Player Matchup

Kasumi
Kasumi
Clan-Serbero
Kasumi
Level 41
Champion Stats
16W - 6L
1,563 SR
Queue Stats
17W - 9L
1,603 Elo+
Party 1
Mal'Damba
Mal'Damba
CringyPHILLY
Mal'Damba
Level 13
Champion Stats
3W - 0L
1,702 SR
Queue Stats
3W - 1L
1,667 Elo+
Solo
Jenos
Jenos
Leonardo Mao216
Jenos
Level 14
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,544 Elo+
Solo
Octavia
Octavia
SirJhonFather
Octavia
Level 25
Champion Stats
34W - 31L
1,526 SR
Queue Stats
64W - 87L
1,378 Elo+
Solo
Vora
Vora
takitodmostaza
Vora
Level 16
Champion Stats
1W - 0L
1,583 SR
Queue Stats
2W - 3L
1,274 Elo+
Party 1
Team Averages
Level 22
1,575 SR
1,493 Elo+

VS

Team Averages
Level 12
1,545 SR
1,385 Elo+
Barik
Barik
BaliztikBob
Barik
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,300 Elo+
Solo
Ying
Ying
Flor_barrilinn
Ying
Level 26
Champion Stats
0W - 2L
1,316 SR
Queue Stats
0W - 9L
1,084 Elo+
Solo
Drogoz
Drogoz
Spanky420612
Drogoz
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Viktor
Viktor
brittanylynn810
Viktor
Level 6
Champion Stats
0W - 1L
1,713 SR
Queue Stats
2W - 2L
1,541 Elo+
Solo
Skye
Skye
loghan_adriel-lo
Skye
Level 12
Champion Stats
0W - 1L
1,694 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
9
10 / 0 / 10
2,941
490
28,961
7,950
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Mal'Damba
CringyPHILLY
Mal'Damba
9
5 / 0 / 18
2,971
495
24,559
11,929
519
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 20%.

Level 2

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

12
10 / 0 / 14
3,347
558
24,575
7,933
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Octavia
8
2 / 2 / 8
2,671
445
15,994
8,978
4,025
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

8
9 / 0 / 16
3,332
555
31,643
12,020
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
0 / 11 / 0
2,042
340
15,104
48,975
29,575
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

19
0 / 9 / 0
1,815
303
4,195
30,916
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Drogoz
5
0 / 10 / 0
2,059
343
8,174
25,599
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

4
0 / 0 / 0
1,915
319
0
0
0
14
2 / 6 / 0
2,188
365
21,337
20,242
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 24s
Objective Time
1m 3s
102
Kill Participation
2
36
Kills
2
2
Deaths
36
66
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
Kasumi
10
0
10
15
W
Mal'Damba
CringyPHILLY
Mal'Damba
5
0
18
14
L
0
9
0
0
W
10
0
14
17
W
Octavia
2
2
8
3
L
Drogoz
0
10
0
0
L
0
0
0
0
L
2
6
0
0.33
W
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,732
Damage
48,810
48,810
Taken
125,732
4,544
Shielding
29,575
42,858
Healing
17,688
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
15,104
15,104
0
3,126
48,975
29,575
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Kasumi
28,961
21,540
0
2,206
7,950
0
W
Mal'Damba
CringyPHILLY
Mal'Damba
24,559
13,873
5,785
5,788
11,929
519
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
4,195
4,195
2,918
4,094
30,916
0
W
24,575
19,045
21,022
3,517
7,933
0
W
Octavia
15,994
13,444
0
492
8,978
4,025
L
Drogoz
8,174
5,572
0
1,875
25,599
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
0
0
0
0
0
0
L
21,337
18,342
0
5,675
20,242
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
31,643
19,977
0
4,048
12,020
0

Damage Done by Role

Damage Taken by Role