Player Matchup

Inara
Inara
Platinum III
LordDasPlays
Inara
Platinum III
Level 999
Champion Stats
168W - 128L
1,743 SR
Queue Stats
1,427W - 1,351L
1,540 Elo+
Party 1
Tiberius
Tiberius
Gold III
SamBlackJazz
Tiberius
Gold III
Level 999
Champion Stats
19W - 16L
1,736 SR
Queue Stats
559W - 504L
1,576 Elo+
Party 1
Makoa
Makoa
Gold III
Saphyra01
Makoa
Gold III
Level 759
Champion Stats
23W - 40L
1,529 SR
Queue Stats
415W - 443L
1,519 Elo+
Party 1
Ying
Ying
Gold III
burguinho4
Ying
Gold III
Level 745
Champion Stats
5W - 5L
1,768 SR
Queue Stats
480W - 500L
1,556 Elo+
Party 1
Lian
Lian
Platinum IV
mF yJames
Lian
Platinum IV
Level 908
Champion Stats
7W - 8L
1,205 SR
Queue Stats
461W - 402L
1,528 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 882
1,596 SR
1,544 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 661
1,564 SR
1,512 Elo+
Barik
Barik
Platinum V
JeshusDark
Barik
Platinum V
Level 973
Champion Stats
19W - 9L
1,764 SR
Queue Stats
229W - 197L
1,499 Elo+
Party 2
Androxus
Androxus
Gold I
SrPolix
Androxus
Gold I
Level 999
Champion Stats
2W - 1L
1,591 SR
Queue Stats
39W - 35L
1,535 Elo+
Party 3
Seris
Seris
Gold IV
TheBrayanNoHax
Seris
Gold IV
Level 354
Champion Stats
1W - 1L
1,309 SR
Queue Stats
29W - 25L
1,538 Elo+
Party 3
Lex
Lex
Qualifying
Tj10TheKing
Lex
Qualifying
Level 47
Champion Stats
2W - 2L
1,546 SR
Queue Stats
2W - 3L
1,439 Elo+
Solo
Tyra
Tyra
Platinum IV
Wesker-Stars-Evi
Tyra
Platinum IV
Level 930
Champion Stats
181W - 193L
1,613 SR
Queue Stats
1,241W - 1,199L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 12 / 12
2,900
223
61,593
115,406
32,101
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Tiberius
SamBlackJazz
Tiberius
56
14 / 14 / 7
3,253
250
96,710
49,793
7,762
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 225-Health Shield for 3s after activating Crouching Tigron.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Makoa
Saphyra01
Makoa
59
7 / 13 / 9
2,641
203
36,918
115,481
44,480
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

57
2 / 12 / 10
2,947
227
5,093
40,820
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Lian
58
12 / 10 / 8
3,952
304
73,199
47,409
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
ZhinKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
TorvaldBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
59
9 / 3 / 25
4,648
358
81,280
81,792
110,566
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Androxus
SrPolix
Androxus
59
11 / 11 / 10
3,290
253
64,165
40,551
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.

Level 3

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

47
1 / 4 / 36
4,079
314
33,017
38,579
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

44
17 / 11 / 20
4,405
339
94,255
50,802
0
Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 20%.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

56
23 / 9 / 20
4,371
336
96,192
61,789
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 10s
Objective Time
10m 38s
84
Kill Participation
172
38
Kills
61
61
Deaths
38
46
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Barik
9
3
25
7.17
L
3
12
12
0.75
L
Tiberius
SamBlackJazz
Tiberius
14
14
7
1.25
L
Makoa
Saphyra01
Makoa
7
13
9
0.88
W
Androxus
SrPolix
Androxus
11
11
10
1.45
W
1
4
36
4.75
W
17
11
20
2.45
W
23
9
20
3.67
L
2
12
10
0.58
L
Lian
12
10
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

273,513
Damage
368,909
368,909
Taken
273,513
84,343
Shielding
110,566
149,948
Healing
168,258
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
81,280
81,280
0
14,197
81,792
110,566
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
61,593
41,126
0
3,836
115,406
32,101
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Tiberius
SamBlackJazz
Tiberius
96,710
73,261
0
9,861
49,793
7,762
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Makoa
Saphyra01
Makoa
36,918
35,618
0
7,016
115,481
44,480
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Androxus
SrPolix
Androxus
64,165
49,564
0
4,969
40,551
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
33,017
29,014
119,010
28,518
38,579
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
94,255
84,459
0
1,463
50,802
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
96,192
63,831
0
101
61,789
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
5,093
5,093
107,423
13,011
40,820
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Lian
73,199
66,993
0
8,801
47,409
0

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role