Player Matchup

Lian
Lian
Silver I
HeXogeL_StaWay
Lian
Silver I
Level 193
Champion Stats
12W - 11L
1,468 SR
Queue Stats
72W - 80L
1,406 Elo+
Party 2
Seris
Seris
Silver I
Homebourguere
Seris
Silver I
Level 177
Champion Stats
1W - 3L
1,368 SR
Queue Stats
63W - 75L
1,387 Elo+
Party 2
Fernando
Fernando
Bronze II
P_R_E_D_A_50
Fernando
Bronze II
Level 65
Champion Stats
7W - 5L
1,605 SR
Queue Stats
17W - 24L
1,256 Elo+
Party 2
Jenos
Jenos
Silver II
ShadowFl3x
Jenos
Silver II
Level 78
Champion Stats
67W - 60L
1,445 SR
Queue Stats
191W - 185L
1,383 Elo+
Solo
Tyra
Tyra
Silver IV
Two_Py
Tyra
Silver IV
Level 128
Champion Stats
5W - 8L
1,537 SR
Queue Stats
8W - 17L
1,371 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,485 SR
1,361 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 221
1,501 SR
1,363 Elo+
Ruckus
Ruckus
Silver III
Bajarmeh dioh
Ruckus
Silver III
Level 191
Champion Stats
4W - 1L
1,322 SR
Queue Stats
57W - 72L
1,361 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Silver I
Impel Down 47
Betty la Bomba
Silver I
Level 755
Champion Stats
24W - 30L
1,556 SR
Queue Stats
204W - 212L
1,433 Elo+
Solo
Barik
Barik
Silver III
KKausital751
Barik
Silver III
Level 49
Champion Stats
2W - 0L
1,722 SR
Queue Stats
48W - 63L
1,353 Elo+
Party 1
Pip
Pip
Silver V
RegentTunic4930
Pip
Silver V
Level 65
Champion Stats
3W - 2L
1,565 SR
Queue Stats
50W - 66L
1,326 Elo+
Party 1
Tiberius
Tiberius
Silver IV
Xx_PaulSell_xX
Tiberius
Silver IV
Level 47
Champion Stats
2W - 3L
1,339 SR
Queue Stats
7W - 11L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
10 / 6 / 6
3,858
351
113,140
65,363
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

55
0 / 4 / 16
2,289
208
4,258
27,865
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Fernando
P_R_E_D_A_50
Fernando
52
3 / 12 / 6
3,609
328
30,278
118,338
139,730
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
27
3 / 8 / 12
2,129
194
32,372
34,853
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tyra
Two_Py
Tyra
37
9 / 8 / 7
2,701
246
99,884
62,782
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
TalusKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
VIITorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
11 / 1 / 20
3,511
319
88,047
85,326
25,694
Extended Magazines

Extended Magazines

Advance

Generate 60 Ammo after using Advance.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Betty la Bomba
Impel Down 47
Betty la Bomba
57
12 / 6 / 9
3,205
291
69,140
42,325
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

45
6 / 6 / 19
3,511
319
54,772
73,470
77,735
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

48
6 / 6 / 14
3,555
323
22,607
41,445
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Tiberius
41
3 / 6 / 14
2,835
258
74,635
37,366
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 18s
Objective Time
9m 42s
72
Kill Participation
114
25
Kills
38
38
Deaths
25
47
Assists
76
Player
Kills
Deaths
Assists
KDA
W
11
1
20
21
L
10
6
6
2.17
L
0
4
16
2
W
Betty la Bomba
Impel Down 47
Betty la Bomba
12
6
9
2.75
W
6
6
19
2.58
L
Fernando
P_R_E_D_A_50
Fernando
3
12
6
0.5
W
6
6
14
2.17
L
Jenos
3
8
12
1.13
L
Tyra
Two_Py
Tyra
9
8
7
1.56
W
Tiberius
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

279,932
Damage
309,201
309,201
Taken
279,932
139,730
Shielding
103,429
191,117
Healing
201,732
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
88,047
64,972
0
18,184
85,326
25,694
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
113,140
106,739
0
4,136
65,363
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
4,258
3,048
101,339
17,191
27,865
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Betty la Bomba
Impel Down 47
Betty la Bomba
69,140
37,375
0
12,417
42,325
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
54,772
54,772
0
2,079
73,470
77,735
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Fernando
P_R_E_D_A_50
Fernando
30,278
17,700
0
2,811
118,338
139,730

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
22,607
19,928
134,706
26,088
41,445
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Jenos
32,372
23,829
51,727
6,774
34,853
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tyra
Two_Py
Tyra
99,884
38,710
0
7,139
62,782
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
74,635
56,785
0
8,258
37,366
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role