Player Matchup

Ruckus
Ruckus
CameronMen
Ruckus
Level 246
Champion Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,596 Elo+
Solo
Grover
Grover
RobinTheRobber
Grover
Level 156
Champion Stats
2W - 2L
1,699 SR
Queue Stats
97W - 98L
1,578 Elo+
Party 2
Zhin
Zhin
TH-0TDestr0yer
Zhin
Level 291
Champion Stats
8W - 4L
1,693 SR
Queue Stats
496W - 472L
1,627 Elo+
Party 1
Lex
Lex
dragon_nobles_56
Lex
Level 110
Champion Stats
39W - 33L
1,656 SR
Queue Stats
141W - 144L
1,618 Elo+
Party 1
Kinessa
Kinessa
mycranky
Kinessa
Level 364
Champion Stats
6W - 5L
1,652 SR
Queue Stats
604W - 569L
1,678 Elo+
Party 2
Team Averages
Level 233
1,640 SR
1,619 Elo+

VS

Team Averages
Level 523
1,578 SR
1,584 Elo+
Vora
Vora
BEAST 2180
Vora
Level 967
Champion Stats
5W - 3L
1,665 SR
Queue Stats
306W - 287L
1,596 Elo+
Solo
Raum
Raum
EMma_j99
Raum
Level 351
Champion Stats
7W - 7L
1,567 SR
Queue Stats
76W - 72L
1,515 Elo+
Party 3
Octavia
Octavia
MFDOOM7874
Octavia
Level 32
Champion Stats
3W - 3L
1,470 SR
Queue Stats
14W - 16L
1,460 Elo+
Party 3
Seris
Seris
kopikuu
Seris
Level 999
Champion Stats
152W - 145L
1,605 SR
Queue Stats
728W - 733L
1,683 Elo+
Solo
Corvus
Corvus
xDemonism
Corvus
Level 267
Champion Stats
282W - 295L
1,585 SR
Queue Stats
522W - 518L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
CameronMen
Ruckus
57
1 / 7 / 4
1,428
204
40,243
56,385
14,755
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

46
0 / 5 / 6
2,045
292
23,257
37,024
1,000
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

58
1 / 3 / 4
1,477
211
36,752
33,729
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

27
4 / 4 / 1
1,759
251
36,994
24,067
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Kinessa
mycranky
Kinessa
59
3 / 4 / 3
1,894
271
53,099
15,321
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 2 / 4
2,425
346
55,039
38,086
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Raum
56
1 / 3 / 5
2,133
305
24,157
76,473
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Octavia
MFDOOM7874
Octavia
24
2 / 3 / 4
1,946
278
25,149
26,571
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 25%.

Level 5

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1s.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Seris
kopikuu
Seris
52
8 / 1 / 11
2,481
354
54,771
45,822
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Corvus
xDemonism
Corvus
39
1 / 0 / 15
2,876
411
7,410
3,393
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 4s
Objective Time
5m 13s
27
Kill Participation
62
9
Kills
23
23
Deaths
9
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
11
2
4
6.5
L
Ruckus
CameronMen
Ruckus
1
7
4
0.43
W
Raum
1
3
5
1.17
W
Octavia
MFDOOM7874
Octavia
2
3
4
1.33
L
0
5
6
0.6
L
1
3
4
1
L
4
4
1
1.13
W
Seris
kopikuu
Seris
8
1
11
13.5
L
Kinessa
mycranky
Kinessa
3
4
3
1.13
W
Corvus
xDemonism
Corvus
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

190,345
Damage
166,526
166,526
Taken
190,345
15,755
Shielding
0
80,658
Healing
118,588
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
55,039
42,987
0
6,989
38,086
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ruckus
CameronMen
Ruckus
40,243
32,031
0
4,116
56,385
14,755
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Raum
24,157
19,759
0
6,965
76,473
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Octavia
MFDOOM7874
Octavia
25,149
25,049
0
3,017
26,571
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
23,257
18,874
42,231
23,275
37,024
1,000

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
36,752
31,074
0
8,755
33,729
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
36,994
33,721
0
550
24,067
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Seris
kopikuu
Seris
54,771
47,898
19,389
12,942
45,822
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Kinessa
mycranky
Kinessa
53,099
37,664
0
1,731
15,321
0

Level 1

Level 2

W
Corvus
xDemonism
Corvus
7,410
3,774
67,994
1,292
3,393
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role