Player Matchup

Tyra
Tyra
GrumpyGal
Tyra
Level 578
Champion Stats
28W - 30L
1,617 SR
Queue Stats
600W - 581L
1,602 Elo+
Solo
Rei
Rei
Shiyha
Rei
Level 466
Champion Stats
84W - 66L
1,544 SR
Queue Stats
725W - 620L
1,664 Elo+
Solo
Pip
Pip
Solarlunarflare
Pip
Level 999
Champion Stats
4W - 3L
1,435 SR
Queue Stats
245W - 235L
1,593 Elo+
Solo
Atlas
Atlas
fishstick2
Atlas
Level 269
Champion Stats
2W - 0L
1,500 SR
Queue Stats
30W - 12L
1,767 Elo+
Solo
Koga
Koga
gangstawhiteboy
Koga
Level 178
Champion Stats
113W - 70L
1,611 SR
Queue Stats
1,076W - 1,055L
1,559 Elo+
Solo
Team Averages
Level 498
1,541 SR
1,637 Elo+

VS

Team Averages
Level 388
1,605 SR
1,618 Elo+
Inara
Inara
Crankly
Inara
Level 220
Champion Stats
29W - 13L
1,722 SR
Queue Stats
131W - 108L
1,709 Elo+
Party 1
VII
VII
DekDekplayz
VII
Level 146
Champion Stats
3W - 3L
1,618 SR
Queue Stats
133W - 140L
1,622 Elo+
Party 1
Kasumi
Kasumi
LeafEyeYT
Kasumi
Level 75
Champion Stats
27W - 25L
1,663 SR
Queue Stats
288W - 238L
1,636 Elo+
Party 1
Dredge
Dredge
ΡΙΝΚ
Dredge
Level 999
Champion Stats
23W - 30L
1,470 SR
Queue Stats
649W - 645L
1,566 Elo+
Party 2
Furia
Furia
ωιηηιε
Furia
Level 501
Champion Stats
87W - 73L
1,555 SR
Queue Stats
518W - 470L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
59
4 / 9 / 6
2,567
183
44,442
36,959
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Rei
Shiyha
Rei
50
8 / 4 / 17
3,416
244
26,404
32,286
0
Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
9 / 7 / 8
2,889
206
67,145
50,767
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Atlas
56
7 / 5 / 10
3,252
232
55,802
86,202
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

49
8 / 6 / 6
2,692
192
34,059
33,855
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Crankly
Inara
55
6 / 8 / 7
2,807
201
56,835
90,232
12,946
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
7 / 8 / 7
2,347
168
50,574
46,646
0
Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Kasumi
LeafEyeYT
Kasumi
26
8 / 12 / 7
2,799
200
41,794
33,733
0
Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Dredge
ΡΙΝΚ
Dredge
59
8 / 3 / 8
2,594
185
63,590
30,144
3,901
Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

57
2 / 5 / 15
2,631
188
27,276
27,097
0
Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 10%.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 9s
Objective Time
2m 55s
83
Kill Participation
75
36
Kills
31
31
Deaths
36
47
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Inara
Crankly
Inara
6
8
7
1.19
L
7
8
7
1.31
W
Tyra
4
9
6
0.78
L
Kasumi
LeafEyeYT
Kasumi
8
12
7
0.96
W
Rei
Shiyha
Rei
8
4
17
4.13
W
9
7
8
1.86
W
Atlas
7
5
10
2.4
W
8
6
6
1.83
L
Dredge
ΡΙΝΚ
Dredge
8
3
8
4
L
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

227,852
Damage
240,069
240,069
Taken
227,852
0
Shielding
16,847
125,385
Healing
124,798
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
Crankly
Inara
56,835
51,015
0
9,178
90,232
12,946
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
50,574
48,774
0
6,003
46,646
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tyra
44,442
27,951
0
2,653
36,959
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Kasumi
LeafEyeYT
Kasumi
41,794
24,212
0
5,906
33,733
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Rei
Shiyha
Rei
26,404
22,876
75,236
22,648
32,286
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
67,145
60,201
2,265
13,509
50,767
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Atlas
55,802
55,802
0
3,351
86,202
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
34,059
30,297
0
5,723
33,855
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Dredge
ΡΙΝΚ
Dredge
63,590
12,305
0
8,189
30,144
3,901
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
27,276
18,821
79,299
16,223
27,097
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role