43,156
17,834
0
Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 0.6s.

Level 1

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1s.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 240 every 1s while Weightless is active.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 19s
Objective Time
8m 1s
24
Kill Participation
95
11
Kills
36
36
Deaths
11
13
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Maeve
DrCloser
Maeve
8
4
5
2.63
W
Willo
14
2
10
9.5
L
7
8
0
0.88
W
Barik
2
2
18
5.5
W
4
1
14
11
W
8
2
12
7
L
0
9
2
0.11
L
1
8
4
0.38
L
2
4
4
1
L
Ying
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,357
Damage
186,654
186,654
Taken
101,357
21,256
Shielding
32,344
50,297
Healing
53,791
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
DrCloser
Maeve
22,684
21,874
0
3,268
16,351
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Willo
72,913
70,262
0
5,734
14,657
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
25,130
22,780
0
668
25,582
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
23,776
23,776
0
5,994
17,930
11,560
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
24,125
23,737
0
10,131
34,585
20,784

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
43,156
39,576
19,381
9,283
17,834
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
9,320
4,020
0
1,015
25,632
600
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
19,947
17,064
0
0
51,829
20,656

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
33,723
33,723
0
5,562
60,253
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
13,237
13,237
35,813
7,239
23,358
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role