Player Matchup

Fernando
Fernando
Gallitos8332
Fernando
Level 71
Champion Stats
4W - 1L
1,720 SR
Queue Stats
60W - 56L
1,528 Elo+
Solo
Seris
Seris
Jason090408
Seris
Level 64
Champion Stats
3W - 0L
1,764 SR
Queue Stats
63W - 54L
1,447 Elo+
Party 1
Moji
Moji
Levifarias011
Moji
Level 77
Champion Stats
5W - 3L
1,542 SR
Queue Stats
48W - 37L
1,508 Elo+
Party 1
Tiberius
Tiberius
destruidorBR100
Tiberius
Level 114
Champion Stats
3W - 0L
1,569 SR
Queue Stats
54W - 51L
1,493 Elo+
Party 1
Octavia
Octavia
ninja298rainbow
Octavia
Level 72
Champion Stats
5W - 6L
1,535 SR
Queue Stats
43W - 38L
1,493 Elo+
Party 1
Team Averages
Level 80
1,626 SR
1,494 Elo+

VS

Team Averages
Level 28
1,422 SR
1,285 Elo+
Barik
Barik
DestroyerWolf145
Barik
Level 88
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,198 Elo+
Solo
Vora
Vora
Menino_Freiman
Vora
Level 20
Champion Stats
0W - 1L
1,290 SR
Queue Stats
0W - 5L
1,085 Elo+
Solo
Seris
Seris
Princel_King06
Seris
Level 13
Champion Stats
1W - 2L
1,453 SR
Queue Stats
1W - 2L
1,382 Elo+
Party 2
Tiberius
Tiberius
Vini_progamer
Tiberius
Level 3
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ying
Ying
foca-gorda5165
Ying
Level 16
Champion Stats
7W - 12L
1,368 SR
Queue Stats
8W - 13L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Gallitos8332
Fernando
18
2 / 0 / 6
1,936
387
5,380
13,197
3,836
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

42
4 / 0 / 22
2,376
475
12,187
5,577
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

41
9 / 0 / 16
2,075
415
28,532
13,827
0
Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 9% for 2s after Magic Barrier ends.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 7% while at or below 50% Health.

Level 1

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1.5s.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Tiberius
47
14 / 0 / 7
2,157
431
37,646
12,184
270
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 150-Health Shield for 3s after activating Crouching Tigron.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

37
6 / 0 / 12
1,872
374
22,910
3,405
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 25%.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
0 / 7 / 0
924
185
10,543
29,733
23,249
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

9
0 / 7 / 0
798
160
8,452
16,655
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

11
0 / 6 / 0
804
161
14,970
17,144
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Tiberius
Vini_progamer
Tiberius
2
0 / 7 / 0
806
161
7,625
16,110
600
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

2
0 / 8 / 0
852
170
6,600
27,013
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 7s
Objective Time
23s
98
Kill Participation
0
35
Kills
0
0
Deaths
35
63
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Fernando
Gallitos8332
Fernando
2
0
6
5
W
4
0
22
15
W
9
0
16
17
L
0
7
0
0
L
0
6
0
0
L
Tiberius
Vini_progamer
Tiberius
0
7
0
0
W
Tiberius
14
0
7
17.5
L
0
8
0
0
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,655
Damage
48,190
48,190
Taken
106,655
4,106
Shielding
23,849
42,708
Healing
14,246
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
10,543
10,543
0
3,654
29,733
23,249

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Gallitos8332
Fernando
5,380
3,440
0
1,115
13,197
3,836
W
12,187
9,875
29,818
5,413
5,577
0

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
28,532
27,782
0
1,716
13,827
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
8,452
6,050
0
940
16,655
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
14,970
13,440
0
2,630
17,144
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
Vini_progamer
Tiberius
7,625
5,925
0
0
16,110
600

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Tiberius
37,646
26,138
0
3,037
12,184
270
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
6,600
6,600
1,401
5,621
27,013
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
22,910
18,660
0
1,609
3,405
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role