Player Matchup

Zhin
Zhin
Gold III
Opttimmist
Zhin
Gold III
Level 183
Champion Stats
1W - 1L
1,429 SR
Queue Stats
5W - 6L
1,443 Elo+
Party 2
Ruckus
Ruckus
Silver IV
Pharanix
Ruckus
Silver IV
Level 379
Champion Stats
4W - 7L
1,424 SR
Queue Stats
243W - 248L
1,376 Elo+
Solo
Ying
Ying
Qualifying
bestplayerofall
Ying
Qualifying
Level 18
Champion Stats
2W - 0L
1,887 SR
Queue Stats
3W - 3L
1,318 Elo+
Party 2
Viktor
Viktor
Gold V
nplazy
Viktor
Gold V
Level 71
Champion Stats
9W - 10L
1,543 SR
Queue Stats
55W - 77L
1,342 Elo+
Solo
Barik
Barik
Silver II
xxkarishax
Barik
Silver II
Level 336
Champion Stats
84W - 77L
1,594 SR
Queue Stats
647W - 656L
1,405 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 197
1,575 SR
1,377 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 224
1,515 SR
1,406 Elo+
Grover
Grover
Gold V
DragonheartDxD
Grover
Gold V
Level 108
Champion Stats
16W - 18L
1,496 SR
Queue Stats
122W - 123L
1,472 Elo+
Party 1
Tiberius
Tiberius
Silver I
Gartrer
Tiberius
Silver I
Level 93
Champion Stats
0W - 3L
1,237 SR
Queue Stats
41W - 53L
1,301 Elo+
Party 3
Fernando
Fernando
Silver V
Lunar5241
Fernando
Silver V
Level 444
Champion Stats
8W - 7L
1,604 SR
Queue Stats
128W - 148L
1,483 Elo+
Party 1
Vivian
Vivian
Silver V
WavenSurf
Vivian
Silver V
Level 104
Champion Stats
0W - 2L
1,559 SR
Queue Stats
34W - 53L
1,324 Elo+
Solo
Torvald
Torvald
Platinum IV
geccc
Torvald
Platinum IV
Level 369
Champion Stats
20W - 8L
1,679 SR
Queue Stats
252W - 251L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
9 / 9 / 7
2,991
299
42,271
41,773
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Ruckus
Pharanix
Ruckus
59
8 / 4 / 15
4,195
420
45,392
40,528
13,379
Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

At The Ready

At The Ready

Missile Launcher

Generate 20 Ammo for each enemy hit by Missile Launcher.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

13
6 / 4 / 20
4,002
400
40,787
22,220
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Viktor
nplazy
Viktor
45
13 / 6 / 10
3,406
341
86,246
31,199
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Barik
57
2 / 3 / 18
3,976
398
44,870
53,140
82,026
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
VIIAtlas
Team 1 Score

4

VS

Team 2 Score

1

Bans
InaraKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
1 / 10 / 9
2,486
249
20,638
51,061
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 5s after hitting an enemy with Crippling Throw.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tiberius
Gartrer
Tiberius
35
3 / 12 / 9
1,803
180
39,898
42,920
1,000
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
Lunar5241
Fernando
59
1 / 9 / 9
2,219
222
35,837
96,471
105,814
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vivian
WavenSurf
Vivian
43
6 / 4 / 10
2,025
203
48,509
35,338
10,853
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Torvald
geccc
Torvald
58
15 / 3 / 6
2,593
259
43,978
33,776
96,206
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 47s
Objective Time
2m 35s
108
Kill Participation
69
38
Kills
26
26
Deaths
38
70
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
10
9
0.55
L
Tiberius
Gartrer
Tiberius
3
12
9
0.63
L
Fernando
Lunar5241
Fernando
1
9
9
0.61
W
9
9
7
1.39
W
Ruckus
Pharanix
Ruckus
8
4
15
3.88
L
Vivian
WavenSurf
Vivian
6
4
10
2.75
W
6
4
20
4
L
Torvald
geccc
Torvald
15
3
6
6
W
Viktor
nplazy
Viktor
13
6
10
3
W
Barik
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

259,566
Damage
188,860
188,860
Taken
259,566
95,405
Shielding
213,873
113,468
Healing
129,857
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,638
15,448
85,661
26,893
51,061
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
Gartrer
Tiberius
39,898
36,448
0
1,121
42,920
1,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Lunar5241
Fernando
35,837
23,330
0
4,547
96,471
105,814

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
42,271
34,811
1,984
14,059
41,773
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ruckus
Pharanix
Ruckus
45,392
30,595
0
10,759
40,528
13,379

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Vivian
WavenSurf
Vivian
48,509
44,392
0
2,749
35,338
10,853

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
40,787
23,630
61,446
12,669
22,220
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Torvald
geccc
Torvald
43,978
34,417
6,335
2,551
33,776
96,206
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
nplazy
Viktor
86,246
55,745
0
644
31,199
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Barik
44,870
44,870
0
11,907
53,140
82,026
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role