Player Matchup

Dredge
Dredge
Alexis159753
Dredge
Level 801
Champion Stats
7W - 8L
1,601 SR
Queue Stats
76W - 77L
1,584 Elo+
Solo
Betty la Bomba
Betty la Bomba
BearWolverine
Betty la Bomba
Level 15
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ying
Ying
CobaltAsure
Ying
Level 537
Champion Stats
0W - 1L
1,505 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyra
Tyra
DeadPool8500
Tyra
Level 154
Champion Stats
3W - 4L
1,730 SR
Queue Stats
13W - 17L
1,607 Elo+
Party 3
Makoa
Makoa
TTVdeadsmileltd
Makoa
Level 563
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,521 Elo+
Party 1
Team Averages
Level 414
1,567 SR
1,542 Elo+

VS

Team Averages
Level 310
1,697 SR
1,610 Elo+
Rei
Rei
Hoxbaradiel
Rei
Level 252
Champion Stats
61W - 38L
1,703 SR
Queue Stats
132W - 100L
1,611 Elo+
Party 2
Grohk
Grohk
Nayghy
Grohk
Level 339
Champion Stats
66W - 30L
1,719 SR
Queue Stats
156W - 118L
1,603 Elo+
Party 2
Ruckus
Ruckus
didmyaccreset
Ruckus
Level 87
Champion Stats
4W - 0L
1,953 SR
Queue Stats
41W - 28L
1,627 Elo+
Solo
Moji
Moji
jnrs007
Moji
Level 517
Champion Stats
11W - 9L
1,526 SR
Queue Stats
337W - 295L
1,608 Elo+
Solo
Terminus
Terminus
xxim_starvingxx
Terminus
Level 357
Champion Stats
2W - 1L
1,587 SR
Queue Stats
50W - 33L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
59
1 / 2 / 1
2,407
401
19,754
6,387
900
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 10% for 2s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Betty la Bomba
BearWolverine
Betty la Bomba
19
2 / 10 / 0
1,808
301
24,989
26,642
0
Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.

Level 1

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 160%.

Level 4

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.

Level 5

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

56
0 / 4 / 0
2,273
379
4,629
17,617
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

52
1 / 13 / 0
1,921
320
48,464
40,800
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
0 / 3 / 0
2,401
400
11,310
50,129
21,394
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Sea Legs

Sea Legs

Dredge Anchor

Heal for 240 after hitting an enemy with Dredge Anchor.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 2.5s after activating Dredge Anchor.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
5 / 0 / 10
3,699
617
12,801
3,246
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Grohk
Nayghy
Grohk
58
7 / 0 / 18
3,647
608
23,616
16,504
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

58
12 / 2 / 6
3,376
563
58,666
36,466
25,179
Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 10 Ammo every 1s while Emitter is active.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Level 1

Moji
jnrs007
Moji
59
3 / 0 / 9
2,961
494
32,092
19,013
0
Scurry

Scurry

Scamper

Heal for 100 over the duration of Scamper.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 28% while at or below 50% Health.

Level 4

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fluffy

Fluffy

Armor

Increase your maximum Health by 250.

Level 5

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Terminus
59
5 / 1 / 4
2,549
425
14,400
33,917
0
It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

56s
Objective Time
10m 55s
5
Kill Participation
79
4
Kills
32
32
Deaths
3
1
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Dredge
1
2
1
0.75
L
Betty la Bomba
BearWolverine
Betty la Bomba
2
10
0
0.2
L
0
4
0
0
L
1
13
0
0.08
W
5
0
10
10
W
Grohk
Nayghy
Grohk
7
0
18
16
L
0
3
0
0
W
12
2
6
7.5
W
Moji
jnrs007
Moji
3
0
9
7.5
W
Terminus
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,146
Damage
141,575
141,575
Taken
109,146
22,294
Shielding
25,179
34,690
Healing
99,496
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
19,754
12,894
0
1,361
6,387
900
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Betty la Bomba
BearWolverine
Betty la Bomba
24,989
8,094
0
1,554
26,642
0
L
4,629
4,629
19,291
4,394
17,617
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
48,464
16,106
0
1,503
40,800
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
12,801
10,023
34,762
659
3,246
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grohk
Nayghy
Grohk
23,616
14,918
35,294
10,069
16,504
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
11,310
9,516
0
6,587
50,129
21,394
W
58,666
51,878
0
3,600
36,466
25,179
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Moji
jnrs007
Moji
32,092
32,092
0
5,697
19,013
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
14,400
8,256
0
9,415
33,917
0

Level 1

Damage Done by Role

Damage Taken by Role