Player Matchup

Azaan
Azaan
Gold V
IMundoI
Azaan
Gold V
Level 646
Champion Stats
5W - 2L
1,665 SR
Queue Stats
58W - 47L
1,557 Elo+
Party 1
Androxus
Androxus
Diamond III
Krég
Androxus
Diamond III
Level 999
Champion Stats
10W - 14L
1,658 SR
Queue Stats
133W - 106L
1,658 Elo+
Solo
Viktor
Viktor
Diamond IV
MYRNUT
Viktor
Diamond IV
Level 695
Champion Stats
1W - 0L
1,716 SR
Queue Stats
84W - 84L
1,677 Elo+
Solo
Ying
Ying
Qualifying
Sekome
Ying
Qualifying
Level 87
Champion Stats
9W - 2L
1,730 SR
Queue Stats
47W - 27L
1,705 Elo+
Party 1
Fernando
Fernando
Diamond IV
企尾角托居吉会
Fernando
Diamond IV
Level 528
Champion Stats
9W - 14L
1,564 SR
Queue Stats
123W - 97L
1,663 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 591
1,667 SR
1,652 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 611
1,645 SR
1,662 Elo+
Cassie
Cassie
Diamond IV
MiniCalisr1532
Cassie
Diamond IV
Level 765
Champion Stats
31W - 61L
1,584 SR
Queue Stats
846W - 801L
1,642 Elo+
Solo
Raum
Raum
Gold IV
Patrick7w7
Raum
Gold IV
Level 457
Champion Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,636 Elo+
Solo
Seris
Seris
Diamond IV
Zonoxx
Seris
Diamond IV
Level 953
Champion Stats
40W - 18L
1,793 SR
Queue Stats
248W - 236L
1,662 Elo+
Solo
Vatu
Vatu
Diamond II
séiji
Vatu
Diamond II
Level 841
Champion Stats
26W - 30L
1,555 SR
Queue Stats
619W - 594L
1,669 Elo+
Solo
Io
Io
Platinum IV
yaaong
Io
Platinum IV
Level 38
Champion Stats
4W - 7L
1,791 SR
Queue Stats
6W - 8L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
IMundoI
Azaan
59
10 / 8 / 13
4,328
240
129,518
126,540
24,971
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Androxus
Krég
Androxus
58
18 / 14 / 10
4,754
264
121,624
85,007
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Viktor
MYRNUT
Viktor
58
10 / 13 / 21
5,057
281
189,019
68,917
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.

Level 5

On The Move

On The Move

Frag Grenade

Gain 8% Movement Speed for 2s after using Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Ying
Sekome
Ying
33
5 / 8 / 33
5,279
293
34,502
47,899
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

57
8 / 9 / 15
5,144
286
64,523
137,376
149,614
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
LexTorvald
Team 1 Score

4

VS

Team 2 Score

3

Bans
RuckusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
14 / 9 / 17
4,052
225
126,266
83,865
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 5%.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

52
8 / 11 / 16
4,314
240
106,286
236,815
8,400
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Tormented Fissure

Tormented Fissure

Ignition

Generate 50 Ammo after activating Ignition.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Seris
Zonoxx
Seris
56
5 / 7 / 22
3,644
202
94,696
85,494
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Vatu
séiji
Vatu
57
23 / 16 / 7
2,521
140
87,985
81,891
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Shadow Garrote

Shadow Garrote

Armor

Generate 5% Ultimate charge for each enemy hit with your Ultimate.

Level 1

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Io
30
2 / 8 / 15
3,517
195
50,506
51,121
1,683
Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 8s
Objective Time
7m 5s
143
Kill Participation
129
51
Kills
52
52
Deaths
51
92
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Azaan
IMundoI
Azaan
10
8
13
2.06
W
Androxus
Krég
Androxus
18
14
10
1.64
W
Viktor
MYRNUT
Viktor
10
13
21
1.58
L
14
9
17
2.5
L
8
11
16
1.45
W
Ying
Sekome
Ying
5
8
33
2.69
L
Seris
Zonoxx
Seris
5
7
22
2.29
L
Vatu
séiji
Vatu
23
16
7
1.66
L
Io
2
8
15
1.19
W
8
9
15
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

539,186
Damage
465,739
465,739
Taken
539,186
174,585
Shielding
10,083
279,925
Healing
293,519
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Azaan
IMundoI
Azaan
129,518
117,767
0
16,129
126,540
24,971
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Androxus
Krég
Androxus
121,624
101,702
0
5,320
85,007
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Viktor
MYRNUT
Viktor
189,019
117,117
0
2,124
68,917
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
126,266
93,245
0
5,626
83,865
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
106,286
83,309
0
29,477
236,815
8,400
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Ying
Sekome
Ying
34,502
34,502
224,137
28,103
47,899
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Seris
Zonoxx
Seris
94,696
82,630
53,929
34,668
85,494
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Vatu
séiji
Vatu
87,985
61,591
688
22,939
81,891
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Io
50,506
49,553
119,112
27,080
51,121
1,683

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
64,523
43,347
0
4,112
137,376
149,614
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role