Player Matchup

Ying
Ying
Gold III
Dotyde14215
Ying
Gold III
Level 416
Champion Stats
33W - 14L
1,802 SR
Queue Stats
288W - 256L
1,552 Elo+
Solo
Fernando
Fernando
Silver IV
Foxy_Zh
Fernando
Silver IV
Level 202
Champion Stats
2W - 4L
1,240 SR
Queue Stats
35W - 29L
1,418 Elo+
Solo
Makoa
Makoa
Silver III
MULEdoPADRE
Makoa
Silver III
Level 372
Champion Stats
16W - 25L
1,524 SR
Queue Stats
107W - 112L
1,411 Elo+
Solo
Octavia
Octavia
Silver I
ajc67893
Octavia
Silver I
Level 999
Champion Stats
6W - 2L
1,589 SR
Queue Stats
597W - 616L
1,530 Elo+
Solo
Koga
Koga
Silver II
yiazmat35
Koga
Silver II
Level 651
Champion Stats
6W - 3L
1,846 SR
Queue Stats
169W - 131L
1,505 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 528
1,600 SR
1,483 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 162
1,515 SR
1,385 Elo+
Ash
Ash
Silver II
BlackWhizard
Ash
Silver II
Level 179
Champion Stats
3W - 5L
1,587 SR
Queue Stats
22W - 34L
1,382 Elo+
Solo
Grohk
Grohk
Silver I
JpeSia
Grohk
Silver I
Level 59
Champion Stats
0W - 1L
1,410 SR
Queue Stats
5W - 9L
1,360 Elo+
Solo
Atlas
Atlas
Silver V
RamosJonY
Atlas
Silver V
Level 112
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,252 Elo+
Solo
Vora
Vora
Gold IV
Zoura13
Vora
Gold IV
Level 100
Champion Stats
122W - 97L
1,625 SR
Queue Stats
292W - 257L
1,489 Elo+
Solo
Saati
Saati
Gold IV
bagaiulu
Saati
Gold IV
Level 358
Champion Stats
6W - 10L
1,452 SR
Queue Stats
628W - 661L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
5 / 3 / 29
3,896
325
20,647
20,977
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
Foxy_Zh
Fernando
53
11 / 1 / 20
3,303
275
59,332
62,977
81,954
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
9 / 2 / 18
3,709
309
63,382
87,242
26,746
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Octavia
ajc67893
Octavia
58
9 / 6 / 19
1,592
133
80,120
23,812
14,899
Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Koga
59
25 / 3 / 10
3,920
327
84,389
36,277
0
Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Level 1

Bans
AzaanBomb King
Team 1 Score

4

VS

Team 2 Score

1

Bans
LianZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
1 / 12 / 5
2,320
193
44,157
90,065
28,360
Thrive

Thrive

Shoulder Bash

Heal for 600 after hitting an enemy with Shoulder Bash.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Grohk
JpeSia
Grohk
23
2 / 12 / 3
2,118
177
39,283
48,229
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Atlas
RamosJonY
Atlas
52
2 / 14 / 1
2,014
168
29,963
90,149
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Vora
Zoura13
Vora
57
10 / 11 / 1
2,792
233
59,722
49,642
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Saati
bagaiulu
Saati
59
0 / 10 / 3
1,705
142
58,160
29,785
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 57s
Objective Time
4m 34s
155
Kill Participation
28
59
Kills
15
15
Deaths
59
96
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
12
5
0.29
W
5
3
29
6.5
W
Fernando
Foxy_Zh
Fernando
11
1
20
21
L
Grohk
JpeSia
Grohk
2
12
3
0.29
W
9
2
18
9
L
Atlas
RamosJonY
Atlas
2
14
1
0.18
L
Vora
Zoura13
Vora
10
11
1
0.95
W
Octavia
ajc67893
Octavia
9
6
19
3.08
L
Saati
bagaiulu
Saati
0
10
3
0.15
W
Koga
25
3
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

307,870
Damage
231,285
231,285
Taken
307,870
123,599
Shielding
28,360
176,098
Healing
87,490
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
44,157
39,990
0
6,478
90,065
28,360
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
20,647
20,647
132,231
14,497
20,977
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
Foxy_Zh
Fernando
59,332
40,722
0
3,762
62,977
81,954
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Grohk
JpeSia
Grohk
39,283
22,340
44,314
19,750
48,229
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
63,382
61,082
0
7,651
87,242
26,746
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

L
Atlas
RamosJonY
Atlas
29,963
29,963
0
873
90,149
0

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Vora
Zoura13
Vora
59,722
44,940
300
12,898
49,642
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
ajc67893
Octavia
80,120
58,766
2,389
1,297
23,812
14,899
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Saati
bagaiulu
Saati
58,160
22,102
0
2,877
29,785
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Koga
84,389
77,036
0
14,271
36,277
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role