Player Matchup

Grover
Grover
Platinum II
ALL3ENN
Grover
Platinum II
Level 43
Champion Stats
7W - 2L
1,908 SR
Queue Stats
52W - 44L
1,626 Elo+
Party 1
Barik
Barik
Qualifying
BraGur
Barik
Qualifying
Level 320
Champion Stats
8W - 9L
1,606 SR
Queue Stats
163W - 139L
1,540 Elo+
Solo
Ruckus
Ruckus
Gold II
ChickSide
Ruckus
Gold II
Level 58
Champion Stats
1W - 2L
1,401 SR
Queue Stats
14W - 16L
1,519 Elo+
Solo
Saati
Saati
Platinum V
aragomen
Saati
Platinum V
Level 236
Champion Stats
135W - 121L
1,636 SR
Queue Stats
429W - 386L
1,600 Elo+
Party 1
Rei
Rei
Platinum III
outofsleep
Rei
Platinum III
Level 240
Champion Stats
13W - 4L
1,687 SR
Queue Stats
140W - 128L
1,574 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 179
1,648 SR
1,572 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 523
1,645 SR
1,563 Elo+
Maeve
Maeve
Platinum II
BlqckCloud
Maeve
Platinum II
Level 160
Champion Stats
120W - 152L
1,554 SR
Queue Stats
606W - 531L
1,577 Elo+
Party 2
Tyra
Tyra
Platinum III
ItsTempestToime
Tyra
Platinum III
Level 386
Champion Stats
21W - 11L
1,757 SR
Queue Stats
332W - 290L
1,615 Elo+
Solo
Inara
Inara
Gold IV
Tangerineeee
Inara
Gold IV
Level 999
Champion Stats
2W - 2L
1,801 SR
Queue Stats
76W - 80L
1,564 Elo+
Solo
Raum
Raum
Gold IV
ly-trezzo12
Raum
Gold IV
Level 999
Champion Stats
31W - 26L
1,595 SR
Queue Stats
1,273W - 1,237L
1,511 Elo+
Party 2
Jenos
Jenos
Gold I
torttoo
Jenos
Gold I
Level 69
Champion Stats
0W - 3L
1,517 SR
Queue Stats
70W - 59L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
ALL3ENN
Grover
31
7 / 1 / 26
3,821
382
60,958
33,890
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Barik
BraGur
Barik
59
2 / 2 / 11
3,172
317
67,237
55,595
38,192
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ruckus
ChickSide
Ruckus
35
4 / 3 / 10
3,109
311
69,162
72,233
31,295
Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Level 1

Saati
aragomen
Saati
50
18 / 3 / 13
3,597
360
98,844
41,581
0
Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
10 / 2 / 19
3,924
392
59,256
22,012
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
AzaanKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
24
4 / 10 / 2
1,444
144
31,642
38,643
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

55
6 / 9 / 2
2,182
218
84,532
44,507
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

56
1 / 7 / 5
1,681
168
34,364
86,093
17,141
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

54
0 / 6 / 9
2,218
222
56,610
158,040
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Jenos
torttoo
Jenos
47
0 / 9 / 4
1,603
160
18,163
28,174
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 5s
Objective Time
1m 55s
120
Kill Participation
33
41
Kills
11
11
Deaths
41
79
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Grover
ALL3ENN
Grover
7
1
26
20
L
Maeve
4
10
2
0.5
W
Barik
BraGur
Barik
2
2
11
3.75
W
Ruckus
ChickSide
Ruckus
4
3
10
3
L
6
9
2
0.78
L
1
7
5
0.5
W
Saati
aragomen
Saati
18
3
13
8.17
L
0
6
9
0.75
W
10
2
19
9.75
L
Jenos
torttoo
Jenos
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

355,457
Damage
225,311
225,311
Taken
355,457
69,487
Shielding
17,141
183,143
Healing
128,832
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
ALL3ENN
Grover
60,958
54,662
99,167
26,798
33,890
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
31,642
29,165
0
6,864
38,643
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
BraGur
Barik
67,237
67,237
0
3,560
55,595
38,192

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ruckus
ChickSide
Ruckus
69,162
59,447
0
6,468
72,233
31,295
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
84,532
37,103
0
1,211
44,507
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
34,364
27,987
0
5,149
86,093
17,141
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Saati
aragomen
Saati
98,844
80,637
0
0
41,581
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
56,610
43,008
32,156
24,744
158,040
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
59,256
45,796
39,748
7,402
22,012
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Jenos
torttoo
Jenos
18,163
13,370
54,232
4,476
28,174
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role