Player Matchup

Vora
Vora
Gold IV
Cneer07
Vora
Gold IV
Level 106
Champion Stats
94W - 111L
1,450 SR
Queue Stats
458W - 437L
1,519 Elo+
Solo
Atlas
Atlas
Silver I
Dragonista47
Atlas
Silver I
Level 656
Champion Stats
6W - 15L
1,559 SR
Queue Stats
113W - 129L
1,454 Elo+
Solo
Makoa
Makoa
Gold III
GabyGabriel
Makoa
Gold III
Level 797
Champion Stats
116W - 115L
1,628 SR
Queue Stats
572W - 565L
1,543 Elo+
Solo
Saati
Saati
Gold I
Khamele0n_X
Saati
Gold I
Level 772
Champion Stats
15W - 16L
1,653 SR
Queue Stats
587W - 539L
1,488 Elo+
Party 3
Furia
Furia
Silver V
X_R0driB0y_X96
Furia
Silver V
Level 272
Champion Stats
19W - 19L
1,588 SR
Queue Stats
426W - 430L
1,445 Elo+
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 521
1,576 SR
1,490 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 182
1,387 SR
1,404 Elo+
Koga
Koga
Silver IV
Elizar4ik000
Koga
Silver IV
Level 32
Champion Stats
2W - 3L
1,526 SR
Queue Stats
3W - 5L
1,347 Elo+
Party 1
Bomb King
Bomb King
Gold V
Originel
Bomb King
Gold V
Level 156
Champion Stats
1W - 1L
1,313 SR
Queue Stats
14W - 14L
1,552 Elo+
Solo
Inara
Inara
Silver IV
Slav4ik535
Inara
Silver IV
Level 77
Champion Stats
1W - 1L
1,338 SR
Queue Stats
3W - 7L
1,299 Elo+
Party 1
Mal'Damba
Mal'Damba
Gold IV
pepitodel
Mal'Damba
Gold IV
Level 375
Champion Stats
2W - 2L
1,411 SR
Queue Stats
15W - 14L
1,433 Elo+
Party 2
Ruckus
Ruckus
Silver III
tonicrack14
Ruckus
Silver III
Level 272
Champion Stats
4W - 2L
1,348 SR
Queue Stats
24W - 25L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Cneer07
Vora
33
16 / 17 / 12
3,876
215
79,023
67,374
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
9 / 13 / 14
4,460
248
66,101
174,835
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

46
14 / 12 / 15
4,256
236
78,635
135,243
44,718
Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 14%.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Sea Legs

Sea Legs

Dredge Anchor

Heal for 360 after hitting an enemy with Dredge Anchor.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
20 / 7 / 18
4,713
262
174,492
41,369
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 9% for 2.5s after Ricochet is deployed.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

56
2 / 14 / 22
3,871
215
37,220
58,097
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.15s.

Level 1

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 300 for each enemy hit with Wings of Wrath.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Bans
MaeveFernando
Team 1 Score

3

VS

Team 2 Score

4

Bans
CaspianBarik
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
14 / 17 / 13
3,895
216
90,608
66,137
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Level 1

Bomb King
Originel
Bomb King
45
17 / 9 / 14
4,329
241
120,874
63,844
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Inara
52
15 / 10 / 18
4,939
274
94,518
123,125
33,395
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Mal'Damba
pepitodel
Mal'Damba
55
7 / 11 / 21
5,248
292
53,099
61,692
0
Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Sustenance

Sustenance

Armor

Increase your Healing received by 16% while at or below 50% Health.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Ruckus
58
10 / 14 / 16
4,321
240
117,819
120,673
60,055
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 20%.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 32s
Objective Time
8m 27s
142
Kill Participation
145
61
Kills
63
63
Deaths
61
81
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Vora
Cneer07
Vora
16
17
12
1.29
L
9
13
14
1.23
W
14
17
13
1.21
L
14
12
15
1.79
L
20
7
18
4.14
W
Bomb King
Originel
Bomb King
17
9
14
2.67
W
Inara
15
10
18
2.4
L
2
14
22
0.93
W
Mal'Damba
pepitodel
Mal'Damba
7
11
21
1.59
W
Ruckus
10
14
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

435,471
Damage
476,918
476,918
Taken
435,471
44,718
Shielding
93,450
172,698
Healing
222,372
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
Cneer07
Vora
79,023
48,940
0
15,931
67,374
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
66,101
66,101
0
14,503
174,835
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
90,608
78,881
1,382
7,870
66,137
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
78,635
73,664
0
21,590
135,243
44,718

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
174,492
82,376
0
6,953
41,369
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

W
Bomb King
Originel
Bomb King
120,874
102,820
0
15,958
63,844
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
94,518
75,078
0
14,467
123,125
33,395

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
37,220
21,487
86,924
26,797
58,097
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Mal'Damba
pepitodel
Mal'Damba
53,099
27,982
136,829
35,142
61,692
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
117,819
87,736
0
10,724
120,673
60,055
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role