Player Matchup

Grover
Grover
Platinum IV
FatIntel
Grover
Platinum IV
Level 396
Champion Stats
28W - 28L
1,595 SR
Queue Stats
255W - 242L
1,594 Elo+
Solo
Ash
Ash
Diamond III
cąke
Ash
Diamond III
Level 39
Champion Stats
4W - 2L
1,598 SR
Queue Stats
54W - 48L
1,658 Elo+
Solo
Lian
Lian
Platinum III
ismaelggm1
Lian
Platinum III
Level 24
Champion Stats
34W - 23L
1,768 SR
Queue Stats
138W - 126L
1,594 Elo+
Solo
Koga
Koga
Diamond III
neji94
Koga
Diamond III
Level 66
Champion Stats
24W - 22L
1,683 SR
Queue Stats
182W - 172L
1,673 Elo+
Solo
Raum
Raum
Gold III
xDeadzonex
Raum
Gold III
Level 36
Champion Stats
6W - 5L
1,694 SR
Queue Stats
10W - 10L
1,545 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,668 SR
1,613 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 307
1,611 SR
1,650 Elo+
Vora
Vora
Diamond III
FREZB
Vora
Diamond III
Level 805
Champion Stats
41W - 54L
1,597 SR
Queue Stats
187W - 175L
1,663 Elo+
Solo
Sha Lin
Sha Lin
Platinum II
Mysørah
Sha Lin
Platinum II
Level 56
Champion Stats
8W - 7L
1,657 SR
Queue Stats
168W - 152L
1,575 Elo+
Solo
Makoa
Makoa
Platinum I
SamirAljiriDZ
Makoa
Platinum I
Level 37
Champion Stats
7W - 7L
1,530 SR
Queue Stats
71W - 53L
1,694 Elo+
Solo
Io
Io
Platinum V
SatiateeCascade
Io
Platinum V
Level 609
Champion Stats
3W - 5L
1,554 SR
Queue Stats
887W - 844L
1,543 Elo+
Solo
Fernando
Fernando
Gold III
notmosabtamimi
Fernando
Gold III
Level 30
Champion Stats
2W - 1L
1,718 SR
Queue Stats
25W - 23L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
FatIntel
Grover
59
4 / 15 / 32
4,847
269
35,568
94,524
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ash
cąke
Ash
22
13 / 13 / 10
4,735
263
104,314
149,279
57,197
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

15
15 / 13 / 15
5,054
281
161,213
72,846
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Koga
neji94
Koga
32
19 / 7 / 10
4,739
263
108,174
70,666
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Level 1

19
3 / 13 / 29
5,812
323
76,024
230,511
2,350
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 100 after activating Soul Harvest.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Bans
AzaanLex
Team 1 Score

4

VS

Team 2 Score

3

Bans
TorvaldKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
FREZB
Vora
48
21 / 11 / 17
4,349
242
195,725
88,452
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Sha Lin
Mysørah
Sha Lin
32
8 / 19 / 21
4,045
225
159,146
70,351
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

25
14 / 8 / 18
4,037
224
121,139
146,594
59,352
Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 4s for each enemy it hits.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

57
7 / 9 / 23
4,386
244
50,229
54,722
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Fernando
17
10 / 9 / 26
4,841
269
91,587
125,174
203,432
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 22s
Objective Time
7m 59s
150
Kill Participation
165
54
Kills
60
61
Deaths
56
96
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Vora
FREZB
Vora
21
11
17
2.68
W
Grover
FatIntel
Grover
4
15
32
1.33
L
Sha Lin
Mysørah
Sha Lin
8
19
21
0.97
L
14
8
18
2.88
L
7
9
23
2.06
W
Ash
cąke
Ash
13
13
10
1.38
W
15
13
15
1.73
W
Koga
neji94
Koga
19
7
10
3.43
L
Fernando
10
9
26
2.56
W
3
13
29
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

485,293
Damage
617,826
617,826
Taken
485,293
59,547
Shielding
262,784
295,167
Healing
261,340
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
FREZB
Vora
195,725
146,972
0
19,535
88,452
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
FatIntel
Grover
35,568
25,233
146,250
53,567
94,524
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Sha Lin
Mysørah
Sha Lin
159,146
144,937
0
4,760
70,351
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
121,139
115,292
0
9,033
146,594
59,352
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
50,229
46,181
188,738
29,990
54,722
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ash
cąke
Ash
104,314
92,709
0
2,188
149,279
57,197

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
161,213
153,373
0
1,302
72,846
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Koga
neji94
Koga
108,174
103,775
0
16,096
70,666
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Fernando
91,587
63,351
0
9,284
125,174
203,432
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
76,024
56,935
36,798
38,966
230,511
2,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Level 2

Damage Done by Role

Damage Taken by Role