Player Matchup

Fernando
Fernando
Silver IV
FatkidTheJoker
Fernando
Silver IV
Level 325
Champion Stats
22W - 19L
1,484 SR
Queue Stats
143W - 178L
1,290 Elo+
Party 2
Tyra
Tyra
Silver I
Leviticus-_-0187
Tyra
Silver I
Level 164
Champion Stats
16W - 22L
1,471 SR
Queue Stats
149W - 186L
1,293 Elo+
Party 2
Willo
Willo
Bronze II
Manofsteel4491
Willo
Bronze II
Level 374
Champion Stats
239W - 231L
1,494 SR
Queue Stats
1,272W - 1,324L
1,361 Elo+
Party 1
Rei
Rei
Silver III
chefhoward23
Rei
Silver III
Level 318
Champion Stats
157W - 130L
1,577 SR
Queue Stats
1,163W - 1,202L
1,392 Elo+
Party 1
Skye
Skye
Silver I
jeanpier_jj
Skye
Silver I
Level 217
Champion Stats
1W - 0L
1,500 SR
Queue Stats
45W - 52L
1,406 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 280
1,505 SR
1,349 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 288
1,537 SR
1,426 Elo+
Ruckus
Ruckus
Bronze I
ChefNastyBoy
Ruckus
Bronze I
Level 124
Champion Stats
0W - 2L
1,299 SR
Queue Stats
146W - 163L
1,384 Elo+
Solo
Viktor
Viktor
Silver II
Milkyway104
Viktor
Silver II
Level 901
Champion Stats
6W - 4L
1,568 SR
Queue Stats
49W - 36L
1,471 Elo+
Solo
Strix
Strix
Silver V
THiZzFREAK
Strix
Silver V
Level 75
Champion Stats
32W - 35L
1,599 SR
Queue Stats
314W - 280L
1,409 Elo+
Solo
Barik
Barik
Silver III
WinstonSmiff
Barik
Silver III
Level 236
Champion Stats
21W - 28L
1,610 SR
Queue Stats
74W - 93L
1,399 Elo+
Solo
Mal'Damba
Mal'Damba
Gold IV
parchaito
Mal'Damba
Gold IV
Level 104
Champion Stats
47W - 42L
1,610 SR
Queue Stats
76W - 73L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
59
6 / 9 / 12
6,592
439
44,233
156,290
136,264
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

49
16 / 8 / 13
6,003
400
89,398
52,479
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

43
8 / 8 / 15
3,530
235
70,653
37,735
0
Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

59
5 / 6 / 14
4,538
303
33,419
42,350
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 4%.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

54
12 / 14 / 6
3,506
234
50,013
47,698
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 2.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 8% for 2s after entering Smoke Screen.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bans
NyxYing
Team 1 Score

4

VS

Team 2 Score

2

Bans
Betty la BombaTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
54
3 / 12 / 17
2,730
182
67,360
106,465
30,659
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 30%.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Level 1

Viktor
51
10 / 8 / 11
2,582
172
66,862
29,595
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Strix
52
14 / 10 / 13
3,119
208
94,412
40,554
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 10% while Stealth is active.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

55
8 / 9 / 14
3,098
207
53,125
78,934
100,327
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Mal'Damba
parchaito
Mal'Damba
32
10 / 8 / 15
4,758
317
54,793
32,168
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 12s
Objective Time
4m 24s
107
Kill Participation
115
47
Kills
45
45
Deaths
47
60
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ruckus
3
12
17
0.96
W
Fernando
6
9
12
1.33
W
16
8
13
2.81
W
8
8
15
1.94
L
Viktor
10
8
11
1.94
L
Strix
14
10
13
2.05
L
8
9
14
1.67
W
5
6
14
2
W
12
14
6
1.07
L
Mal'Damba
parchaito
Mal'Damba
10
8
15
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

287,716
Damage
336,552
336,552
Taken
287,716
136,264
Shielding
130,986
198,784
Healing
140,971
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
67,360
54,389
0
6,083
106,465
30,659
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
44,233
28,079
0
10,343
156,290
136,264

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
89,398
68,003
794
3,751
52,479
0

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
70,653
56,754
0
7,487
37,735
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Viktor
66,862
40,445
0
7,237
29,595
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Strix
94,412
92,888
0
4,165
40,554
0

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
53,125
53,125
0
13,443
78,934
100,327
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
33,419
25,470
136,856
28,599
42,350
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
50,013
33,312
0
10,954
47,698
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mal'Damba
parchaito
Mal'Damba
54,793
25,827
96,740
13,303
32,168
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Damage Done by Role

Damage Taken by Role