Player Matchup

Grohk
Grohk
SUPERWONDERFUL7
Grohk
Level 190
Champion Stats
36W - 23L
1,685 SR
Queue Stats
433W - 396L
1,634 Elo+
Party 1
Dredge
Dredge
SmashableKitten
Dredge
Level 135
Champion Stats
12W - 14L
1,615 SR
Queue Stats
160W - 126L
1,646 Elo+
Party 2
Viktor
Viktor
SouthKoreaGirl
Viktor
Level 999
Champion Stats
0W - 1L
1,357 SR
Queue Stats
217W - 205L
1,643 Elo+
Party 1
Atlas
Atlas
pokestar12121
Atlas
Level 615
Champion Stats
0W - 3L
1,316 SR
Queue Stats
273W - 234L
1,666 Elo+
Party 2
Ying
Ying
yasunua
Ying
Level 999
Champion Stats
65W - 62L
1,582 SR
Queue Stats
520W - 526L
1,589 Elo+
Solo
Team Averages
Level 588
1,511 SR
1,635 Elo+

VS

Team Averages
Level 479
1,682 SR
1,619 Elo+
Tiberius
Tiberius
AboveAverage1
Tiberius
Level 48
Champion Stats
9W - 5L
1,694 SR
Queue Stats
65W - 40L
1,664 Elo+
Party 4
Makoa
Makoa
ChapoDeSinaloa
Makoa
Level 999
Champion Stats
22W - 8L
1,736 SR
Queue Stats
217W - 210L
1,661 Elo+
Solo
Koga
Koga
HeyJacobYT
Koga
Level 999
Champion Stats
17W - 14L
1,529 SR
Queue Stats
589W - 559L
1,578 Elo+
Party 4
Io
Io
Kabroao
Io
Level 277
Champion Stats
6W - 4L
1,654 SR
Queue Stats
550W - 521L
1,555 Elo+
Party 3
Lian
Lian
missindoe
Lian
Level 73
Champion Stats
3W - 0L
1,800 SR
Queue Stats
74W - 54L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
3 / 13 / 9
3,455
346
22,718
56,002
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

53
8 / 11 / 3
932
93
36,969
43,636
5,180
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 450.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

48
2 / 11 / 4
1,973
197
31,264
38,011
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 3% while using Hustle.

Level 1

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
5 / 10 / 4
2,451
245
31,548
86,266
5,160
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 30% while Stasis Field is active.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 500-Health Shield for 3s after hitting an enemy with Setback.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ying
yasunua
Ying
54
6 / 8 / 8
2,547
255
43,974
47,753
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
AboveAverage1
Tiberius
49
16 / 5 / 12
3,047
305
74,987
32,024
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

53
10 / 3 / 14
2,932
293
52,465
55,797
42,360
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
11 / 8 / 8
2,658
266
49,736
31,012
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
3 / 3 / 19
2,791
279
21,696
22,738
967
Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Lian
31
13 / 5 / 13
2,985
299
72,784
24,902
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 10s
Objective Time
3m 58s
52
Kill Participation
119
24
Kills
53
53
Deaths
24
28
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Tiberius
AboveAverage1
Tiberius
16
5
12
4.4
W
10
3
14
5.67
W
11
8
8
1.88
W
3
3
19
4.17
L
3
13
9
0.58
L
8
11
3
0.86
L
2
11
4
0.36
W
Lian
13
5
13
3.9
L
5
10
4
0.7
L
Ying
yasunua
Ying
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,473
Damage
271,668
271,668
Taken
166,473
10,340
Shielding
43,327
114,778
Healing
101,358
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
AboveAverage1
Tiberius
74,987
56,341
0
3,682
32,024
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
52,465
47,180
0
6,153
55,797
42,360
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
49,736
23,702
0
7,952
31,012
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
21,696
21,096
63,915
14,792
22,738
967
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
22,718
12,363
25,009
21,352
56,002
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
36,969
0
0
13,000
43,636
5,180
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
31,264
22,105
0
3,596
38,011
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Lian
72,784
69,560
0
4,864
24,902
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
31,548
31,548
0
2,930
86,266
5,160
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
yasunua
Ying
43,974
22,646
25,881
23,010
47,753
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role