Player Matchup

Fernando
Fernando
AkitoVT
Fernando
Level 341
Champion Stats
176W - 167L
1,590 SR
Queue Stats
1,233W - 1,228L
1,657 Elo+
Party 1
Vora
Vora
DeadLive007
Vora
Level 999
Champion Stats
0W - 3L
1,752 SR
Queue Stats
380W - 389L
1,616 Elo+
Solo
EJgames
Unknown
Level 999
Champion Stats
58W - 65L
1,599 SR
Queue Stats
806W - 821L
1,595 Elo+
Solo
Saati
Saati
Junior5961
Saati
Level 594
Champion Stats
8W - 13L
1,505 SR
Queue Stats
948W - 933L
1,579 Elo+
Solo
Rei
Rei
SecretSeagull
Rei
Level 255
Champion Stats
54W - 38L
1,645 SR
Queue Stats
1,202W - 1,197L
1,658 Elo+
Party 1
Team Averages
Level 638
1,618 SR
1,621 Elo+

VS

Team Averages
Level 247
1,674 SR
1,574 Elo+
Azaan
Azaan
ButtHoleTaster
Azaan
Level 57
Champion Stats
12W - 8L
1,772 SR
Queue Stats
46W - 32L
1,632 Elo+
Party 2
IntoTheVoid10
Unknown
Level 54
Champion Stats
2W - 0L
1,716 SR
Queue Stats
101W - 104L
1,516 Elo+
Solo
VII
VII
MrComet53
VII
Level 52
Champion Stats
3W - 1L
1,500 SR
Queue Stats
61W - 47L
1,523 Elo+
Solo
Io
Io
PooStainStanley
Io
Level 75
Champion Stats
26W - 10L
1,841 SR
Queue Stats
52W - 34L
1,641 Elo+
Party 2
Lillith
Lillith
bultrugwalvis
Lillith
Level 999
Champion Stats
50W - 54L
1,539 SR
Queue Stats
384W - 376L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AkitoVT
Fernando
49
0 / 10 / 6
3,024
233
85,091
127,099
27,764
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
3 / 11 / 6
2,236
172
62,096
60,076
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

EJgames
Unknown
59
6 / 14 / 5
2,986
230
82,198
58,999
0

Level 4

Level 1

Level 1

Level 5

Level 4

Level 1

Saati
59
10 / 10 / 4
2,886
222
68,026
47,822
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

31
1 / 5 / 15
3,076
237
33,011
33,159
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
18 / 3 / 12
4,866
374
88,024
130,095
36,046
Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 8% for 2s after activating Conviction.

Level 2

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 1.7999999999999998s after using Reckoning.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

51
15 / 4 / 19
5,683
437
74,935
52,762
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

30
2 / 8 / 11
2,897
223
45,737
42,653
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

47
8 / 2 / 29
4,114
316
58,307
29,944
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Lillith
56
7 / 3 / 29
4,660
358
60,152
74,968
0
Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 20%.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 38s
Objective Time
16m 11s
56
Kill Participation
150
20
Kills
50
50
Deaths
20
36
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Fernando
AkitoVT
Fernando
0
10
6
0.3
W
18
3
12
8
L
3
11
6
0.55
L
EJgames
Unknown
6
14
5
0.61
W
15
4
19
6.13
L
Saati
10
10
4
1.2
W
2
8
11
0.94
W
8
2
29
11.25
L
1
5
15
1.7
W
Lillith
7
3
29
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

330,422
Damage
327,155
327,155
Taken
330,422
27,764
Shielding
36,046
176,779
Healing
198,071
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
AkitoVT
Fernando
85,091
48,698
0
1,462
127,099
27,764
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
88,024
71,047
0
4,575
130,095
36,046

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
62,096
46,457
280
9,838
60,076
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
EJgames
Unknown
82,198
51,854
0
2,537
58,999
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
74,935
56,596
780
1,864
52,762
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Saati
68,026
51,796
0
863
47,822
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
45,737
42,719
0
2,018
42,653
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
58,307
53,817
70,155
19,898
29,944
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
33,011
20,963
139,640
22,159
33,159
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Lillith
60,152
42,444
98,494
287
74,968
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role