Player Matchup

Maeve
Maeve
Gold III
D6Dragonsx
Maeve
Gold III
Level 125
Champion Stats
1W - 0L
1,569 SR
Queue Stats
85W - 68L
1,465 Elo+
Party 1
Ying
Ying
Gold III
JOJO6622
Ying
Gold III
Level 89
Champion Stats
6W - 2L
1,684 SR
Queue Stats
43W - 36L
1,523 Elo+
Solo
Lian
Lian
Gold III
Mrtoutoule
Lian
Gold III
Level 147
Champion Stats
9W - 9L
1,530 SR
Queue Stats
56W - 48L
1,448 Elo+
Party 1
Khan
Khan
Gold II
Wert45
Khan
Gold II
Level 408
Champion Stats
6W - 3L
1,561 SR
Queue Stats
251W - 233L
1,523 Elo+
Solo
Ash
Ash
Gold IV
fanofsteel
Ash
Gold IV
Level 999
Champion Stats
45W - 45L
1,594 SR
Queue Stats
831W - 828L
1,471 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 354
1,588 SR
1,486 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,603 SR
1,421 Elo+
Tiberius
Tiberius
Silver I
Alatskun
Tiberius
Silver I
Level 80
Champion Stats
1W - 1L
1,862 SR
Queue Stats
8W - 8L
1,582 Elo+
Solo
Vora
Vora
Silver IV
Igeti
Vora
Silver IV
Level 29
Champion Stats
1W - 2L
1,590 SR
Queue Stats
5W - 7L
1,336 Elo+
Party 2
Saati
Saati
Gold III
Mika1331
Saati
Gold III
Level 87
Champion Stats
3W - 2L
1,565 SR
Queue Stats
9W - 10L
1,444 Elo+
Party 2
Rei
Rei
Qualifying
Powzqq__
Rei
Qualifying
Level 223
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,372 Elo+
Party 3
Fernando
Fernando
Qualifying
SKH109
Fernando
Qualifying
Level 138
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
43
9 / 11 / 12
3,182
227
33,071
52,003
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Ying
51
3 / 3 / 26
4,425
316
19,823
35,813
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
9 / 5 / 25
5,804
415
113,376
52,626
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Khan
Wert45
Khan
41
19 / 5 / 14
4,382
313
58,941
121,518
30,263
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
6 / 4 / 12
4,659
333
72,288
122,077
125,097
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bans
AndroxusAzaan
Team 1 Score

4

VS

Team 2 Score

2

Bans
CassieInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Alatskun
Tiberius
52
9 / 16 / 6
3,938
281
102,060
52,801
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Vora
Igeti
Vora
28
11 / 11 / 6
2,786
199
77,483
55,429
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Saati
Mika1331
Saati
40
5 / 9 / 6
2,747
196
135,847
48,681
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

53
1 / 6 / 12
2,557
183
29,152
41,404
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
SKH109
Fernando
46
2 / 5 / 4
2,874
205
39,495
99,184
133,721
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 52s
Objective Time
5m 37s
135
Kill Participation
62
46
Kills
28
28
Deaths
47
89
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiberius
Alatskun
Tiberius
9
16
6
0.75
W
Maeve
9
11
12
1.36
L
Vora
Igeti
Vora
11
11
6
1.27
W
Ying
3
3
26
5.33
L
Saati
Mika1331
Saati
5
9
6
0.89
W
9
5
25
4.3
L
1
6
12
1.17
L
Fernando
SKH109
Fernando
2
5
4
0.8
W
Khan
Wert45
Khan
19
5
14
5.2
W
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,499
Damage
384,037
384,037
Taken
297,499
155,360
Shielding
133,721
289,753
Healing
165,996
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
Alatskun
Tiberius
102,060
63,403
0
6,077
52,801
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Maeve
33,071
29,507
0
8,019
52,003
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
Igeti
Vora
77,483
57,401
0
9,480
55,429
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
19,823
19,823
199,112
25,644
35,813
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
Mika1331
Saati
135,847
33,855
270
3,751
48,681
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
113,376
104,613
0
4,106
52,626
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
29,152
28,952
103,279
30,155
41,404
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
SKH109
Fernando
39,495
30,995
0
12,984
99,184
133,721
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Khan
Wert45
Khan
58,941
57,111
23,903
27,195
121,518
30,263
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Level 1

W
72,288
57,061
0
1,774
122,077
125,097
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role