Player Matchup

Tyra
Tyra
Silver III
Coirky
Tyra
Silver III
Level 190
Champion Stats
2W - 3L
1,551 SR
Queue Stats
25W - 35L
1,420 Elo+
Party 1
Lex
Lex
Diamond IV
Evilwilian
Lex
Diamond IV
Level 862
Champion Stats
101W - 112L
1,625 SR
Queue Stats
704W - 664L
1,601 Elo+
Party 2
Grover
Grover
Diamond V
Küshang
Grover
Diamond V
Level 108
Champion Stats
13W - 15L
1,621 SR
Queue Stats
146W - 119L
1,627 Elo+
Party 2
Maeve
Maeve
Qualifying
contrixity
Maeve
Qualifying
Level 32
Champion Stats
0W - 1L
1,509 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ash
Ash
Gold III
jelowdar
Ash
Gold III
Level 183
Champion Stats
12W - 9L
1,622 SR
Queue Stats
175W - 141L
1,482 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 275
1,585 SR
1,526 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 497
1,662 SR
1,561 Elo+
Nyx
Nyx
Gold IV
ApolloDaGxdTV
Nyx
Gold IV
Level 163
Champion Stats
6W - 3L
1,630 SR
Queue Stats
87W - 84L
1,540 Elo+
Solo
Vora
Vora
Platinum V
Daaviid
Vora
Platinum V
Level 999
Champion Stats
8W - 7L
1,482 SR
Queue Stats
124W - 113L
1,533 Elo+
Solo
Ying
Ying
Platinum V
LemonFischl
Ying
Platinum V
Level 84
Champion Stats
37W - 25L
1,727 SR
Queue Stats
170W - 152L
1,600 Elo+
Solo
Inara
Inara
Platinum IV
RickyRolon
Inara
Platinum IV
Level 238
Champion Stats
23W - 8L
1,770 SR
Queue Stats
169W - 181L
1,512 Elo+
Solo
Dredge
Dredge
Gold I
Stêph
Dredge
Gold I
Level 999
Champion Stats
2W - 2L
1,700 SR
Queue Stats
39W - 31L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
Coirky
Tyra
59
4 / 16 / 10
3,686
176
110,190
80,254
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

57
25 / 13 / 8
5,664
270
163,826
88,280
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Grover
Küshang
Grover
45
4 / 12 / 26
4,690
223
42,862
87,966
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Maeve
30
6 / 17 / 8
3,510
167
63,254
73,289
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

56
8 / 11 / 12
6,473
308
88,214
147,088
147,574
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 32% for 2s after using Shoulder Bash.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bans
LianVII
Team 1 Score

3

VS

Team 2 Score

4

Bans
Bomb KingTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
14 / 10 / 22
4,445
212
92,082
104,347
25,809
All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 24%.

Level 2

Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 8%.

Level 4

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 40%.

Level 2

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 40%.

Level 2

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Vora
Daaviid
Vora
59
10 / 15 / 13
6,273
299
84,011
69,333
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

48
8 / 9 / 32
5,213
248
47,500
60,152
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
46
11 / 10 / 24
5,185
247
63,200
161,915
51,028
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
Stêph
Dredge
59
26 / 4 / 25
6,002
286
190,084
72,599
6,206
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 49s
Objective Time
11m 23s
111
Kill Participation
185
47
Kills
69
69
Deaths
48
64
Assists
116
Player
Kills
Deaths
Assists
KDA
W
14
10
22
2.5
L
Tyra
Coirky
Tyra
4
16
10
0.56
W
Vora
Daaviid
Vora
10
15
13
1.1
L
25
13
8
2.23
L
Grover
Küshang
Grover
4
12
26
1.42
W
8
9
32
2.67
W
Inara
11
10
24
2.3
W
Dredge
Stêph
Dredge
26
4
25
9.63
L
Maeve
6
17
8
0.59
L
8
11
12
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

468,346
Damage
476,877
476,877
Taken
468,346
147,574
Shielding
83,043
273,477
Healing
309,728
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
92,082
60,023
0
6,267
104,347
25,809
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tyra
Coirky
Tyra
110,190
74,154
0
2,246
80,254
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Vora
Daaviid
Vora
84,011
62,381
0
12,173
69,333
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
163,826
142,293
0
7,530
88,280
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Grover
Küshang
Grover
42,862
34,202
190,382
60,409
87,966
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
47,500
47,500
197,428
39,263
60,152
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
Inara
63,200
44,146
1,817
22,795
161,915
51,028
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Dredge
Stêph
Dredge
190,084
72,614
1,691
28,294
72,599
6,206
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Maeve
63,254
58,020
0
5,579
73,289
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
88,214
79,654
0
7,331
147,088
147,574

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role